She pays with her silver for a two-copper lunch and gets seventeen copper back, which confirms her suspicion that it's nineteen copper to the silver. She sits by the statue in the town square and eats, and takes stock.
She has: A pocket and a half full of copper coins. One outfit complete with urban shoes. Her necklace. Her runic tattoos.
She needs: Another full outfit. A knife and a pistol. Some decent damn boots. Somewhere to put everything so she's not trying to stuff it all into her jean pockets. An Adventurer's Guild badge, most likely. A moneychanger to make silver from copper. An inn room for the night.
How many copper coins does she have exactly...? She moves them all from her left pocket into her right pocket, and then counts them one by one as she moves them all to her left pocket. Seventy exactly. So she can't afford much, but... if she stays at the nice inn, she'll have a place to put things that she can trust. Not a long term solution, but better than letting her pockets fill up with copper.
For now money is the most important thing, so she'll go see about that room at the Pines and then get back to her station at the market and keep looking for more broken things to mend.