Mortal and Promise in fairyland
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"I was thinking inside the tree, in case my ability to hedge people out extends to people entering through gates."

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"...we should test that. Can you rescind someone's permission to get in?"

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"Yeah."

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"So that's easy to test. Do you have anywhere in specific in mind to make the gates?"

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"To one of the safehouses, presumably? Did you have something in mind?"

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"No, I mean, where in the tree, some other as-yet-to-be-built room or what."

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"Oh, I was thinking just against a wall on the ground floor. Not too wide, just enough to walk through. Over there maybe." She outlines a box with fairylight lines.

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She nods. "So you could make them and if one of them settles quickly enough we can verify."

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"Yeah, I can make a whole stack right up against each other if the first doesn't go. Where do you want me to aim exactly on the other end?"

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"Somewhere in the respective empty rooms of each place, far from the respective doors if possible."

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"Do you think I should make a separate gate for each one? I don't have enough room to have them all up against walls where it won't be inconvenient to have them stand open and they won't interfere with each other, in here."

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"What do you mean by separate?"

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"As opposed to one gate into the whole complex. I can make a bunch of gates right on top of each other to destinations also right on top of each other, and then whichever settles first I have a functional gate where I wanted it; if I make them to separate destinations then for them all to be useful they need to not be right up against each other."

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She blinks. "I'd—been under the impression that how long it took to settle was a somewhat deterministic function of origin and destination and making many gates from the same point to the same point would just mean they'd all settle at the same time."

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"I'd expect it to be possible for small functionally-unimportant differences in location to affect settling."

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"Well. The five safe houses are in different continents so we'll need at least five different gates, but they could all be on top of each other anyway and only one open at a time. Gate away."

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"Okay."

But as it turns out the first settles instantly.
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Well then! "Okay, lemme deactivate security, don't wanna waste bullets on a twig." She sticks a head into the gate, says the phrase, then is back. "How long do you need to rescind my permission?"

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"I can do it pretty much instantly."

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"Okay, gonna go there, wait five seconds, then try to come back."

She does so.
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"Huh. Looks like I can't keep you out if the entrance is a gate."

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"Hmm. Well, then you might want to make the gates outside? Also, it occurs to me that at least one gate must be open all the time if we want to be able to access our surveillance equipment from here."

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Promise shuts the gate. "Travel gates outside, a little one for transmitting signal inside?"

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"Works. Or, if we have a little one for transmitting signal, we can just keep the travel gates shut whenever we're not actively using them. They don't need to be open all the time anyway, do they? So they're not that much of a liability."

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"If I'm here all the time, that works; otherwise not so much."

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