Sadde and Bell in Worm
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"Hmmm, hard to say, because not all weaknesses are easily perceived as such, in the power itself. We know about more than a few broken villains, whose only notable weakness is their lack of mental stability. Other powers have more debatable ones, like the way Kaiser takes a longer time to make larger, more resistant structures, or the way Lung needs to be in the thick of battle to even activate his full arsenal. And given the way powers work, I wouldn't be too surprised if I found out that, say, Legend didn't have one he chose to hide. But I'd be a little bit surprised."

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"What about Scion?" somebody wonders.

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"Maybe his weakness is that he forgot how to speak," Glam shrugs. "Or that he thinks sometimes rescuing kittens from trees takes priority over whatever-the-heck else's going on in the world." They shake their head. "Honestly, if Scion is a parahuman, and I have no hypotheses to offer if he's not, then he probably got the short end of the stick when it comes to the whole," they gesture vaguely around their head.

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Scattered giggles.

"Okay, but Eidolon," somebody calls out.
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"Well, the obvious one is that he can only hold on to two to four powers at a time and it takes a while for him to change them, though I guess that one's more debatable." And there is, of course, the other one that anyone paying attention (meaning about seventeen people worldwide) would notice, but this they do not mention.

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"Only two to four," mutters someone.

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"Of course he could be hiding stuff under that mysterious hood, his whole schtick is the dark brooding mysterious, who knows what secrets he hides."

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Scattered titters.

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"So! Any more questions?"

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No hands.

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"In that case I'm done. I think there's a couple of Wards yet to present, and then they'll have us stay around to socialize and stuff, so if you're not sick to death of hero-wannabes barely older than yourselves pretending they know what they're talking about, I guess I'll see you then!"

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Giggles.

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"Bye, then!" And they disappear. Because that was, demonstrably, not the real Glam.

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That gets a variety of surprised reactions.

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Good, Glam likes this kind of thing.

Now the only Wards who haven't presented yet are Silica and Windflower, who the Branding department decided should present together because Windflower on her own would probably not work too well.
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Windflower mumbles; Silica does most of the talking.

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And then the Wards have a while to socialize with the kids before the event is over.

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Milling about milling about ho hum.

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And Glam is their usual self, a description of which this margin is too narrow to contain.

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The kids are mostly trending towards "hanging out near heroes trying to touch their costumes, not saying very much" but there are chatty ones who want demonstrations of power use and to receive firsthand stories of various news items. Lorica's pretty willing to have the small handful of bots she brought obey requests for tricks.

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Glam demonstrates power use (within constraints) and tells firsthand stories of various news items (subtly making heroes and, especially, themself look good, and avoiding sensitive information).

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And eventually they are free and can leave.

Here Ends This Thread
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