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a d/s au Alessa and cousin in Daémon
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Well, whether or not it might be a good idea eventually they can't exactly try prying things off the walls while they are being watched. He does try some more careful examination, with some attempts to disguise it as aimless looking around and tapping out some rhythms here and there. (What's the bed like? The sheets? Do they still have their own clothing? Are there shoes around, since they weren't wearing theirs to bed?)

He's also going to try getting out of bed, and seeing if anyone objects to that. 

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They are allowed to stand up and stretch without comment from their watchers.  Tapping sounds like drywall with a layer of some kind of insulation behind it.  Past that, it's hard to say.  The bars are hollow rather than solid metal, but too strong to bend and too closely spaced for even the smallest of them to squeeze through.  The side of the room with the cells doesn't have electrical outlets or vents, though there is a small vent visible on the ceiling in the far corner. 

The beds are twin-sized mattresses, firm but not uncomfortably so.  The frame is low and minimal, and appears to be made out of some kind of particle board or other pressed material, painted white.  All of the fabric is silk, including the mattress under the sheet and the scientist's lab coat.  The sheets and thin blankets have faint patterns on them, different ones per bed:  leaves, squiggly lines, squares.  Their clothing is the same as they were wearing to bed, lacking shoes, and if they had anything in their pockets it's been taken.  If they are to be given other clothing or shoes later, they aren't visible in the room.  

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It's a somewhat strange feeling, the absence. He can still feel himself as he usually does, so it isn't that his gift doesn't work at all in here (that happens sometimes, in stories imagining world-travel, and of course their kidnappers could want to suppress it even if their world doesn't). He doesn't have a way to tell, though, if it's about the creatures or about any matter of this world. ...No, he might. How close is the scientist to the bars?

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Slightly over two meters away.

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Too far for this.

It could be important to know, though. Depending on what is to be done with them, and on if there will be others, could be important very quickly. 

He feels as though they slept the night through; that might not be true, if their kidnappers can affect it, but it would be plausible that he'd think it was true.

"Excuse me, sir?" he says again. "Will we be given breakfast, or some other food?"

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He checks his phone for the time.  "In about two hours.  I can also call a guard to escort you to a restroom at any time," he notes, "It's the next room over, so your daemon won't need to be moved to keep you within the safe range, though it may be uncomfortable."

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"Yes, please, thank you sir."

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With a bit of typing, the scientist summons a second guard.  This one is a woman, followed by a yellow tapir-like daemon.  One at a time for security reasons, a cell is opened and the occupant can be led away.  With the daemon still restrained, the guard doesn't feel they are any threat, or at risk of escaping, and they are led with only gestures and words rather than by the arm so long as they don't start causing trouble.

Outside is another room, also oddly-shaped and small though larger than the first.  There are more machines and some plastic crates, but no cells.  The far wall has another reinforced door like the one they came out of, and the bathroom door is adjacent to the room with the cells.  No other doors are visible, nor are there more people other than the guard and scientist in sight.  However, the door to the room with the cells looks like it was designed to lie flush with the wall on this side, patterned such that it would be very hard to spot if shut.  If other doors exist, they might be equally hidden.

The bathroom is the sort where the entire tiny room doubles as a shower, with a sunken tile floor and a sealed cabinet under the sink for holding a towel and clothes.  The woman does not walk into the bathroom with them, instead waiting outside with her daemon for them to come back out.  

 

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(Dom? Sub?) 

He does not start causing trouble. (He doesn't feel very comfortable, in front of these strangers in his nightclothes. But that isn't important.) If the guard doesn't get close enough to him herself, he'll try to get closer, in some way that'll look natural, not like he's trying anything. Reach out. Can he feel her (not all of her, of course, but the matter of the part of her body closest to him he reaches for)? (He doesn't do anything, not anything she might feel. Just the reaching.) (Just in case, can he feel the probably-daemon?)

Since he's here, he pays attention to where they're going, to features of the way and of where they are. Does the other room look like it might be where the guard was before, or was she probably somewhere else? How did the door open, when she came in? Is the guard armed? Does she have more restraints with her, or a gag, or a strap or something like it like prison guards do?

Is the bathroom door locked? Can he lock it behind him? Are there any objects in it that might be usable for something?

The first kidnapper said 'it may be uncomfortable' - can he feel anything like that? 

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This one has slightly more dom-like mannerisms, but the aliens don't seem to adhere to the same conventions for identifying dom and sub.  Neither of them are leering or seem to find him interesting as anything other than a test subject, regardless of his clothing.  Her only weapon is a police baton, kept in the hand she isn't using to gesture.  The daemon has a belt with something phone-like in a holster, but no weapons.  She isn't wearing what he'd expect of a prison guard, though it does look more guard-like than a lab coat.  The clothing is loose enough to move but not grab onto, and is padded.  It is mostly yellow, the same shade as her daemon, with black and white stripes along each hem. 

The guard isn't deliberately trying to avoid getting within range, and it's easy enough to get within sensing distance.  She can be felt as normal, and feels indistinguishable from a human as far as he can tell.  The daemon does stay well out of reach, and any attempts to get closer to it result in a harsher warning and the brandishing of her baton.  

The reinforced door had a hand scanner (or something like it, that went all the way to the floor) on the inside, but no obvious mechanism for opening from the outside.  She doesn't bother shutting it behind her in between restroom trips, so the way of opening the hidden doors is still a mystery.  There aren't any chairs visible in the outer room.  The bathroom does have a simple lock on the doorknob, typical of a bathroom, but isn't locked by default and couldn't be used to lock someone inside.  The little cabinet for keeping things dry has a roll of toilet paper, but no clothes or towels currently inside.  A single bar of soap, eroded into a smooth oval, sits near the sink on a wire shelf.  It smells faintly floral, though not quite like any soap or flower he's familiar with.

At the farthest point between the restroom trip and the cells, right outside of the bathroom door, he does feel an unpleasant tug.  It's as if a part of him is being pulled unpleasantly away, and continuing beyond that point would be painful (a bad kind of painful).  Going into the restroom, which is closer in direct distance if not pathing, makes it go away again.  

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Of course signifiers would be different here - even in their own world, would he know who was who all the time in foreign or historic images, if it weren't for the captions? It feels weird not to be able to tell from how they move, carry themselves. But it isn't, really, not with what this is. But it'll help him learn, probably, to watch who he does see.

A baton isn't a surprising thing for her to have. (He wouldn't know how guards might dress in other places, but if these people are so similar to them, the work might come to about the same.) He doesn't do anything with his power - more likely they'd notice that. Ducks his head and says 'sorry, ma'am' at the warning and doesn't try to get closer to the daemon again.

Did someone use the scanner to open the door, or did the first kidnapper get it from his workstation?

...that is, indeed, not comfortable. (From his gift he can tell it isn't physical.) Can he tell anything more about it? Does it go from nothing to suddenly present and back, or does it build up and die down more slowly? Does anything linger after? Did he get any sign when it would happen, before it did?

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(The creature in the cage at the foot of his bed moves to the farthest extent the cell allows, and then curls up a little.)

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That doesn't seem great, especially given what the kidnapper was saying about 'souls' and 'bonds' and everything, but he doesn't think going 'what the hell are you doing' at the guy will achieve anything he wants.

He's glad to see Alessa looking at least seemingly alright when the guard brings him back.

On his own turn he'll make some pretty similar observations to Alessa (also think that two people isn't enough to know how people dress in general here. And if and how much they'd stand out in their nightclothes or alternatively if they stole these people's clothes, if they get that far. And that he's pretty sure it wouldn't end well if he tried locking himself in the bathroom now, but it might ever be something they might want to do.)

Given that it presumably happened to Alessa first, he's is relieved that the discomfort at least doesn't seem worse than what this is. Though he's not especially happy at having sudden mysterious pain sources. (Wonders as a side thought if whatever this is gets used for discipline here.)

On his way, he makes little illusions in both the other room and the bathroom. Blending in, at them moment. He'll have to keep in mind maintaining them, but he's done that for performances before. And it might end up somehow useful.

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Now it's the other creature's turn to look distressed (in a new way).

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He observes this with worry.

"Sir, is she alright?"

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They can't recall the scientist doing anything from the inside of the room before the guard entered, though they also can't see the screen of his monitor.  

The scientist glances at the open door.  There aren't any noises indicating an issue.  "Yes.  Daemons get upset when their human leaves their range.  Both sides do, technically, but humans are usually better able to handle it.  Didn't you experience it when you left?  Your spinarak reacted."  He jots down the information.  He doesn't have a hypothesis in mind, but any details on their bond or how they might differ...

The discomfort comes and goes with range, not lingering afterwards.  Anything within the bubble of acceptable distance doesn't hurt at all, while breaching that boundary becomes unpleasant suddenly, then worse with range from then on.  A meter or so for only the brief few seconds before and after entering the restroom door, is something that people instinctively avoid but not awful.  There is a strong desire to linger closer to their daemon's cage when they get back.

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"I experienced discomfort, like you said, sir.

Spinarak, sir?"

He should probably not let himself act on desires that come like that, right now. 

He keeps worriedly watching the other creature until Kente is back.

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The spider-like creature now tries to get as close to him as the cage allows.

 

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Oh, great, sudden pain sources and sudden craving sources.

He has the same idea as Alessa about what he shouldn't act on; lies back down on the bed.

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His creature does the same as the other; attempts to stick out limbs through the bars. 

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"The form your daemon settled as is referred to as a spinarak.  The orange one is a vulpix, mine is a liepard, Maize's is a drowzee.  There are a few hundred in all," he says, voice still in a monotone. 

He records their reactions.  Personalities are so annoying to work around, particularly in a small sample size.  There's also culture to have to keep in mind, and he is not an anthropologist.  Perhaps they aren't speaking with their daemons because they have no interest in doing so, or perhaps they are refusing to because they're being watched?  

The liepard decides to jump down and make her way onto the reinforced back of the scientist's chair.  They have a whispered conversation, too low to hear.  

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Yeah, if you want people to interact with something maybe you shouldn't kidnap them, nonconsensually attach it to them (apparently), and give them lots of reason to think you're going to kill them.

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He takes that in as information. (He wonders if doms and subs have different ones - and other things like that, the kidnapper had said 'suitable for their personality'.)

 

...they - can talk? 

That's a fairly enormous piece of new information. He doesn't do anything about it - he doesn't know enough, and as the kidnapper noted, they are being watched. He looks at the creatures with a different kind of worry.

Instead asks, "Would be be not safe to go farther away than we did, sir?"

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The scientist considers what to tell them.  It would hardly do for them to think they could escape.  "At least in naturally-occuring bonds, there is a chance of death when people are taken too far away from their daemon.  It would take several times farther than you went before there is any risk of that."  

It isn't entirely false, if overstated and overgeneralized.  

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"Thank you, sir." He knows better than to believe what he's told for certain, but it's still good to have an answer given.

"Are there other things we should know, sir? So we don't do something dangerous, or wrong?"

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