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Ira gets a Daémon
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It takes Ira a moment to get her fingers to cooperate for using the chopsticks (there's something a little clumsy in the way she does, but she gets there), but once she does, she's fine with that. She eats like someone who's starving...or someone who doesn't want to taste the food she's eating.

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The spices are unfamiliar and used in unexpected combinations, but a blend that goes well with the foods in the dish.  It's about as good as something vegan and composed mostly of vegetables can be expected to be.  Verity only knows a few simple meals, but can prepare them adequately.  

Verity eats a bit slower, though focuses on her plate in silence.  Either speaking during meals isn't a common thing on the fleet, or Verity just doesn't have anything to start a conversation about.  

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Well, Ira doesn't seem likely to start a conversation, and as she finishes her meal, she turns her head, covering a yawn with her shoulder.

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Well, Verity can hardly blame her for having an odd sleep schedule, being nocturnal herself.

"You can use that room while you're here," she motions to one of the doors.  "It's still morning, but I guess sticking with fleet schedules doesn't matter much."

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Ira hums. "Tend to prefer night anyway."

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The room is full of a set of matching furniture, neat through lack of use and only slightly dusty.  There are no individual touches that an inhabitant would add, making it look like something that belongs in a magazine or furniture store showroom.

The bed is low and square, set into the corner with a quarter-circle canopy over the top.  There's a pair of trunks, a dresser, and a desk and chair matching it, all in dark blue wood which stands out against the pale yellow walls.  Everything is in primary colors, and they're bold enough that it looks like it might have been intended to be a child's room, though the kind that's understated and non-whimsical enough to not need replacing for an older occupant.

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It's a bed. Ira basically faceplants onto it and will promptly be out like a light. Although she tends towards sleeping light - if anything happens, she'll probably wake up.

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The rooms have decent soundproofing between them.  It's one of the benefits of being in one of the fancier houses in the fleet, along with the security and extra room. 

Verity stays up for another two hours, taking her spontaneous half-day off to work on one of her hobbies, then goes to sleep herself.  The bedroom doors have both simple electronic locks and internal bar locks.  She always uses both, and continues to do so.  

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Ira sleeps, until she isn't, and then makes her way back out into the living area, to have a serious conversation with her...daemon. (She'd rather be somewhere she'll know if things start going...wrong.)

The conversation is...at least somewhat fruitful. She gets an idea of what the...aron? Is capable of, considers the fact that they are both very lost right now, and that they're not...entirely sure what to do if (when) the fact that they killed two people becomes apparent (she's not guilty, and she doesn't regret it, but people have Feelings about that kind of thing). What they haven't managed (yet) is a name, and Ira has no idea where to begin on that. And more to the point: she still has an interesting problem with regard creating a machine to transmute other objects into metals. She wishes she had something to sketch her ideas out on.

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Physical paper isn't used much here, but she can find a bit of it in the storage closet if she looks.  Her borrowed phone can do text, simple drawings, or speech recordings.  A few of the tablets and other electronics now set onto shelves can also do as much, and better, if she wants to co-opt one for her own use.

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The borrowed phone doesn't have the capability she wants, although she'll make use of the speech recording. She will, after a few minutes of inspection (with both her eyes, and the fact that she knows technology), co-opt the tablet best suited to her needs and...

...Sit down on the floor again to get to work. (She'll need any metal for the construction of this, but she reckons if she can get this to work, the pay off will be worth it.)

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Verity and Araeneve eventually wake up and join them.  Verity avoids pointing out that the room has an overabundance of chairs and couches, and instead goes to make breakfast (dinner?).

Meanwhile, Araneve slips on their headset phone and checks to see if Florentho or Salanaya left any messages.  "The official reason for the Topaz Hall lockdown last night was regarding a group running a sweet scent parlor in the back of a theater.  Apparently they did catch them, too.  Two women, venusaur and ursaring daemons.  Azure hasn't heard anything else."

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Ira splits her attention when Verity and Araeneve join them, although she's still mostly absorbed in what she's doing. The report gets more of her attention though.

"Sweet scent?" she asks, curiously.

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"A move that makes a cloud of smoke that gets people high.  It's illegal to use recreationally... not usually something worth locking down an entire Hall for."

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"...Does it have a non-recreational use?"

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"Some medical things, especially for daemons.  Combat, I guess - any move is allowed arenas that are rated for them."

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"-Huh. That's different. Never heard of something being banned for recreational uses being allowed for combat."

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Araeneve does the closest approximation to a shrug.  "Daemons are less affected by lots of things than our humans are, and arenas rated for smoke-based moves have filters.  There are some banned moves for official tournaments, but I don't think that's one."  They seem a bit wistful.  "It's been awhile since we've paid any attention to ranked fights - Legendaries are also banned from them."

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"...You that powerful?"

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"Legendaries can generally take on any ten non-legendaries.  That's not some of the absurd continent-raising magic that people claim in old stories about the pokemon Legendaries, but..." she trails off, shrugging again.  "There are tournaments for different tiers of normal forms, but there are only nine other Legendaries in the fleet right now and the less we have to deal with them the better." 

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"...Guess that sucks."

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They shrug again.  "I wouldn't choose to be any other form.  The only problems are all of the idiots who have decided that my form means something it doesn't.  ...And the population being only a million, I suppose."

They go looking for the aron.  How are they doing?  Have they figured out a name they like?

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She's resting fairly close to Ira, helpfully. She's...still confused, but the conversation with Ira helped, the two of them are at least on the same page. Including the fact that neither of them are very good at names.

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"Names are overrated, and mostly only useful for people who talk about other people behind their backs," Araeneve opines, then cocks their head, "Though I suppose a lot of people feel strongly about their own.  We're here to help if you want help or a baby names book, but don't feel rushed."

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"...I might take you up on that? I think we're okay for now, but I might want one..."

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