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Ira gets a Daémon
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Well. The aron leads the way up the ramp.

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There's a single door at the top landing of the ramp.  It has a standard lock, but she's on the side which can be opened without a key.  There was, until recently, not much reason to lock someone into the panic room.

This leads to a strange jut of hallway which lasts for only a few feet before entering another hall.  To the left is a display of plants in front of an abstract painting.  The plants are a bit overgrown, but look like they've been watered regularly.  The building has gotten back to looking nice, though feels more like a hotel or movie theater of some kind than a spaceship.  Small stone tiles line the floor, creating a geometric pattern in slightly different colors.  Everything is somewhat dimly lit.

To the right is another short stretch of hallway which spreads for about 30 feet before ending at a T-intersection with yet another hallway.  On the same wall as the door from the ramp is a door marked as a janitor's closet.  The other wall has two doors with abstract pictures of a man and a woman - presumably bathrooms.  

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-Janitor's closet might have a set of bolt cutters. She'll start with that, provided she can get into the door.

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The door is unlocked.  The closet is large enough to walk into, and the three walls are covered in shelves from floor to ceiling.  Larger things, such as a ladder and a pair of mop buckets, are set aside near the door.  Some standard tools, including bolt cutters, are in a red metal box helpfully labeled "TOOLS - Section 53a".

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Awesome. Metal bar: no longer handcuffed to her. And she keeps the bolt cutters when she makes her way back out.

She'll investigate the bathrooms, more to try and get more information about this place than any need to use them.

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Like the doors and hallways, the aisle in front of the stalls is extra wide to accommodate large daémons.  It doesn't seem like daémons need to use the bathroom, as there aren't any facilities designed for them among the human versions.  The stall dividers go all the way to the floor.  

Other than that, the bathrooms are pretty similar to their like anywhere else - toilets, sinks, and so on.  There are hot air dryers for hands, but no paper towels.  Things use infrared sensors to detect use, rather than handles or buttons.  

Other than the one room right after the outer blast door, the place has been fairly clean, and this extends into the bathrooms.  There are a few spots where someone scrawled something and it was painted over in slightly-not-matching paint.  No water damage or current vandalism.  

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Nothing that interesting then. Alright, back out to investigate the next corridor.

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This hallway is very large, resembling the interior of a strange mall.  The corridor heads straight and nearly a kilometer long.  She appears to be about halfway from either end, and the distance is obscured by a pair of wider open parks with trees.  There are three storeys, with wide balconies on either side with ramps to get between them and the occasional bridge overhead.  She's on the second floor, right near a bridge and set of ramps.  In the center of the lowest floor is an artificial river wide enough to row a boat through, crossed by bridges as well.  

Overall, the aesthetic is concrete covered in plants, with stone tiles continuing to line the wide walking paths and plants growing everywhere else.  Tropical vines with flowers as large as both hands cupped together bloom from walls and trellises, and drape off of the balconies.  The ceiling is windowless and mirrored, making the structure look twice as tall.  Currently it's dim, with only the equivalent of streetlights on. 

The walls are lined with doors and windows. It's mostly shops and offices here, but residential houses can be seen in the distance.  Advertisements for products are in shop windows, selling the usual things that people would want.  The currency symbol is unfamiliar.  Most shops are closed, but there's a 24 hour pharmacy and a convenience store still open.  There are three other people in sight, walking beside their daemons.  Two are on the lowest floor, walking together.  The third is on her floor, but in the far distance.

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She takes it all in, still not sure what to make of all this.

Okay. She needs more information. So. She makes her way towards the open store, hoping that someone can answer her questions.

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The small convenience store sells various small things.  Chewing gum, junk food, batteries and spare chargers, hair ties, gloves.  Some tech that looks like they might be cell phone equivalents.  It looks like alcohol and cigarettes are either banned or sold in places other than this, but they do sell energy drinks.  Things are a little messy, with random printed stands and boxes littering the edges of the aisles, but nothing is obviously broken.

There are two young women in the shop, each around 20 years old.

One has a purple monkey balancing on her shoulders, standing next to a dolly with some boxes on it.  She's craning her neck and watching the other with undisguised interest from the other side a shelf. 

The other is standing next to a blue dog.  Both she and her daémon are taller than the shelves.  She has a handful of junk food, and is considering what kind of drink will go with them.  She either doesn't notice the other woman staring, or is ignoring her.  

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Ira watches them for a moment, and then taps the metal bar against something that it'll make a noise against. She's set her feet for if she needs to fight again, and she's noticeably tense, ready for something, but the bolt cutters in her other hand are held loosely at her side.

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"Oh, hello.  Welcome to Rowlet Mart," the woman with the aipom says automatically, pretending that she hadn't been staring at the other.  The caution and hostility put her on alert as well.  She glances down at Ira's daemon.  While she does, she notices blood from where Ira was struck in the arm earlier.  "Are you alright, miss?"

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"I have questions," Ira says. "About where the fuck I am, and why the fuck I was brought here."

She doesn't actually expect the woman to be able to explain that, but she might be able to point her in the direction of someone that can.

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"...What?"  This throws the woman completely off.  

"Uh.  Topaz Hall second floor, of the Tower of Autumn.  Do you need directions somewhere?"

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She remembers the scientist saying something about a generational ship.

"...Earth. I need directions to Earth."

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"I'm not familiar with that," she admits, frowning.  It's a bit late to be looking for a shop.  "Is that a neighborhood somewhere, or a friend's name?"

She goes to the counter and activates a screen, then switches it to a map program

At the top of the screen are four large cylindrical ships, much smaller ones attached to the sides.  There are buttons for displaying shuttle routes and teleportation schedules.  A majority of the screen is currently a long corridor, presumably the large hall outside.  Two flashing red triangles are on the ends.

"That's odd.  Looks like Topaz Hall is in lockdown.  Did something happen?"

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The other woman with the large blue dog has finished shopping, and is waiting in line.  

"Damn.  They better not be looking for me."

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Ira's eyes go a little wild at the mention of the lockdown, and she shifts into a more defensive stance. "I don't know why I was brought here. But I want out."

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At her side, the aron bristles, making itself more obvious.

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"What happened?  Want out of what?"

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"I don't know. I just know I woke up, chained to a bed, with...uh, this creature," she uses a finger from the hand holding the bolt cutters to indicate the aron, "and I have no idea where I am."

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They consider it.  That very much sounds like a bad thing, and the lockdown might be a coincidence or might mean that someone in charge was behind it.

"I'm going to call a friend and see if he'll teleport us somewhere else," she says, getting out her phone and typing on it.  

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Araeneve looks down at the aron.  "Did something change about you recently?"

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"I don't- know? I just remember waking up, in the cage?"

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And Ira is staring at the two creatures. She's surprised, but it's at how not surprised she is that they speak. Somehow she knew that they would.

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