Anna as Our Hero from The Legend of Zelda: The Wind Waker
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There's enough room to weave through.

There are two big statues, one of a boy in clothes rather similar to hers in style (if not color, everything being grey), and one of a rather large man in fancy-looking clothes, likely a king. Smaller statues depicting horses holding swords in a guardian's pose. There are portraits on the wall, presumably of the royal family. This one princess actually looks a bit like Tetra. At least in the shape of the face, if not her skin color, hair style, clothes, mannerisms... Mostly just the face.

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...That's so weird. So, so weird.

Uh, she'll look at the boy's statue first. Because of the clothes.

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It is inscribed 'The Hero of Time'. There's a slight discoloration along the floor, and what might be... Scrape marks? As if the statue moved, once.

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Hmm. Does it move again if she shoves it along the tracks?

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Nope. Way too heavy for that to work. It's like twenty feet tall.

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Oookay. What about the other statue? What's up with it?

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Nothing except for a prominently displayed crest, three triangles arranged to make a bigger triangle, with a hole in the middle.

That crest is kind of everywhere, here, now that she notices it. There's even a pattern of it on the floor.

...Some of the horse-statues have triangular bases. Three of them, in fact.

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Are the horses more movable?

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With effort, yes. But only on a pivot. She has to sort of waddle them back and forth to actually go anywhere.

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Nrgh. Come on, horsey, go to the nice triangle shape. Gosh this is tough.

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The result is... Two of the horses facing the same direction and the third one staring at the wall. Apparently whatever magical test this is, is a perfectionist, as nothing happens.

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...Okay, horses back off the triangles and then on again but facing the right way this time.

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The Hero of Time's statue slides back of its own accord, revealing a staircase down!

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Yes! Staircase time! What's down there?

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A cavernous room, no monsters, almost pristine. There's a broad switchbacking stairway down, then a large hall with more paintings of the royal family around, and a big pedestal with a sword in a stone.

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That's probably what she's here for. Uh. Though it might be kind of hard to get it out.

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The really elaborate and pretty almost religious-looking decorations down here that all center on that stone have no comment.

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Maybe she can take just the sword and leave the stone behind. She grabs the hilt and tries to pull it out.

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It shifts a little. With more tugging, the sword comes free.

The giant knight statues move, forming a circle-ish thing with their swords over her head and looking down on her. The grey light streaming in from the walls gets brighter and brighter and brighter.

When she can see properly again... Color has returned. The stained glass and portraits are even more amazing with color. But it's probably not a good sign.

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Those guys upstairs are probably awake again. Bleah.


But on the other hand look at this sword. It's beautiful!

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Quite so! Much more heroic-looking than her old one. Good, solid, weighty steel. It has some of that same unnamable glint, the eagerness and brightness, too.

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Makes her feel much better about going to confront that horde.

Sword in hand, shield up, ascend the stairs.

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Most of the horde is too busy cavorting in destruction to pay much attention to her.

One of the pig things charges her though.

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She deflects the first strike, then steps inside its guard and starts whacking.

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Other enemies notice that someone is still fighting!

By the time she defeats the pig, she's facing two more pigs and a darknut.

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