Anna as Our Hero from The Legend of Zelda: The Wind Waker
+ Show First Post
Total: 1704
Posts Per Page:
Permalink

"Suppose so. Let us proceed! Climbing the tower is intended as a test of courage, put there by the old gods. If you succeed they will reveal the path to the kingdom of Hyrule, which lies frozen in time, just as Ganon is supposed to be. From there you must retrieve a powerful artifact: The Master Sword. It will have the power to defeat Ganon."

Permalink

"Frozen in time? Like magically? Won't I get frozen if I go there? Or would it be then?"

Permalink

"Everything around you will be grey and discolored - positioned just as it was at the moment the great seal was cast. As a visitor, the spell will almost certainly not affect you. You might even break parts of it by your presence. The seal is unraveling anyway. I do not know for sure, but I am confident that this is the only path I can see to defeating Ganon."

Permalink

"Sounds kinda cool."

Permalink

"I suppose it is... It must be tiring to hear everything you see on our journey described as 'great and ancient magic,' is it not?"

Permalink

"It's nice to at least have a consistent theme."

Permalink

"Hm. Well, let us be off."

They sail for the Tower of the Gods. It's even more impressive up close.

Permalink

Very tall. Probably dangerous. But it was made to test heroes, right? She's a hero, so she'll have no problems. Right? Right.

Permalink

Commence the puzzles and acrobatics! The King of Red Lions can even stay with her for the first set - they involve adjusting the water level and towing things around to open gates and so on.

Soon she unlocks a way upstairs. 

"It seems this is as far as I can accompany you. Good luck. Do not fear to come back down to stop and rest. From what I have seen of this place so far, I think it will not spite you by making you perform the same task twice."

Permalink

"Nice of it. See you later!"

And off she goes. Bring it, puzzle tower.

Permalink

She encounters the first new monster of this zone: Yellow chu-chus! They appear to have some kind of electrical power... It emits crackles of lightning into the air.

Permalink

She'll try dodging the crackles first, blocking with the shield as a backup plan.

Permalink

The crackles aren't really dodgeable. They're short, but go in all directions.

The chu-chu advances steadily on her. When the crackles start hitting her shield it gets uncomfortably hot almost immediately.

Permalink

Okay, backup backup plan: use the boomerang.

Permalink

Okay they're kind of getting close now. Does the leaf work to blow them back?

Permalink

The leaf tosses them back and disorients them pretty badly! The crackles stop. For a few seconds.

Permalink

Boomerang go!

Permalink

BOP. That looks like it hurt. But this maybe isn't as efficient as hitting them with the sword while they're recovering?

Permalink

That was just the proof of concept. Now that the efficacy and length of the leaf's disorient is established, she can repeat the maneuver and engage at melee range.

Permalink

The chu-chus are efficiently dispatched. She can continue solving mildly annoying puzzles to advance up the tower.

Many of the puzzles seem to involve carrying around weirdly identical-to-each-other statues, with empty slots on the back that would almost exactly fit a Rupee...

Permalink

What happens if she puts a rupee in one of the slots?

Permalink

The Rupee gives off a tiny glint of light.

Permalink

What if she puts a rupee in all the slots in one little puzzle dealie?

Permalink

Same deal. Just glints of light. Perhaps she should move on.

There's another new enemy! A floating skull wreathed in red fire that does nothing but steadily advance toward her and ignore bombs. The Deku Leaf evaporates the fire and lets her boomerang it just fine.

Puzzles puzzles puzzles... Chu chus and floating skulls... Gosh this is taking a while isn't it? And there isn't even much treasure to show for it.

Total: 1704
Posts Per Page: