Anna as Our Hero from The Legend of Zelda: The Wind Waker
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Up up up the stairs she goes.

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There's a nice courtyard at the top of these stairs, containing... Four goblins, one Helmaroc, and Medli in a cage!

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Oh no. Not another bird.

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The bird isn't actually that hard to defeat. Just annoying.

FIGHT!

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All right. One goblin at a time. She tries to pay attention to positioning such that they're more likely to get in each other's way than flank her.

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This is the hardest fight she's had yet. She gets hit despite her best attempts. Multiple times. She's actually bleeding.

But then there are three goblins, then two...

And then it's just that damn bird...

...Who runs away?

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Whoo. Yeah, you better run, birdie.

She'll just take a second to catch her breath, here.

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It wasn't running away. It was fetching reinforcements.

This guy is big. And he's fast. And he's got a longer weapon that will be much harder to parry.

At least there's only one of him.

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Agghhh whyyyy

Okay longer weapon means she wants to get up in close, deny him that advantage. Fast means she's got to be on her toes too.

This would be a lot easier if she were fresh.

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She's surprisingly unimpaired, given her injuries. Sure, it hurts, but she dodges fine, and her sword strikes are true.

The battle is a stalemate as long as she keeps trying to get in close, he blocks very effectively with the haft of his spear.

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Okay, so if that's not working, she'll stay further out and keep moving to dodge the spear.

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And learn his patterns and where there might be an opening after an overlarge swing-

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-and dart right in to take advantage!

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Once he's off balance, she gives him no chance to recover.

He poofs into black smoke, drops fifteen rupees and a beautifully macabre skull necklace.

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Skull necklace? Uh. Oookay.

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The spoils bag takes it just fine.

"Anna! You got all the way up here without wings? Cool."

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"Hey. Hang on a sec, I'll get you out of there."

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There's an obvious switch.

"Thanks for coming to rescue me. Oh! But I have to tell you what I found out, it's terrible... Some kind of giant monster is living right below the great Valoo, and is doing terrible things to his tail... That's why he's so upset!"

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"At least we know what the problem is. We can work on solving it now."

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"You could get into that room without too much difficulty, I think. We've got to do something now, before it's too late! What if he's dying?!"

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"Show me where."

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"Um... Okay, since we're heading back down I can glide. Here, this is what I used to get this far up." She hands over a grappling hook. "We Rito used it before we started getting flight blessings from Valoo."

And she shows Anna how to use it. There are convenient perches to swing with here and there. And it will make a good projectile, actually. No more waiting five minutes for freaking bird monsters to get close enough to hit with a sword.

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"Thanks."

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Medli guides Anna through grappling-hooking down the far side of the tower a little ways.

"This is the door in. I don't know if I'd be any help if I went with you... I-I mean this was my idea. Maybe I can distract the bad guys?" But she's... Clearly pretty scared of the idea.

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"No, I think it'd be better if you stay. I'll take care of things from here."

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