Scott and Sadde go shopping
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"Really a real wizard, that's me. Any questions so far?" 

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Scott does not prolong the hug, but he doesn't move back towards his father. 

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"Lots! What do you do? What's a wizard's house like? Why didn't you tell Scott and his mum about being a wizard?" Because she can totally play this off as childish innocence, right? Right.

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"I work as an Auror. We catch deadly and dangerous rogue wizards, who put everyone else in danger. This flat was a wizarding flat when I lived here, and it is now that Scott lives here. I didn't tell them because of international wizarding law, and my own personal problems that I'm working through. Should I get some food ready, or skip to the fun stuff? We have some Muggle games." 

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"Do you have magical food? Didn't the law let you tell your family? Are there magical games?"

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"The law encourages you not to tell any Muggles until they have magical kids with you. And again, some of the blame there is on my mistakes. We don't have magical food, but our food is a bit different than British Muggles. Everyone drinks pumpkin juice. There are a few magical games, like wizard's chess, which is based on the Muggle version, or Exploding Snap, which has playing cards that explode. For sports, we have Quidditch and Quodpot. Quodpot is more serious in most countries, but British Quidditch is the game to beat."

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"Quidditch is on brooms. I don't know about Quodpot." 

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"The law is silly. How do you play Quidditch and Quodpot and Exploding Snap and wizard's chess?"

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"In Quiddith, there are four positions: Beater, Chaser, Keeper, and Seeker. The Keeper defends the goals, the Beaters hit Bludgers, which are balls that try to knock players off their course, and the Chasers catch and throw Quaffles, the balls used for scoring. The Seeker tries to catch the Snitch, and that's when the game ends. Most games are won before that, if the Chasers are any good. Exploding Snap is simple, Scott can teach you, and wizard's chess is like Muggle chess, which means it's too complicated for me to explain."

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"That sounds fun! And weird! I wanna play that. And Exploding Snap. And what about Quodpot?"

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"Ask an American. I'll get the cards." 

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"There's a pot on both ends of the pitch, and the Quod is an exploding ball that you dunk in the pot to score. The solution stops it from exploding. It's more exciting than Quidditch, and wizards don't really have any other sports."

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"Why not?"

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"I'm not sure. They don't answer that in the books."

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Scott's dad returns, with cards. 

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Cards!

"Teach me to play?" she asks Scott.

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Scott teaches her! 

If she's ever learned a card game, it's pretty much like those. Luck, not skill, and a higher proportion of explosions. 

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Well the explosions delight her.

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He seems more amused by her than the explosions.

He seems to find them mildly annoying. 

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His father seems to be reasonably entertained, but he's also reading, so it could be that. 

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No she really really likes explosions—" This game is fun!"

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"You might like wizard's chess. I'll have to get us a set." 

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"The pieces smash each other up a lot."

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"Okay that would also be way fun. I have no idea how to play chess but that'd be fun."

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"I'm not very good, but I can teach you the basic stuff."

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