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Actana Silvers summoning people
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They still want to do some minutes of testing and warding, then they can relocate to a nearby room to take a breather. Is there anything they need or want?

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Testing and warding?

More information about this world and what's going on might be handy!

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You're stronger than we expected and the mind thing is more than a bit intimidating.

They will send someone on their way.

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Alright but what are they therefore testing and warding?

 

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That you are not currently brainwashing everyone with their mere presence, mostly.

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Good thing to check!

She'll magically check on their magic doing that. Also good to check, AND practice!

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Genea looks around the room manually.

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I think they are going to move us somewhere where they will block the telepathy. But we will be able to talk to each other later!

They are led out of the room, down a curving corridor and then to another room. Everything is all the same style of complex interlocking stones, but the colors vary. This particular room is red-purple and contains some large round and puff mattress on the floor alongside low tables.

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Soon enough a fourteen feet tall man in dark-blue robes walks in. "Hello. I am Viosophos, I am to understand that you wanted someone to answer your questions?"

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Well she supposes if you're trying to check for lingering mind effects anti-telepathy's pretty reasonable.

See you later!

She pays a lot of magical attention to everything around. 

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She's not really seen anything like this before, and stares a little.

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"Don't know if we know enough to ask much questions yet, but that sounds about right!"

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There is a translation effect, and some things that appear to monitor temperature and maybe... toxicity? There are faint traces of telekinetic magic.

"Huh... I am not sure where to start? I am a giant. A magical species. What sort of species you have in your world?"

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Looking at magic she's never seen before is pretty fun!

"Is magical species like, you're a species and have magic, or like, you were made by magic, or something else?

Well, fun fact, assuming you don't mean animals and all, we don't have any species coming from our world. Everyone showed up from elsewhere. Everyone is all humans, so that's what we've got now - well, I suppose if people in the third place weren't humans but looked a lot like it we might not have noticed. People from her place-" nod at Genea "think mages aren't humans but I'm pretty sure they totally are."

 

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"I meant a person from a species that has magic, but there are people that fall on the category of created by it as well. Where they showed up from?"

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"Huh. I take it you guys are just born with magic? All of you or not that?

No idea! Three different places though. People still have some stories - her people more than mine - but that's about all we've got. Well, and couldn't tell you about third place, maybe they know everything about theirs actually." 

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"Humans are not born with magic, but can practice ritual magic. Every member of a magical species is, by definition, a little bit magical and our gifts start to manifest at age of eight, becoming completely developed at age of sixteen."

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"Neat. What's ritual magic like?

D'you grow up at the same rate as your humans?

Is it humans and then magic species or more categories?"

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"Complicated? Ritual magic is partially about shaping ambient magic energy into something you can use."

"We do grow up at same rate as humans, but at some point between sixteen and our twenties it slows down significantly, and we only really show signs of aging again around two hundreds, we live eight time as long as humans. Unless, they have the gift of longevity, like I do, I don't age."

"Those two. I guess you could count hybrids separately, but they are really just a sub-class of magical. And unique living creations are not unhead of, but not significantly numbered."

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"Huh! And ambient magical energy just flies around?" Can she find any with magic if she looks?

"Nice. We don't have that; mages grow up faster and we're less likely to die early from anything happening - and we don't show signs of aging much - but we don't actually get that much more time. Kind of unclear if it's any more time or not.

Gift of longevity? Unique living creations?"

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"Yes. As far I know it's just there." Hard to tell if it is true enough, the magical effects mentioned earlier might be more pronounced, looking at Vio will reveal him to be more magical than the effects on the room.

"I am so sorry." He tells them about aging. "The gift of longevity, or also the gift of preservation makes changing harder, which includes old age, scars and rare magics that change the body. But it also makes healing slower. It can be extended to others, and the more people sharing with you the longer it lasts, but with only one person it will only halt your aging for as long contact is maintained." He quietly offers a hand.

"I am not sure what you want to know about unique living creations? There had ever been cases of people creating new magical beings that are alive and unlike what has been seen before, but even the ones that could have children never managed to get a proper population going."

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Looking at Vio like that is pretty neat. She's not feeling the other thing, not really, but it seems like something she should totally be able to feel. ...Like that trick with the lenses one of the hobbyist mages had shown her, for seeing. Except she doesn't have the lenses. Which, makes sense, she's not actually done anything like this before. She'll work on that.

"I mean, it's not like we're having a problem all humans don't. What does 'gift' mean? 

Huh that's interesting - mage sparks are kind of anti-change - some kinds of change - but they go the other way on that, we have really fast healing." She'll take his hand, more because she wants to know what it's like then because she thinks not aging for a few seconds or something will matter very much.

"You can make magical beings?" She's about to say she can't do that, then considers that she has in fact never tried that either. Doesn't exactly seem like the best thing to try though. "What happens to them next?"

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If she works on it, she might make progress? Maybe.

"Ah, every person from a magical species has at least one, often two, gifts. They are discreet magical powers and there are sixty-four of them, belong to eight elements and eight categories. Each individual species has access to gifts of an element or category. For giants the element is mental and the category is skill. The gift of longevity belongs to both metal and protection, so Giants can have it. The other species that can have access to it are Sea Serpents. I happen to be married to one."

It would've been easy to miss the effect of the protection without the help of magical detection, it is subtle, vaguely reminiscent to the touch of smooth metal.

"Yes. That is an entire gift category, but it is restricted to the eight magical species. What happens to various created magical beings... varies, depending on why they are created. I know another giant that used it to give himself a daughter. But the potential is far from nice."

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She'll work on it! She won't be surprised if she has to do more work than 'two minutes, while also doing something else', though. (This is pretty cool!)

"So you - might get any mental or any skill thing? Are you more likely to get the one that's both?

What does element mean? Protection's another skill?

Huh, what happens when you marry across species?

Other stuff's not restricted to the eight magical species? What are the eight?

Do you make them just like kids or some other thing?"

Neat feeling! What's the magic part (trying to) do to her?

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"As far we can tell, people are not more likely to get the gift that's both metal and skill. Some gifts are more or less likely than others."

"Protection is a category. Element loosely refers to the thing is worked upon by the gift, loosely."

"You mean, on a reproductive level? Not all magical species are natively compatible. When they do have offspring, the child usually has the elemental weakness of both parents, and gifts accessible to either species. They are more likely to have gifts that work differently, but it's rare for it to be drastically different."

"A lot of what magic is known to be able to do is somewhat related to the gifts, I think the main one that isn't there might be space distortion and some forms of altering subtances, specially living substances."

"The eight magical species are: giants, faen, spirits, dragons, sea serpents, phoenixes, unicorns and thunderbirds."

"Companions can be any age when created, most are created as young adults. I know a Giant that made himself a daughter."

The magic apparently has strong opinions about how she should stay this way. Which is mainly about her age, but also some details like how her nails and hair should slow down this nonsense about growing and growing.

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