"In a negotiation, it is best to learn from the other side what they value dearly and trade it to them, not guess and perhaps overspend. Let us set the structure, one example, and a process for creating more, and see what they clamor for. The wizards of the realm may wish to set the standards for the academies, or they might not, content to leave it to the boards of individual institutions. If we assign them the work they may be reluctant to let go of it.
But as for the form--it could be different consultative bodies, spread widely throughout the realm like the counts, but I doubt this will provide much wisdom to the government. Do we need a majority of Pharasmin clerics to approve of regulations for graveyards, or can we simply consult with the church, or a single cleric in the relevant ministry?
We could flip it on its head, and instead propose different deliberative bodies. The Pharasmins might be able to propose decrees related to their remit, which must then be approved by the consultative body. This maintains power in the hands of the nobility, who can halt the worst flights of fancy, while including the others and making use of their expertise."