Margaret Peregrine is a high school sophomore. Most of the time, she's either at school, at the school robotics club, at the school chess club, or doing schoolwork. Today, she's cleaning out her late great-grandmother's attic.
That's a really interesting situation, because they get to investigate all of: how plausible the prophecy seems, how well they actually fit it, and whether it's the sort of prophecy they want fulfilled regardless of what the cultists think. Margaret gets into a lively debate/speculation session with Brenda about it.
"Why would people trying to avert it make it less likely to be true? Or do you just mean that it's probably a prophecy that something bad will happen?"
"Oh, I see. And if it was important enough to matter then it would happen whatever they or we did about it. I'm trying not to think about it in terms of whether Xavier finds this plot interesting or just wanted to give these guys an excuse to attack us . . ."
"It's nice that he's willing to improvise like that. I think we should try to find out what the prophecy says instead of just chasing the cultists off."
"Yeah, definitely." They try to convince the rest of the party to track the cultists back to their hideout and investigate.
Then they'll have to wait a week to find out.
"I'm pretty excited to find out what it is," she says to Brenda on the way out. "I bet it has something to do with those emblems they were wearing."
"Oh, I bet they are their culty holy symbols. But if you're founding a cult and you're picking your new holy symbol, why not base it on the prophecy you're building the cult around? I guess it depends how important this prophecy is to them whether that follows or not."
"If it's not that important, they're probably up to something else nefarious too, so it's just as well we're investigating."
"They might be secretly the good guys somehow, that's the kind of thing Xavier might pull. Last campaign, we were trying to get this treasure from this dragon, only it turned out the treasure was the dragon's tribute from its worshipers, and we'd been hired by somebody who wanted to, what was it, oh, wanted to frame one of the dragon's enemies for the theft and get them to take each other out."
"Wow, that's a cool twist! I'll try not to make too many assumptions about these guys, then."
"Definitely. She's going to go in expecting at least one nefarious plot. Which she will then try to talk them out of before anyone attacks anyone else, because paladin."
"He was here first. And paladins get to do magic too, at higher levels. So I've got a lot to look forward too, if the campaign goes on long enough."
"Well, I can start doing healing as early as level 2, so it's cool either way. Sequel campaigns are a neat concept; you get to wrap things up and then also keep going."