Mahan in Hyrule
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"You too!"

Well, off he goes to sell his monster parts.

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"Hmm, hmm, hmm... Lizalfos... Good specimens, these... Unfortunately for you I do not have enough, ahem, liquid capital, to make purchasing all of these a good idea at the moment."

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"Well, I'll figure something else out, I guess."

And if he's not stopped he'll walk away.

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"I'll buy some of them at a slightly reduced rate if you like. Or if you're willing to accept payment partially in elixirs, I have several varieties I would recommend."

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"What kind of elixirs?"

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"Most popular around here are speed elixirs for running faster and improved agility, heat elixirs that let you resist overheating, energizing elixirs that restore physical stamina, healing elixirs that quickly mend wounds. They come in a variety of effect strengths and durations - typically lasting two to eight hours. I also have electrical resistance, sneak, cold resistance, fire resistance, and defense."

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"Do the heat elixirs resist sunburn or just overheating?"

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"...Sunburn? What's that?"

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"It's the thing that happens when you're exposed to the sun for a while and even though it's not burning hot your skin starts cooking. Then it hurts and after a while it starts peeling off. It's less likely the darker you are."

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"No, I don't think that happens to Hylians. I heard from a Zora customer once that it prevented burns on her feet from the hot sand? But I cannot predict if it will help with this... Sunburn."

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"What do the sneak and defense ones do?"

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"Sneak ones make you aware of how to move quietly and suppress some of the sound you make. Defense ones make you tougher."

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"If you use them over and over and pay attention to what they're making you aware of do you eventually learn to move quietly on your own?"

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"I tried that. It doesn't help nearly as much as I thought it would."

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"I need cash to pay for food and a room in the inn more than I need to be sneaky but it's possible you can offer me enough elixirs to be worth it."

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"Feh. If you don't want any elixirs, I'll buy..." He makes a lowball offer for about half of the monster parts. Still comes out to 120 rupees.

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"I don't suppose you could go as high as a hundred thirty-two?"

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"Why a hundred and thirty two? A hundred thirty. Rounder."

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"Sure, a hundred thirty. I was just adding twelve and twelve is round where I'm from."

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"Interesting. It's ten, here. Ten fingers, see?" He waggles them. "At least, that's what my father told me when I asked why it's ten. It's a deal, then."

He hands over more money and collects his half of the monster parts. "You're sure you don't want any elixirs?"

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"Maybe. Just how many elixirs are you offering for the rest of these?"

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Some quick mental math - ten short duration weak ones, three or four more potent ones.

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He'll take the ten.

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"Deal, deal! How many of which effects of that potency?"

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"I could have one of each kind, right?"

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