At least there's always Milliways.
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"Hmm... Whoever made this map is a good surveyor. Assuming it's accurate. The hunting will be good. We have a couple of rifles. I'm fairly sure we can build efficient greenhouses quickly enough, but we'd bring a couple of months worth of preserved food through. I think... There, right there, the fjord that's marked 'shore access', with the river nearby. It's close enough to your city site that a road between them shouldn't be too much trouble, but it's well within the un-allocated area, has fresh water, and is on the north shore besides."

"We'll want to build a small port and fish, how are you handling fisheries? We may want to buy or rent a lot of this land here for logging - you don't get a huge amount of wood per-acre from sustainable logging, replanting the trees as they're cut, but there's a lot of wood to be had in the initial clearing from old growth to managed forest, so it should serve for a good while. I don't suppose you know where a good deposit of iron ore is? We won't need coal anymore, but steel and wood are the bones of everything we know how to build. Especially automatons, which may well serve as a good export."

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"I don't know where you can find iron but you will be able to buy metals and probably still sell your automatons at a profit. Commercial fisheries have to pay imperial taxes, you can read about them in one of the supplements to the imperial laws, but if you're just going to eat your catch yourself you don't have to worry about it. I need some of those trees cut anyway, see, this area will be more useful when it's not forest, clear it for me and keep the wood for whatever you want."

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"That will be helpful, the forests. Some folk will make a living off fishing, I'm sure. It's just... We had a government. With a rich history and a robust set of laws, and we more or less knew what we could expect from them. Your government, and it is yours quite directly from what I have heard, and Har's government... We don't know it. How it's structured, what it's likely to do, what it will care about and ignore. And we'll be losing many of the legally protected rights and freedoms our people fought hard political battles for. It's a frightening prospect."

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"It's not going to be mine forever, if enough of you want to come you might be able to get one of you elected governor. The imperial government will care a little if you kill people or don't pay taxes, but they don't micromanage much, if no one complains about you and they get as much as they think they should be getting in taxes they'll ignore you. I can't say as much about Ira Sani, I have intentions but no track record."

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"...So the imperial government doesn't care that much about the day-to-day of Ira Sani if they get their money? You know, it'll be a lot like moving to the Colonies, that way. And America started humble, folks arriving with not much more than their clothes and seeds, but it was on the rise by the time the frost came."

This new way of thinking about it makes the rounds and people react pretty positively to it. They resume urban planning and tallying up what they have, a little more encouraged.

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Someone comes in the door, which is not currently being held. Someone in a bright red and white almost-skintight outfit, wearing a half-face mask.

"Woah, what's this, Steampunk Day?"

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"Hi, I'm Valanda, governor of Ira Sani. These people are refugees who all seem to have lots of useful skills and I'm taking some of them home with me if you don't lure them away. This place is Milliways, doors sometimes magically lead here instead of where they're supposed to lead."

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"I knew about Milliways, I thought it was just some Mastermind's pet project, 'cause I just met a bunch of other supers there. Not steampunk refugees. But, wow, refugees, huh? Good on you, guv'na."

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"What are supers and can they change a world's climate?"

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"Supers are people with super powers!" She bounces slightly and floats off the floor, grinning. "Maybe, like, Masterminds could invent something to change the climate, but most supers are like me. Flying, force fields, laser eyes, teleporting, something like that. I fly and can shoot lightning."

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"That's pretty impressive! I don't know anyone who shoots lightning at home... and I know someone who might have a job for someone who does, maybe, he's not convenient to the door to ask about it. Ever wanted to move to another country?"

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She laughs. "Nah. Almost definitely nah. I mean, there do exist things that could tempt me away from C-S-U's salary, benefits, and insurance but I doubt you have 'em."

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"Oh? What things?"

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"Vast quantities of money? The perfect husband? Immortality pill?"

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"It's possible I have the perfect man for you somewhere but not very likely, there's not much of a selection in my world if you're into humans."

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"Yeah, I figured as much. You'll just have to live without me." She winks.

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"I'll survive. Let me know if you're in the market for indestructible things."

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"Oh, that's your power? Neat. Maybe my mask and suit?"

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"I can do that. What currency do you use? Bar can do conversions but I've already worked out my prices in imperial rings, Hylian rupees, Indian rupees, quarens, Kavased, sealbear circles and US dollars."

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"Bar, this guy's legit? And you know what he charges usually, how much is it in requisition creds?"

Bar gives her a napkin. She shrugs. "One requisition cred each. I can expense it. She says it's 188 rings."

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"Depends on what you need your mask and suit to do. Just be clothing or do they need to change temperature or do magic or something?"

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"They have some electronics in 'em, and I can charge them with my powers. So don't ruin those. Otherwise, yeah, basically just clothes."

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"Unless you want me to try something complicated and experimental and much more expensive, letting you use your powers on them will still leave them open to other people using their powers. But I can still make them immune to burning or tearing. That okay?"

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"Sure! They're already pretty tough, but not having to replace 'em so often will be nice."

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He wards them.

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