Her team's traipsing through the jungles of Chult, chasing down their latest lead for the Shield Guardian's amulet (since the more they can bring to bear against Acererak, the better). Liliane is paying close attention to the geography, to help with returning to where they left the rowboats, when a giant snake with a mirror for a face appears in front of her. Her hand goes to her flail, but before she can otherwise react, it's on her. She flinches, and is elsewhere.
They are, just as alarmed!
"This feels like the Feywild," Liliane says. "We'll need to be careful..."
"I'm going to assume it's a different place to where we were? ...how?"
"It's a parallel plane. There's - reflections of the material realm. The Feywild and the Shadowfell. They're closer to the material plane than other dimensions are, so it's easier to slip - or I suppose be forced - between them. Still, enough power to move an entire city..."
"Not really unprecedented for extremely powerful fey, and I guess Ace got everyone's attention with his stunts."
"'Not unprecendented' isn't necessarily less scary? 'Oh, it happened once before. They also levelled a city, but it's cool, there's a precedent.'"
"Yeah we have literal gods running around sometimes, existing here's pretty terrifying sometimes."
"I'll admit our gods can get pretty hair raising too-- but at least I know what their deal is?
Gah. So, anything important to know about the Feywild so we don't get eaten by the ground or something?"
"Lots of things that don't look like they're supposed to. Illusions, shapeshifters, things in the 'mimic' class. Some magic is more powerful or weaker."
"So, don't immediately trust your sense, double check things, that sort of thing? Nice thing about using tech is that it doesn't sound like it'll be too affected. Hopefully."
And the woman above the city begins to speak again. "Now... What is the target of this Hunt you may ask? Well, what are you all in Omu for?" And an illusory image of Acererak - and the puzzle cubes - appears before her. "A certain lich has angered quite a few people. But you must all obtain the puzzle cubes. And many of you are here for a different hunt. The Cult of Winter, for a certain man - " and the image changes to someone they don't recognize, "The Summer Court..." She lists hunts, and then - "But the greatest hunt: to gather the cubes. Four of the nine are held by a single large group." And the images of Zerri and her band and allies appear. The fey woman lists all their names. "Two are held by Emes of the Eagle's Claw." And an image of a woman likely related to Lilliane appears. "Two are each held by an individual. Ras Nsi, and then Decima. I, Artiana, hold the last and ninth! Anyone who takes all nine cubes will be glorified, and our Hunt will end. The victor shall have my Hunt's blessing against Acererak, if so desired."
Zerri holds her head in her hands. "That's... not good. Not good at all."
Khelresse looks alarmingly giddy. "Oh, this shall be fun! I haven't done one of these in a while, but they're always entertaining."
"So... Hey, fancy hunter dude, feel like joining team awesome?" Jet asks.
He blinks at her, owlishly.
"I'm just saying, there's hunting going on, hunting's what you do - " Jet continues.
"And you'd be in a team that's already ahead--"
(Is she thrilled about him joining? Not particularly. Is this the first time she's recruited someone who tried to stab her allies? Nah. Is an extra pair of fighting hands a good thing? Yes.)
He nods and stands, then salutes them and says, "The secret to this puzzle is to combine the keys within the shrine, and look for the one that matches them in the key room."
"I somehow doubt it'll be that easy--" she shrugs "--but it's a starting point."
"We should get started. This's a known location; it's best not to be near it too long."
"Good luck!" she says to the hunter.
"So, do we want to make a run straight for the shrine, or try and knock a few teams out of the competition first?" She says to the rest of the group.