"Jewelry - nonmagical, spices, fabrics, artwork - what you're most impressed with is probably more valuable information than what I'm most impressed with, but I have a list of things and how easily they're made - I actually just went ahead and ordered everything by person-hours to produce it on this page, and by volume on this page, in case there's a constraint on storage on your end..."
"Storage limit probably not meaningfully, I don't think we'll have any trouble getting enough startup capital to have a whole warehouse." He looks at the pages. "The thing with art is that on the high end it requires more specialized sales work than any of the commodities. Might need a middleman."
"I don't know art people, but I'm not sure why it should take years to meet some." Unless you wanted an excuse to live there for a few years?
"So we can find somebody faster than that, but that adds 'managing human staff' to the logistics, which I assume is gonna be different in all kinds of ways from your existing personnel management experience."
"Yeah, true enough. Jewelry's high-end, spices too - ooh, saffron, that's really pricey - and the fabrics here are all really nice too, this looks like a good list to me but I don't have fine-grained commodity pricing information in my head so I can only guess at what's going to be the most lucrative."
"The spices you can just peg to local prices - don't undercut the market and then dump a huge volume in, you'll bankrupt people, but you can price match. Fabric might benefit from a middleman too, some clothier or somebody who wants it in bulk. Jewelry and art if we can't find a trustworthy sales rep right away I think I'd want to try auctioning a few pieces to get an idea of how local tastes react to the stuff and price from there, it's less fungible."
"Ooh, nice, I was imagining we'd be limited to one. Of course if we pick a faraway city it might take your father, what, an entire day and a half to learn the language?"
"Two days," amends Kib. "There's two major inhabited continents on my planet, so we can do my city-state and someplace on the Faraway. Hresk maybe."
Yeah, fine. Vaguely trying to anticipate Vala objections to things in case I can shoot them down in advance.
Okay, so some suitable vetting mechanism for going through the filter to make sure excess humans don't wander in causing trouble that we humans are wont to cause, but ideally one that doesn't get personal Vala attention every time, basically nothing you weren't already going to suggest.
Seducing princes? Uh, I seem to have successfully not carried diseases but that might just be luck. Humans as a group have a crime rate that... exists... in comparison to people here, if you let lots and lots in you're going to get vandalism and people picking fights and thieves just on pure statistics.
Or make incoming humans spend their first while with an escort who can send 'em back or vouch for them to stay unescorted.