"That was a bit of a pain in the ass," Ena mutters, kicking the dead vampire. "Anything interesting in that book?"
"I'm more of a ranged type, so I'll take up the rear. In case any vampires come after us."
"Well, it's this way..."
There's a bridge to the northwest, flanked on the other end by two looming stone gargoyles. As Lianda crosses, sword out, the gargoyles shudder and come to life, lunging at the three with a screech.
And that's why she didn't take the lead. She's got a better angle on the left one, so she pins it to the ground with a pair of ice spikes.
Lianda darts at the right one, swinging her sword with one hand, sporadically healing herself with the other.
She's able to do a decent amount of damage, despite it having been stone minutes ago.
"Gargoyles are new. Stuff jumping at me isn't. Come on, let's try to find the exit - doesn't look like it's right here."
Ena looks around, sees no other threats - or suspicious statues - and helps search for a door.
"Found it," she calls out after a bit, then lets her sister take the lead again.
Lianda leads the way, into a chamber with two coffins and a lever on one wall. "Those probably contain draugr, watch out," she says.
Indeed, two draugr emerge from the coffins as they approach the levers - and two skeletons rise from behind them.
Troublesome.
A jolt of lightning will dispel the magic presently animating the bones- and allow her own to take its place. So the draugr can be facing attack from both sides.
The draugr are easy enough to defeat, especially with three of them.
Lianda does a sweep of the room, hands a spell book she finds off to Ena, then leads the way up the tunnel.
There's an enormous atrium, with yet more skeletons, and a far more powerful draugr sitting on a throne. Lianda goes to engage - the draugr roars something, and her weapon goes flying from her hands as she stumbles. She straightens, and before the draugr can close, shouts, sending it flying back, and runs for her sword.
Ena switches from sniping at skeletons to peppering the draugr with arrows when it disarms her sister.
Since when did Redguards use the Voice? She thought that was a Nord thing.
Storm atronach as a distraction, then slip around the outskirts with a dagger and pick off the vulnerable.
The fight's over soon enough. Lianda heals herself and her sister, confesses to not knowing how to heal vampires, and starts searching the room until she finds the word wall she'd glimpsed earlier. She stands in front of it for a moment, lips moving silently, letting the words sink into her mind until the knowledge of a new word of power bubbles up.
It'll require a bit of meditation to fully examine, but she can do that while they camp.
"I think this is the final room - " she says, and indeed the corridor out leads to daylight.
When they emerge, she takes a moment to orient herself and pulls out a map. "It'll probably take us the rest of the day to get near the northwest coast of Solitude, more to explore it properly - do you mind spending the night in Solitude proper? I have a friend we can stay with, so we don't have to bother with the inn."
Elana flips the hood of her cape up before stepping fully outside.
"You don't think they'd mind?"
"...She might pester you with questions about vampirism. Or ancient history. More likely history. She's a - curious sort."
"Not necessarily, thought that typically minimizes complaints afterwards."
"We can ask the jarl of Morthal or Solitude if there's bandits to be cleared out, or if you don't need too much blood, you can drink from me, I can always heal myself afterwards. And my friend Malielle might volunteer in the spirit of scientific curiosity..."