(Looks can be deceiving. His dreaming mind is astonished, off-balance, and a little frightened. The whole shape of the world has changed - no, he's changed worlds. This is a new one. New people, new languages, new prayers. It takes him a moment to orient himself well enough to start listening.)
(He goes for the easiest ones first, because you have to start somewhere and it might as well be somewhere nice. Small children want toys and sweet things; this seems to be a constant even between universes. They're also some of the likeliest people in the world to be pretty vague about who they're praying to, when they're praying at all and not just wishing. And giving it to them is simple enough, on the scale of things he can do: hear the prayer, lock onto it, form an understanding of what the child wants, fill in any details they're missing, make sure the end result isn't going to make them sick or give them any severe allergic reactions or be a major choking hazard or anything, seek reasonable assurance that any nearby authority figures won't freak out about it, grant the prayer and move on.
A few dozen of those later, taking maybe a minute all told, he's starting to get a sense for this world's array of species. Underwater merfolk, furry leonines, itty bitty scaly dragons, elves and dwarves and skyfolk and wolfriders. He starts listening for the harder things - prayers that matter intensely, prayers that hurt.)
There's familiar kinds of wants in new shapes: this is not the first time he's seen someone want most of anything to fly, or to stop hurting, or to be something less despised - but it might be the first time he's seen it all wrapped up in one inextricable package and echoed across dozens of children. The clearest undirected attempt at bargaining with a vague force is from a diamond baby peering out of a window, ignoring her caretaker's storytelling, folding and unfolding her wings.
There's completely unprecedented desires, too. This mother is sobbing over her completely unblemished newborn son and the stillborn wolfpup her bondmate has just given birth to. Without the pup there will soon be no rider baby either. She is hoping crazily that someone, near enough to run to at top speed within the next few days, has the opposite problem and they can heal each other.
He picks the second prayer because he understands it better, and can probably fix it faster. First he looks for another child matching the understood description - anywhere, not just within a few days' run, he isn't limited by the speed of a running wolf. There isn't one. The prayer hangs there in his awareness, needing a solution.
Well, there's the obvious one. Just how badly off is that stillborn pup? Not, he discovers, all that badly. It's easy enough to just fix the effects of the oxygen deprivation that killed it and get the body to start breathing again. He doesn't even have to pull a true resurrection, bringing someone's brain patterns out of the remembered history of the world; the brain's almost completely intact and only needs a bit of a patch job.
Then he looks for the diamond baby again - dragon? No, shren, apparently. He was fast enough fixing the wolfrider that she's still at the window, still putting out a prayer he can grab. So he does.
Now, what the hell is a shren?
A type of dragon, as far as he can tell. The relevant language really doesn't think so, but he doesn't see a good reason to agree with it. Dragons have magic; shrens have something wrong with theirs. He can see how to pull on it to get it the right size and shape; after another moment's study, he can even see how to do it without killing the shren in the process. He can fix the diamond, no problem.
But he's hardly going to stop there. This is one of those prayers that demands a widespread solution, like Huntington's disease.
He puts together a choice, to give to every shren in the world, of every age, asleep or awake: this is what you are and this is what you could be. Change, or stay?
And into that he ties a few extras. The thing that shrens are is contagious now; it won't be anymore. Just in case anyone doesn't decide to change. That information goes into the choice, too. He looks up how shrens are made; they happen when there isn't quite enough of the magic to go around. Okay then. In future, there will be: when an egg can't get enough on its own, it will make more, instead of developing with what it's got.
Without any examples currently at that stage of gestation, it would take him way too long to figure out exactly when an egg breaks out in stripes, so he can't be sure his fix will catch them all before then; he decides that fixed eggs will develop loopy, flowery swirls, overriding whatever other pattern they might have settled on, because he doesn't want to take the time necessary to verify that un-striped dragon eggs only ever look like so and it's only ever good that they do. Now at least no one will be getting misinformation from a stray set of stripes. And the touch of whimsy doesn't hurt.
In the last instant before he turns the whole thing loose, he looks up all the shren babies in the world and includes a pretty flying toy for each - a Golden Snitch coloured to match their scales, with fixed-egg swirls decorating its little round body, autonomous enough to play tag and obedient enough to come when called. There's a whole collection of them underwater, and the standard-issue Snitch wouldn't handle that well, so he gives all the violet-groups a special version with finlike, reinforced wings that can swim as easily as it flies.
Then he makes it happen. All over the world, every shren gets an informed choice, wrapped in truth to discourage skeptical abstention: stay a noncontagious shren, or become a dragon?
It took a while for all the people with Huntington's to decide, and he's always guessed it was because many of them didn't know they had it in the first place. He guesses now that the shrens are going to jump on it a lot quicker.
The shrens are on that choice like white on rice.
It's unanimous.
Meanwhile, a baby dragon that has already hatched, the last alive of his clutch, starts coughing, and his father thinks, not again, no, please...
...man, what is with this species? With the experience of fixing shrens just recently under his belt, he can tell what's wrong immediately - no damn magic in the kid at all. His shren fix will take care of future cases just fine, but in the meantime, he seeks out every tiny dragon with this problem and fixes them all at once. And as a kind of signature, they can get swirl-patterned Snitches too, little puffy cuddly ones with stubby felt wings that can still play tag with all the agility of the sleeker breed. Done.
And now he has one more group of dragons to watch for reactions. Well, he's got the attention to spare, as long as no more intricate magical emergencies come up while he's looking.
This lady flinging herself into a fire hoping to nobody specific that it works, that the mage-potential-tester didn't defraud her, probably isn't a magical emergency.
There's this other mage, though, who tried to jump off a temple and land on her head in a fit of upset, has now changed her mind about wanting to die, and is praying to the gods she's been brought up to worship "or someone kinder" that she'll get away from people currently firing arrows at her. She doesn't have the air under enough control yet to do anything more than fly around by sheer instinct, and not fast, either; if the people of her town have their way she won't get the chance to get accustomed to it.
The air mage's problem, though, is the kind where immediate action would be better than taking the time to design something optimal. He whisks her away on the back of a breeze, swatting away arrows until she's well out of sight of anyone who might try to shoot her, and then lets her find her own balance in the air—and speaks to her, as the last part of his answer.
"I'm someone kinder," he murmurs on the wind, using the same language she was praying in. "I can't be everywhere all the time, but if you pray to me again, and I hear you, I'll answer. Good luck."
Meanwhile, in the city of Peiza, an eleven-year-old boy has given up on Sennah personally returning his kitten and is instead asking 'any watchful spirits who can hear me from here' to intercede on his behalf about the animal.
He is pleased to observe that he counts as a watchful spirit. He locates the kitten and returns it to the boy, making it appear in a little swirl of colourful lights just for fun.
(Meanwhile, in Paraasilan, a human girl goes to get her leonine classmate to show him the contents of the summoning circle.)
Meanwhile in Erubia, a small Orthodox Salvationist girl prays to "the saviors" without being specific about which figure she means to address. The specifics of the prayer involve wanting her parents to take her to Egeria or Petar just long enough to meet a wizard so she can ask the wizard to make her look like a girl, and then she wants the saviors to prevent demons from using this dependence on "unnatural magic" to attack her. The obvious solution is a little more straightforward.
Well, that's concerning. He hangs onto the followup prayer and looks for context. Who are these people - what do they believe - what can he do about her situation that won't involve mind-controlling her parents?
Her family are Orthodox Salvationists, who believe that all non-innate forms of magic are "traps" intended to prevent unwitting souls from being saved. (Laypeople in Salvationism are pretty unclear on what being saved actually means except insofar as it's better than the alternatives.) Erubia, where they live, is a country almost entirely inhabited by Orthodox Salvationists, though there are some religious minorities and visitors who agree to abide by the laws against wizardry and witchcraft, and there are some Orthodox Salvationists overseas who tolerate what they have to tolerate to live there. They do not, as a faith, tend to expect concrete miracles, and the only known way to accomplish what he just did for this little girl is with wizardry.
He builds it right into the universe, but makes the magic attach to individual people as they're born (or hatched), in case they travel to other universes like he has somehow done. And he decides that next time he gets a prayer like this back home, he's doing something similar. If he's ever back home again.
Here's another prayer from Ryganaav. A girl has her little sorcerous sister in her arms and is lost in the desert and wants help from 'whoever listens to the damned'.
He's starting to develop a dislike for this Ryganaav place. He keeps hold of the girl's nonspecific prayer while he takes a look around - where are they, where'd they come from, what's this country's problem with magic things?
This country's state religion, Yaanor, also hates magic - plus people who aren't humans - pretty much in full generality, none of the Salvationist exception for things one is born with. It's not as monolithic as it looks, but advocating for leniency is nearly as dangerous as having magic oneself. It's also a pretty gross place to be female. They don't think magic is a trap that opens oneself up to bad influences; they think it's a symptom of having already done it, so once it's caught, even abstaining for life won't satisfy.
No good solutions to the country as a whole are coming to him, and he's reluctant to try a bad one, however tempting it might be to meddle on the grand scale. He finds the nearest neighbouring country that will accept refugees - isn't surprised to see that they have whole institutional buildings where they do just that kind of thing, specializing in refugees at the border with Nastyland - is pleased to note that they speak a mutually intelligible dialect - and moves the lost sisters to just inside the door of the closest one, in a swirl of windblown sand that provides visual cover for the teleportation while politely keeping out of their faces.
"I listen to anyone," he says in the big sister's ear as the sand falls to the floor in a loose circle around them. "And to me there are no damned. You can call me Kindness. I can't be everywhere at once, but if you pray to me and I hear you, I'll answer."
(Kindness. Ansaamin. Not bad, for a name. He doesn't like to use them, but - sometimes it's a help.)
Here in Ryganaav is exactly the kind of person who perpetuates all the nastiness. He has gotten a little incoherent in his prayers for deliverance from the pursuing lion-devils, who are laughing to each other about how he'll taste. "Gods - gods - help, anyone, someone -"
As an afterthought while he's still holding the prayer - because after all the leonines were planning to eat the guy, and they may as well not have to go hungry - he looks up what sort of non-thinking creatures they might find especially tasty and conjures up a pile of fresh ones in the middle of the camp with one final dramatic sand-swirl.
"Kindness," he whispers to the priest. He may not like to use names, but he knows how.
The leonines are alarmed but not too alarmed to eat the antelopes.
Meanwhile in Paraasilan, a much more civilized leonine peers at the contents of the summoning circle. "He's asleep."
"So?" asks Saasnil.
"So nothing, I guess. So you can do old spells."
"Well, good. I guess we send him back now -"
"What do you mean, 'we'?" asks the leonine.
"Oh no," says Korulen.
Now: How are the Snitches doing? Have all the underwater babies been out to fly? Are there any more prayers of immediate importance to attend to, and if not, are there any fun or interesting ones?
The boy in the circle stirs in his sleep, pressing his face cozily into a fold of his puffy blanket, and mumbles something that might be 'ansaamin'. But probably isn't, because why would he speak Leraal?