They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
If it was less of a challenge there'd be less reason to do it, but that has some very obvious problems. Other than that, or making it so hard it's obviously just impossible, I really don't see a way to solve the problem, and I've been thinking about it for a couple decades now.
Yeah. Thanks for coming to talk to me. She starts the careful maneuvering that'll let her teleport safely from midair.
You too.
She picks up some breakfast leftovers and then heads to the wood shop, where Tirinquo is watching one of the Quendi use an unfamiliar carving technique. They look up when she comes in, questioning, and she gives them a slightly sheepish grin and a hug.
The kobolds settle into their usual work habits after a moment anyway.
After lunch they head to the Ñolofinwëan city to look for Findekáno.
...I told you about the thing with the tigerfolk, right? When I was a young adult?
And that was, they thought we weren't people, because we don't talk.
People've been being rude about Tirinquo.
I could tell they were thinking it and then when I tried to explain why that wasn't okay, they got worse.
...I can ask people not to be rude or say things, but I can't ask them not to think things...
It is not considered okay where we're from to make demands about what people think. Just how they act.
I don't mind if people know what happened, if that'd - make the point, or whatever.