They've left him alone in his cell.
He can't really be said to be lucid but he has very acute instincts for when there's someone and when he's alone - it's the last of his senses to depart him - and he's alone.
And then suddenly he isn't.
Where he's delighted to help out with everything, because they appreciate him and it's great!
They do! It is!
It's midafternoon when they finish visiting all the animals and relaying all the messages. They make a quick stop to see the head zookeeper, who gets a overview from Defiyi and then thanks Tyelkormo for his help and assures him that she'll make the necessary changes.
"What would you like to do next?" asks Kenozì.
The water garden is, as the name suggests, focused heavily on water plants, in arrangements ranging from natural-looking ponds stocked strictly with unmodified plants to one-of-a-kind custom creations heavily integrated with spell-based fountains and waterfalls. Some of the displays are even interactive, for example the water lily pond with pads big enough to walk on.
Well, they're letting people close enough to admire them, but standard protocol - they're trained for this, that's why they were assigned to them - is not to allow crowding, so that's what they're going to do unless told otherwise. Plus, this way the Quendi can keep exploring the garden if they'd rather do that than stop and give another concert.
The elves don't know how to arrange that themselves, but Defiyi knows who to talk to about it; he asks them some basic questions about the logistics and says he expects to hear back about it in a few days. Then Kenozì starts asking about what kinds of things they might want to see - there's plenty of gardens if they want to stick to those, but also plenty of other things; she can work out a schedule for them, if they want one, once she has a better idea of what it should include, or at least give them a list of suggestions better than what she can come up with off the top of her head.