Claire talks to Tom
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The next morning Sapphire woke up to find an unexpected notification in her interface. "Announcement: Contact with the outside world."

She opened it eagerly. It wasn't Daisy deciding she was going to let them out but it was certainly an improvement over not being able to say goodbye.

For the next four days players will be able to communicate with those important to them and the medical teams who will be caring for their physical bodies during their time in the game.

Options will include:

  • Exchanging written messages via email or text message.
  • Sending video messages via email.
  • Real-time video communication via QuikTalk or VidPhone
  • Real-time audio communication via phone.

These new options will be available in your interface along with the contact information of your current care facility.

There are not currently any plans to offer additional communication windows.

Please contact Veria with any questions.

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If this was real, and she didn't see any reason to think it wasn't she knew exactly who she was going to call first.

She fiddled with her interface and then called Tom.

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"If this is a marketing call you have very very bad timing." His voice was rough, it sounded like the few times he had pulled off an all-nighter.

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"It's me Tom. It's Sapphire."

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"How is that... no it makes sense that it's possible but it's deeply weird to be sitting next to your unmoving body while talking to you."

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"That does sound unsettling. It's still pretty early, how are you at the Hospital already? Were you there overnight?"

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"Nobody's sure what's going on yet. My first real sign something was wrong was when the paramedics showed up to get you. The hospital was willing to let me stay the night just in case that was the end. Something like fifty people died when those damn headsets off were pulled off them. I read the press release from that Decker lady but it doesn't seem quite real. Did she explain more to all of you in there?"

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"I don't know what the press release said but I don't think so. She really didn't tell us much. Just that there is a way out and that there's other real-world rewards we can earn by playing the game. The only hint at a motivation was a weird lore dump about things in the game's backstory. I guess the other thing she said is that somehow the headsets, or maybe something in the calibration system was able to scan our whole bodies. I don't know enough about what would be involved in that to guess how crazy that is though."

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"She said what? She managed to steal or invent revolutionary medical imaging technology and she's using it to trap people in a video game? That doesn't make any sense. Are you sure she was telling the truth?"

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"Somehow my avatar mirrors the birthmark on my left labia minora. I don't see how they could have gotten that otherwise. I've been pretty careful about pictures like that."

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"That's... that's not something an MRI would pick up. I don't know what sort of imaging would pick that up except actual cameras. This is sci-fi movie stuff."

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"That's what people said about the whole idea of Full-Dive VR when it was first announced. Maybe they were more right than they knew."

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"Maybe. Did you have any hiccups last night? There must be a cell-phone radio in your headset but even so I would expect the connection to glitch while they were driving you to the hospital."

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"Not that I've noticed. I guess that's one more mystery for the pile."

She took out a notebook and jotted down some of this as yet more notes.

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"I guess, enough about the mysteries though, how are you holding up? Are you in danger? The press release said that the starting area of the game was safe. I'm not happy about the idea that dying in a video game might mean dying in real life though."

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"I'm not really fond of that part either but yes, I'm safe. I'm in a pretty luxurious apartment building, if one a bit more communal than most of what you would find in the real world. Daisy said that until we go through the Gates nothing can hurt us permanently. I... don't think I can promise that I'll never take that risk, but I'm going to make sure I'm as ready as I can be and I have good people to work with before I even consider it."

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"Do you have to go? Can't you leave it to other people?"

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"We don't know yet if one person getting out lets everyone else leave. If it does that's great but if not... staying in the safe area would mean I'm stuck forever. And also, I can't just sit and watch if doing something would make the world better for the people I'm with."

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"I didn't know the first part. That's a good point. I guess I did know the second, I know you take risks with your activism sometimes. It's just this feels different. I don't want to lose you."

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"I know, I want to come back to you too. I don't want to leave you. I never would have signed up for this game if I knew what as going to happen. We need to play the hand we're dealt though."

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"I know, I just wish it hadn't been you. If I never got you to sign up for the game, maybe we wouldn't be here. It feels like it's my fault. It feels like I should be the one who's stuck in there not you."

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"You know I don't blame you for that. Nobody knew what was going to happen. I don't think there were even any hints before today. And I wouldn't want to be outside looking down at your body either. Sometimes these kinds of things happen and it's nobody's fault except the people who do them."

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"I know, that doesn't mean it's easy to really believe it though."

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"Yeah, that makes sense. How are you holding up? Have you talked to Mom and Dad? I figure I'll call them later but I wanted to talk to you first."

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"I talked to them, they haven't quite decided if they're going to fly out to see you or not. What with you being effectively unconcious as far as communication is concerned. As for me, I'm... I'm not great. I want to say I'm okay and that you should focus on you but I also know you wouldn't accept that. It's hard seeing you on the bed here and not being able to talk to you. I guess we're talking now but it's not the same. I miss your hugs already."

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"I miss your hugs too."

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