Transformation
One more thing you need to know before the quests section.
When you finalize your choices and accept the gift of power, you will be transformed en route to your destination. Your new form will be a hybrid between several different beings, some of which you may have heard of, some of which you likely haven't. The main ingredients are Klyntar, Blacklight, and Iuuau. There are also a few bottles of magical ink in the mix, and several more odds and ends beyond this book's capacity to describe.
At its heart, your new form is a transdimensional networked symbiote with an unparalleled capacity to absorb new forms of matter, energy, and life and integrate those things into itself.
Host Bond
As a symbiote, you will require at least one sapient living host at all times. You can survive without a host for at most a few minutes, and the discomfort involved is severe. While hostless, you will have a strong instinctive drive to reconnect.
It is possible to eventually achieve independent existence by constructing a viable body for yourself and transferring your main host bond to it, but it will be a long-term project, not something to expect to complete within a few years.
You will be provided with a host when you land; your host will be the recipient of their own grimoire, just as powerful as yours, and may have other abilities. You and your host are intended to work together as partners, and have been selected with that goal in mind, though due to constraints of the medium neither of you could be consulted beforehand.
The host bond integrates body, mind, and soul. Biologically, psychologically, and spiritually, you and your host will be in many senses effectively a single being. Maintaining mental separation is a trivial effort, but it is an effort, and may break down in times of extreme shock or stress. Your mental connection with your host cannot be disrupted by any external means.
You have some control over the fine targeting of effects aimed at you and/or your host. At your discretion, you can present yourself as a shield to block effects from reaching your host, or withdraw yourself to let effects pass through you to reach them, or integrate yourself and your host to present a single unified target. You will instinctively make use of this ability even when a spell or psychic emanation is arriving too quickly to afford time for conscious thought.
Your host bond also offers significant benefits for learning cantrips. Any cantrip that one of you has gained, you can teach to the other; as each of you master your cantrips, the other's training in that cantrip will accelerate, as follows:
Mastery Level
|
Training Multiplier
|
Novice
|
1.5
|
Apprentice
|
2
|
Journeyman
|
6
|
Master
|
15
|
Grandmaster
|
40
|
Archmage
|
120
|
Additionally, there are a few quest rewards that will automatically transfer across the bond once gained, and more that you will be able to absorb from your host or augment them with as appropriate.
As part of being so closely joined to your host, you will be able to alter their mind, body, and soul on the most fundamental levels, allowing you to grant them abilities you gain from the sources of magical, biological, and spiritual power you absorb and integrate. Use this power with caution, at least at first: it is always harder to undo something than to do it.
Your default physical manifestation will be a suit of amorphous living matter that surrounds, covers, protects, and augments your host, transforming their outward appearance into a larger, more physically powerful form. It is also possible for you to conceal yourself within your host, using your dimensional transfer abilities to store the excess matter in your internal pocket dimension. When fully concealed in this way you are virtually undetectable to external scrutiny, even magical scrutiny, unless you choose to make yourself visible. Intermediate states are possible, and can be very useful once you learn how to mimic the outward appearance of clothing.
Absorption
You can absorb most things into yourself. Living animals are a particularly potent source of both raw biomass (important for your continued growth) and patterns of adaptation (which you can integrate and analyze to augment yourself and your host).
Absorbing a living being can be a difficult, messy, and potentially lossy process if they resist. Unwilling subjects may need to be subdued before consumption.
Once you have fully absorbed a being, it is possible to reconstruct them if you have the biomass to spare. Reconstructed beings will be manifested out of your own matter, and so you will have an even deeper level of control over their attributes than you do over your main host, while being able to revoke their physical manifestation at will. If the absorbed being has a conscious mind, you can choose whether they remain conscious while unmanifested, or are effectively paused until you allow them to resume; you can communicate telepathically with any conscious minds you have absorbed, and allow them access to your senses at your discretion.
In addition to living beings, you can also absorb spell effects, other magical phenomena, exotic energies, souls, dead matter, and many other things. Dead animals are a useful source of biomass but considerably more difficult to extract patterns from than living animals, though it's still possible to reconstruct their abilities with enough examples to work from. Nonliving nonconscious forms of energy are a useful source of new powers and abilities, but can be much trickier to integrate than abilities gained from living beings.
Absorbing disembodied souls allows you to reconstruct them in the same sort of way as absorbed living beings, though you may have to provide them with new bodies if the soul doesn't contain enough information about the original. Fitting a soul to an unaccustomed body can be a tricky proposition, but is well within your power if you choose to develop the skill. Souls can also offer new forms of magical energy and other abilities, depending on their nature and composition.
You can reconstruct absorbed dead matter nearly as easily as you can reconstruct living beings, and this can be useful for transporting items. When you arrive at your destination, you will have a copy of this book already absorbed and able to be conveniently manifested at will; but since this book is not quite inanimate, you will also be able to read and write in it in its disembodied state, to keep logs or check quest progress. Normal books do not work that way and will need to physically exist in order to be modified.
You need to absorb a small baseline amount of matter or energy each day in order to survive. Normally, this requirement is fairly well taken care of by your host eating a little more than they're used to, but if your host can't access food, you may need to resort to assimilating large chunks of dirt; inorganic material is a much less efficient fuel for you than biomass. Magical items are better, if you can get them. You can stave off starvation and thirst for a very long time this way, but fueling your host rather than letting them fuel you is a state of affairs your body was not designed for and cannot sustain indefinitely. It is unwise to rely on it for more than a few months at a time.
If you do begin to truly starve, your body will first consume all its spare biomass, leaving you eventually with nothing except a vestigial presence inside your host. Only at that point will your host themselves start to feel the effects of starvation. If your host finds enough food and water to sustain their own life, you can ride along with them indefinitely that way, and eventually reconstruct yourself out of whatever resources their body can spare; if not, your body will instinctively consume theirs once they die, and you will have a few minutes to find a new primary host before dying yourself. Your previous host will stay with you in the same way as all other beings you have consumed.
Dimensional Networking
Your body contains an internal pocket dimension that seamlessly links all parts of you.
By default, parts of your body cannot sustain themselves without the physical and biological structure of a host body. This means that, by default, you cannot sever any part of yourself from your host indefinitely: severed parts will collapse and retract automatically into your pocket dimension after a few seconds.
However, it is possible for you to bond to multiple hosts, including hosts you reconstruct out of your own matter. Reconstructed hosts provide the physical and biological scaffolding to allow you to maintain multiple independent points of contact with the world, but they do not provide the spiritual integration that your soul and body need to survive, so they cannot replace your primary host completely.
While bonded to multiple hosts, you can effortlessly facilitate deep mental connections between all of them.
The amount of body mass that a host can sustain is proportional to their own body mass. A reconstructed fruit fly might be able to scaffold as much as a teaspoon of you; a reconstructed elephant could easily scaffold several tons and potentially quite a bit more.
Whenever you learn a form of magic that involves creating or altering a pocket dimension, you can use that magic to expand and augment your own internal storage. Although it is quite large to begin with, it can still benefit from expansion. If you take the Pocket cantrip (or gain any similar magical ability) and use it to provide alternate access to your internal storage, you can instantaneously absorb anything and anyone that enters your pocket dimension by portal; they are, after all, effectively already inside you. If you choose to refrain, however, you can allow things to enter and leave without being absorbed.
Although it's not trivial, it is possible for you to learn how to construct yourself an independent body from scratch, without an existing consciousness, and manifest it fully as more than just a projection of your own body mass. At that point you become effectively self-hosting, able to use yourself as your primary anchor. Expect to learn this trick within a year or two if you focus on it fairly exclusively; also, expect that for your first year or two in your new world, you will have plenty else to focus on.