Rosy Zelda Sue
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Link shrugs and takes out his Sheikah Slate, squints at the map.

He turns it around and points. "There's a forest? Or maybe the lake up there?" The one above Impa's house. "Or the lake down over the north. Is that a cove?"

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"Hmm... Let's try the forest first; it's closer than the cove and less potentially bothersome than the lake above Impa's house. If I had a house overlooked by a lake I wouldn't necessarily want people traipsing around up there after dark."

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"The cove is easy to clear, though—no trees, we glide down, take a look around, if there's nothing we can teleport back up? The shrine is right by the forest anyway."

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"Hmm! Yes, you're right. Let's look at the cove first."

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"After dinner?"

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She nods.

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Dinner is fish, soup and sort of lightly savory-sweet rice balls. The painter is there again, and the wet person from yesterday, dry this time but looking no less annoyed.

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Ooh, rice balls! They're so pocketable!

She decides not to engage anyone in conversation today.

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Then they can clean off their food and be upon a new adventure.

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—yeah, actually, before they go, can he have a couple dozen of those fancy ancient swords while there's still light?

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Certainly.

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Then the night awaits.

Kakariko Village is more peaceful after nightfall, but far from quiet. They pass people tending their plants, children running giggling quietly in the streets, someone running after an escaped cucco spitting curses. There's no people hurrying home to get out of the dark, no night watch patrolling for crime—or is there? Zelda might catch Link glancing up at the trees now and then, and even notice herself flickers of shadow in the leaves, vanishing before she can get a good look.

As they travel north towards where the Sheikah Slate indicates a drop point to the lake below, the houses thin out. The path narrows, the mountains close in, and they find a sign, pointing the way ahead on the moonlit pass.

Graveyard, it says.

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Oh. Well then.

...this isn't a reason to change their plans. It does leave Zelda in a more pensive mood, though.

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Link gives the sign a glance but doesn't say anything.

The path opens up after a while. The graveyard, when they get there, is small, for a village of Kakariko's size. Some of the stones are more freshly dusted than others, and a few of them have trinkets laid on them. Surely no one would notice if Zelda gave them a wee poke. The dropdown indicated by the Sheikah Slate's map is there, warded by a short fence. From this vantage point, they have sight on the larger wetlands to the north, where the remnants of Goponga Village rot. Moving shapes skulk in the ruins. The telltale glow of a shrine hides among them.

(Link pins the location in his Sheikah Slate.)

Looking over the ledge, they'll see the lake Link pointed out, pooling water from the wetlands. Towards the west where the lake ends, there is, indeed an opening to a cove. It's more of a cave, really, now that they have a good look. The water keeps going under the mountain—it's more of a river than a lake, isn't it? They can't see the end of it.

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"...That looks annoying," Link says. "Unless you want to Cryonis through."

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Zelda decides that she will not be disturbing anyone's grave goods today.

"Hmm," she says, gazing down into the dark water. "We could certainly try Cryonis. It might be better to come back when it's light out... though if that cave goes deep enough, the sky will stop mattering. What do you think?"

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"Is there a way to get a boat?" he wonders.

All of these weirdly specific powers in the Sheikah Slate and not one to... assemble... arbitrary vehicles. Okay, that might have been a tough ask.

"The forest is better in the day, this doesn't matter for it," he agrees.

A though occurs to him.

"Does the Sheikah Slate work in water?"

It would be stupid to drown after all this.

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Happily, Zelda knows the answer to that one! "Yes, it should work fine."

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Link squints at the cave.

"It'll probably be fine, but that's not good enough," he decides. "And it'll be warmer in the day."

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"All right. Back to the shrine and try the forest, then?"

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Link nods and lifts his Slate. He pauses. "Do you have the travel gate for the shrine on the hill?"

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"Mhm! See you there!" She boops her Slate.

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And he boops right in behind her a few seconds later.

"—what happens if I travel here when you're on the pad?" He takes a step back. "We shouldn't find out."

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She is in fact clear of the pad when he lands, but, "I see what you mean and I agree. I would expect the ancients to have thought of that, but not everything the ancients built still works like it's supposed to, and I don't know what their constraints were in building it."

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Link nods, though he steps off the pad swiftly himself.

He takes a look around.

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