Maybe intentionally trying to mess with interdimensional portals was a bad idea, Akira thought just before she was pulled in. Well, at least she wasn't bored anymore.
"Yeah, the placed devices are the most predictable, sometimes in inconvenient ways though, if you connect three or more together only two of them do anything unless you get really fancy."
"Either that or a loop. Everytime you activate one the animate entities above each linked teleporter are moved to another teleporter in the link."
"No, anything you're carrying or wearing comes with you. Animate entities is just the best term I could think of that includes animals, monsters and people."
"Yeah, some monsters are, like the giant spiders and giant hornets. They're in the minority though. Undead are one of the larger categories especially if you combine spirits into that. And then there's weirder stuff like all the flying eyeballs; robot and otherwise."
"They were invented by the Logic. It's possible they were inspired by something else but I don't know what if so. My siblings and I tweaked a lot of the monsters to make them a harder but fairer challenge, especially the bosses. There was a lot more randomness in the Logic's original design."
"Randomness is a faster path to variety than carefully designing things is. It also doesn't require synchronization."
"Yep, generally the worldseeds fill in details but for structured entities like my world's monsters someone has to specify how they behave."
"The central example is that they can extrapolate an illustration into a three dimensional object. They can also create full people from a relatively minimal outline of their personality and other traits. I can come up with more if that's not enough to get the idea."
"It depends... if you have enough of them or enough other background to justify why there's only a few then they can be pretty much normal... insofar as someone as weird as me knows what a normal person is like. If you're having the worldseed paper over obvious gaps they just don't hear you when you say certain things and if you push them they either get mad or just forget part of the conversation. It can be pretty jarring. That's why we use scenery instead of instantiated for things that look like people in Terraria."
"Yeah, that's what I call it when you have something that looks like a person but only ever says things you came up with for them to say and only does things you came up with for them to do."
"Yeah, people do use that term, but sometimes they mean anyone who isn't a visitor so I prefer scenery."