Maybe intentionally trying to mess with interdimensional portals was a bad idea, Akira thought just before she was pulled in. Well, at least she wasn't bored anymore.
The waterslide has a ladder, and a stream of water coming from the spigot at the top, and no obvious way for the water to be coming from anywhere, not even the ocean itself. There are some people, all young adults, hanging out around the mud huts in the area. The roofs of the huts look like they might be plastic harvested from the slide, except for how the slide is intact. They look at her as she swims in, blinking curiously.
Most of these people are naked, though a couple of them have something on - one's got a pair of shorts, one's got a lovely cloth wrap in markedly better condition than the shorts. The pale ones haven't tanned despite apparently having a habit of sitting around in the sunshine naked all day. "I don't know about supposed to," says the speaker.
She ignores the question. If she's pretending she shouldn't clarify. "Is that what you call this place, Limbo? That's simultaneously vague and slightly foreboding. Neat! What sorts of things do people do in or on Limbo? Is there some sort of unifying theme or mechanic beyond the everyone gets one thing bit?"
"Alright I can work with that. Well, I suppose I'll just have fun. I might need to do something so nothing disruptive can go to one of the other afterlives just in case but it sounds like Limbo isn't an important part of whatever's going on in this world cluster. So... things are really scarce here. Do any of you want clothes? I don't have the infinite variety but I do have a decent number of options more if you count different colors as different options."
"Oh, I guess I wasn't clear. I can make as many sets as I want I'm just limited to a set of patterns. I probably have thirty or forty complete outfits and a bunch of accessories mostly headgear of various sorts. Well, that's what I'm willing to make to start with anyway. Some things I should think about more. Vanity items aren't a big deal."
"I still feel like you're not quite understanding me..."
A small mannequin is suddenly in her hand and it grows to person size before she puts it down. An old fashioned top hat suit jacket and matching pants appear on it. She repeats the maneuver with a pink dress, a wedding dress complete with veil, and a bikini of sorts made out of leaves.
"I could keep going for hours. I wouldn't because I'd have to start repeating myself by then and I would get bored but there are lots of options. I can keep making things as long as I feel like."
"Do you have any requests? I can't promise I have any particular thing but it could be fun to see how close I could get. If not I can just do the basics and call it a day. I suppose I'll start with undergarments while you're thinking. Most clothes are more comfortable if you have something under them." She puts words to actions and a collection of sports bras and boxer briefs starts appearing on the ground.
Whenever someone picks up an article of clothing it resizes itself to fit them.
"Hmm, I can't quite make one of those. I can offer a short sleeve dress that's somewhat close. This is one of the basic options." She pulls out a mannequin to demonstrate. It's indeed a short sleeve ankle length dress that seems designed to be moved in. "The Chef's coat could be layered over that though it wouldn't be put on the same way." She takes out another mannequin for the coat. "I also have some other dress and robe options. The dresses definitely tend more towards European styles though." She pulls out another three sets of European style dresses to demonstrate followed by two styles of robes one which is a single unbroken line the other cinched at the waist with flared shoulders. "Oh, I also have graduation gowns from the European tradition." She pulls out one of those. "I can also just make bolts of silk and spools of thread but anything you make with those isn't officially clothing and doesn't have the benefits or quirks of being officially clothing."
"Oh I can make furniture too if you want that. Official clothing will automatically resize to fit anyone, will never get dirty, won't inhibit movement and is effectively indestructible. On the other hand, it will be no more protective than mundane clothing even where being indestructible should result in more protection."
"Oh neat, I didn't realize people here were indestructible. What sort of furniture do you want I have all sorts of themes though a relatively limited selection inside any given theme. Disregarding cosmetics and one-offs, I have sofas, chairs, soft beds, tables, side-tables, dressers, chandeliers, candles, lamps, lanterns, candelabras, pianos, candelabras, sinks, bookcases and... bathtubs."
"So how should I divide things up. For now I'm planning to give out the ability to make furniture, clothing and some raw materials for making things by hand. It might be easiest to divide it up that way or I could give each of you the ability to make some of each or I guess I could give you all the ability to make everything that seems kinda boring though."
"That makes sense. Okay, so here's the plan, each of you gets the ability to make basic clothing, a third of the weird costumes, a third of the more practical stuff, fourteen furniture sets, silk, thread, and a couple types each of wood, metal and stone materials. You already seem to have plenty of dirt around so I won't worry about that. Does that sound reasonable?"
The interface seems to allow them to make blocks and cylinders of stone in whatever size and thickness they want up to about ten meters on a side. They can only create things where nothing but air is occupying the space. There isn't any provision for joining materials together but a simple structure with walls and a flat roof should be easily achievable.
"Those do sound like useful abilities. And having living things around sounds nice. I could do something about that actually... you probably don't want corruption, crimson or hallow but normal grass should be pretty safe. Jungle stuff is borderline... people here are indestructible but I don't think being stung by bees is enjoyable even if you are indestructible."
"That's a good point." She takes out a long staff with what looks like a rose on the end and vines curling along it's sides. She taps it on the ground and a square thirty meters on a side is covered in grass. "The grass will spread and grow some wildflowers on its own. If you use it on mud it'll spawn jungle grass instead. It can also plant trees on either kind of grass, sand or snow. Bare dirt won't do." She hands it over. "If you don't want it yourself I'm sure you'll be able to find someone who does."
"It depends, it's mostly fun when you balance things so that there's a surmountable challenge. If I had gotten new types of monsters the goal would have been to figure out how strong they are and see if I can make them appear consistently. Then it could be part of the challenge me and my siblings run back home."
"That's as good a place to start as any." Suddenly she's holding a purple star speckled sack about the size of a briefcase with a slight glow coming from the mouth. "Here, you should be able to put a lot into this. It'll preserve whatever's in there and you should be able to pull out what you want to pull out." She holds it out.
"The bag and the empty space you're feeling are both part of the interface to a piece of magic. If you want to pull something out, it'll be floating waiting for you to do so. If not, then it'll be empty like you're feeling now. It's also locked to the person. If I put something in you couldn't take it out and vice versa. If you forget what's in it you can have it give you everything that you stored in it one thing at a time."
"I hadn't thought of that but they should work yeah, they resize themselves to fit whoever's wearing them that's part of how they're always comfortable. They come in these four colors."
Four pairs of boots appear. The first is a green on the lighter side of plant leaves. The second is a sort of blue that evokes a cold day. The third is a teal color. The fourth are brown with a bit of sandy yellow on the top most portion. They all have little wings coming off the back.
She makes pants and a hat according to those preferences. "So... food, I have a weird collection of food options. There's a bunch of seafood, a bunch of fruit, some simple stuff you might expect to someone to make from hunting in a forest, and then a bunch of random prepared dishes. Like cookies and pad thai and pizza. Oh and marshmallows."
"Alright, actually putting all that in one at a time would take a really long time but I can put it all in for you. There will be 9999 of each of the items on this list." She produces a piece of paper with the list written on it and hands it over.
"They have dishes when you need dishes. Drinks all come with containers. Things you can't eat just by holding it comes with plates. They don't come with utensils but I included some, just the basics forks, spoons, knives and chopsticks. They'll clean themselves whenever you put them back in the bag."
"We get concordances to the daeva realms, and even export a handful of things to Fairyland - they'll send stuff on to Hell or Heaven if that's where it's going and they don't need us to assemble an outgoing train with fuel to drag stuff across, we do that only with Fairyland I think - but not to the mortal realm where there are squishy people."
"I'm not sure what a bobcat is. What I have is called the Drill Containment Unit. It's a flying vehicle with mining lasers that can convert stuff in their path into a compacted form. It wouldn't work on people or other indestructible stuff but it could work on some other things people have made and it would definitely work on the dirt."
"I wouldn't suggest using the compacted form as a building material. Expanding the dirt into the shape of walls would work a little better than using mud bricks but not by a lot and I don't think it would work that well for roofs. I can just give people the ability to make wood, stone and metal. Those work better as building materials. I could also give out my full ability to build things but that's a bit more abusable since it can make indestructible boxes someone could be trapped in."
"Yeah, what I gave out is the ability to make raw materials that can then be reshaped by mundane means. It's certainly possible to use that to trap people but you don't need magic tools to free them. The way I have to make things like that into indestructible structures anchors them into place even if they're floating in midair."
"Yeah, it would be. I'm trying to decide if I should setup a self-sustaining system or just hope that a bunch of people with the ability to make pickaxes is sufficient. I don't think I can make something truly infinite but it still might scale better. The disadvantage is I lose some control of what exactly people can make. None of the really dangerous stuff should be available as long as I'm careful but it puts some more constraints on what's safe."
"Yeah, giving people raw materials they can use to make tools that aren't indestructible would hopefully also have done that just slower. I thought about things a little more and as long as I don't give out the ability to make inherently magic metals it shouldn't cause any issues if I give out the ability to make magic tables."
"That could be a problem... though the real issue would be if mythril or orichalcum were mundane. Cobalt just makes someone hit harder and run faster when made into armor and palladium does that plus heals you when you hit something animate that you're trying to damage. Other than that it just lets you make really sharp weapons and supernaturally good crossbows."
"They're magically warm, they are a little below the temperature needed to burn someone who isn't indestructible. They're also always a bit warmer than the material surrounding them even if that material is really hot. Their ores are similar except those are magically guaranteed to burn anyone who isn't protected against being burned."
"All of the world clusters I visited before this one and I suspect this one too are crafted from worldseeds. They're the concentrated potential of a universe. I don't really know how people find them or how common they are. I know me and my siblings came from somewhere else but we lost a lot of our memory as part of the trade for being able to carve out our subcluster. When I spoke to the Logic they've said that they are in a similar situation to my siblings. I guess they could be lying."
"Visitors like Creators are people from wherever place I was before I became a Creator I think. Depending on who you ask they're either the entire purpose of the worldseeds or just a substantial portion of the purpose. More specifically, when people say that they mean the point is to give the Visitors an experience."
"Yeah... I've been a bit confused about that, at first my assumption was that they were all just in the world where people are before the afterlives but there are sooo many instantiated people here as far as I can tell. Nobody I've met and talked to felt like scenery. It may be that this place is just completely outside the paradigm I'm accustomed to."
"It is possible to sculpt instantiated people such that they don't notice the discordant features of their world and smoothing over the weird things Visitors say is something I've seen that used for. I just wouldn't expect the sort of Creators who do that to also create a place like this unless it was somehow essential to the experience they were trying to craft. And I don't have any guesses as to how it would be."
"The portals do allow for travel between the vacation destination universes, as you so aptly described them. If this is one of those, just a really weird one then it's totally reasonable. If this is somewhere else... I'm really not sure. I guess it's a result of messing with things too much and breaking the safeties for lack of a better term."
"It depends... if you have enough of them or enough other background to justify why there's only a few then they can be pretty much normal... insofar as someone as weird as me knows what a normal person is like. If you're having the worldseed paper over obvious gaps they just don't hear you when you say certain things and if you push them they either get mad or just forget part of the conversation. It can be pretty jarring. That's why we use scenery instead of instantiated for things that look like people in Terraria."
"I'm not sure. I don't think building materials are a good fit because there wouldn't be enough for anything like the number of people. I could give you more clothing. That seems like something a lot of people would want. I could also give you torches or other light sources or furniture. I'm not sure what else people want around here."
"Some people do spend time playing music, I think there's other vacation universes that are designed to focus on that though so many people go there instead. The most common thing people do other than fighting monsters is building elaborate buildings and landscapes. Sometimes for functional purposes and sometimes just to enjoy looking at them."
"Some of the details aren't clear to me but typically it comes down to seeking out excitement, variety and experiences not available in their normal life. Many people have mentioned that they enjoy being more athletic than they are capable of being outside of my world and others have said that it's a welcome break from drudgery, drama or ennui."
"I think I'm closer to an engineer than a scientist. I can see the rules underlying how things work when I'm home and I can change them. I don't always know what the implications will be but it's a different starting point from trying to discover the rules. People do still surprise me sometimes though."
There are more things that aren't Things, in the city; they've been importing stuff for a long time and optimizing hard for durability. There are gardens, drip-fed with irrigation jury-rigged from Things with sourceless freshwater; there are libraries, with some electronics; there are signs giving directions and instructions in dozens and hundreds of languages.
She continues to use her trick where people hear her speak in whatever language is comfortable for them. "I can understand all the languages you're speaking in. The last big landmark I paid attention to before getting here was a golf course. I have magic that lets me fly and do lots of other things."
"Where I'm from how many worlds there are is a complicated question, if you mean places where movement in any physical direction won't get you between them, probably billions or even more. If you mean world templates it's less I'm not sure how much less though, different people have different ideas on how to count. I didn't get here through anything much like a concordance unless you count any sort of movement between worlds as like a concordance."
"Some worlds are made from the same pattern as each other. Those patterns are sometimes called templates. Most worlds are a lot smaller than this one. I got here through an accident. It might be possible to replicate that or it might not. I haven't tried. I couldn't offer any guarantees about where you would end up though."
"I was experimenting with a system for cross-linking known worlds and somehow ended up here which seems to be a world wholly unlike the ones I'm used to... except for having people shaped like you and I in it. Given that this is far outside my expectations for what was likely to occur I can't confidently state any sort of boundary on what the possibilities are since I only have one example of a world that's different from the ones I'm used to. Even among the worlds I'm used to some of them are pretty unfriendly to get dropped into randomly. The interstellar void doesn't seem like somewhere I would expect any of you to wish to find yourself as an example."
"I'm not really sure, I was pretty surprised so I wasn't really taking careful observations. I'm also averse to trying the experiment again at the moment because I don't know if I'll be able to find my way back here if I do. Honestly I'm not even sure if the portal system even works here let alone whether I would be able to twist it without this being part of my domain."
"I'm not quite sure what electricity is it seems associated with wires and lights and movement and lightning. I can make lights that work forever without anything external and I can give people the ability to do that. I can also make a bunch of raw materials and give people the ability to do that. The other thing I can give out is magic building powers and a bunch of specialized magic items including some that let you take apart things built using the building powers. Without that they're pretty indestructible. Maybe there's some way to make electricity with that. If I knew more about how people make electricity I might have other ideas."
"Wire is an intangible and usually invisible thing that comes in 4 colors and that you can only see and change with the help of certain magic. You can use it to connect various devices and activators together. A quarter second timer is an activator that triggers every quarter of a second while it's on."
"I would love to see it if I could but if not that's fine. Oh, you probably know the concordance schedule, I want to figure out if my magic can let people move through the concordance boundaries. I had one idea before but now I have two others. I guess it depends on part on how they work and how big they are."
"There's better museums but not in this world."
The museum is made of limbo-train shipping containers, of course, with apertures cut into them and some of them stacked on top of each other. The next-most abundant resource in Limbo after dirt and seawater is wood, and there are ladders between the levels, made from tree branches harvested from Thing-trees. The outsides of the shipping containers have been caked with mud and decorated with mosaics of broken glass and ceramic.
Inside the first room there is a scale model of inhabited Limbo, made of real Limbo dirt sealed in resin, more resin for the sea, and colorful representations of the cities and notable Things and the train route. The label says it is current as of 2170. There are pictures of previous editions of the map on the walls.
Fairies going from Mars to Earth, really fast, in real time! Fairies excavating a lake in some pretty wilderness where they wanted a lake by launching themselves at the ground somewhat less fast than that. A fairy factory producing computer parts with things floating around and being assembled in vacuum chambers while fairies stare at them. A fairy city, built ludicrously vertical.
"Gosh that's a tall city. So... computers, the literal definition feels like it's about doing lots of calculations but the real meaning feels like it's somehow something that does all sorts of things? Productivity and entertainment and communication all wrapped into one? Do I have that right?"
Are the wings really that substantially different? It feels weird how much of a focus on wings there is.
The golden rectangle is weird but also neat. She doesn't quite understand computers well enough to understand why chip-locked computers are important except for some vague notion that lots of people care about privacy.
The wings have a lot of variation! The fairy ones are the prettiest but the labels explain that this one is a racing model, that one turns out not to really fly, etcetera.
Chiplocked computers are also great because they let you control your computer directly with your brain, it's a substantial usability upgrade.
Ooh, she knows how to play the piano. She'll play a piece to see what this piano sounds like.
Ah, like a normal wooden piano a bit more resonant though.
"Huh. I guess that's of a piece with everything else you've said."
The rest of the museum is devoted to mortal-world stuff. Imports from Hell describe its history in a way suitable for catching up if you were last alive three thousand years ago or learning things about three thousand years ago if you died yesterday.
"Oh. That's mostly a thing for Limbo. And sometimes Fairyland has a problem getting a full length train together, they have to actually mine the materials for it and stuff, though I think they sometimes reuse train cars from Hell. I think Heaven and Hell barely trade at all except through Fairyland."
"Oh the dyes are what I meant by the hundred or so colors. They magically change the color of my outfits. I'm not really sure if they work on normal fabric. I haven't tested it. I'm pretty sure normal dyes don't work on my outfits for the same reason they stay clean. I don't think I've seen someone try embroidery it might work or it might not. Their indestructibility is weird."
"I'm not sure if any of these work for the purposes implied by their names but I also have things called brick layer, extendo grip, paint sprayer, portable cement mixer, stepstool, toolbelt, and toolbox. Oh and I do have paint rollers, paintbrushes and paint scrapers. I'm pretty sure those will work as you'd expect."
"Alright, here's what I'm thinking. You can pick let's say 20 people to start and I'll give them access to everything I'm sure is safe. That's going to be a pretty huge catalog so I figure it will take you some time to think things through. In the meantime, I'm going to setup a teleporter line out to somewhere fifty miles away and start building a base over there and try some experiments and mostly kill time until the next concordance. If you want to come ask me questions you're certainly welcome. Do you think I could get a train car to experiment with?"
There's a roomful of dioramas of Things that are buildings or vehicles, many of them created with little pieces of the original Thing reassembled into the model. A room about the history of attempts at making Limbo agriculture happen - there are trees, but vanishingly few people have entire fields of any crop, and furthermore the Limbo soil is almost completely unsuitable for growing plants, so they're painstakingly composting bits of organic Things with imported bacteria and worms, incorporating the occasional donor waste from Limboites who for whatever reason still poop (it is lightly implied that this is more often than not a kink thing), and mixing that with native inert soil. In the last fifty years this project has gotten to the point that they can grow some drought-tolerant vegetables - irrigation being largely accomplished through a difficult combination of desalinating the ocean and running hoses from inconveniently scattered Things with plumbing. There's a field of non-Thing sunflowers that is a reasonably popular tourist destination and the seeds are distributed on all the usual courier routes as treats. Fifty years a pregnant goat was imported - it had to be via Fairyland, since the fairies can control the train with the necessary precision to let a goat survive the transit without slowing down the rest of the cargo - along with a small parcel of miscellaneous goat sperm to stick in a freezer somewhere and use in subsequent goat breeding cycles, with an eye to establishing a native population of goats fed off food-bearing Things and the non-seed parts of the sunflowers - but someone kidnapped the goat and presumably ate it, and this was sufficiently demoralizing that it has yet to be retried.
"Wonderful. I've giving you all three things, first the ability to use certain magical items that need special support, second the ability to make a rather giant list of items, and third the ability to make structures that can only be broken using some generally usable magical items you'll be able to make. A few highlights include several kind of magic wings that will let you fly at a fair clip, boots that will let you run at the same, and the tools to set up paired teleporters. There's also a lot of food and clothes and raw material choices. I'm happy to answer any questions you have."
"I've never seen anyone make something by accident. You should be able to pull up a sort of mental catalog and choose things from it and then they'll either appear in your hands or get handed off to the structures magic. There'll also be a toggle in the structures power that turns off the partial indestructibility but if you do that you'll need to worry about structural integrity and finding a way to bond materials together."
"Oh right, I wouldn't say building blocks you can make some pretty large chunks of wood and stone and whatever, you just can't easily make something which is part wood part stone part glass or something like that. Well, unless you're using one of the furniture templates. I don't remember what it was like before I had this magic or what it was like getting used to it. That was a really long time ago. None of the people I've given magic so far have complained though."
"I don't know... it's possible that some things will rot here that wouldn't in my world because rot isn't a thing in my world, in the same way that ice doesn't melt and water doesn't boil. I have clay pots and planter boxes which are good for growing most of the things in my world but I couldn't say whether they'll be able to grow other plants. I also have things called fertilizer and poop but I don't know if those will behave like you'd expect. The fertilizer is magic but in my world it was only for rapidly growing trees."
"Everything in my world was at least loosely designed by a person. It has specifically the behaviors that a person thought they should have. I don't think things are like that here. There's something that fills in some of the blanks for us and that can lead to other properties especially when we strip off the indestructibility but I can't really predict how those blanks get filled in."
"Mostly material properties? Like we didn't design how most of the foods taste there's some other abstract source probably from the world we can't remember that the tastes are based off of. Visitors do remember that world and they say things taste basically the way they would expect. So I think effectively words we use reference objects from that world which seems like it might be similar to yours and that's what fills in the blanks."
"I think in a fairly fundamental way my world is a game. There's a lot of flexibility, but for a lot of people they just complete some portion of the challenges and leave. Some people spend a lot more time than that though. Before coming here, every world I had visited except the one I don't remember was like that."
"I think they come from the world we creators gave up our memories of. It's possible that there's more than one such world but I don't know. I don't know if you can get there. I came here by accident and I don't know exactly how to get back. My siblings might come looking for me eventually whenever they notice I'm gone."
"We usually don't leave our world very much. It's challenging to do in general. Some other creators travel more than we do. They sometimes go on trips instead of sleeping though. I don't always pay attention to which they're doing at any particular time since it feels about the same from my perspective."
"It's not a game, it's a movie, so that makes sense."
"Is it just Nintendo? Is it just Earth? Do you have, uh, um, dangit this was such a long time ago for me..."
"Sonic?"
"Pong."
"I'd bet against Pong."
"Portal, with GladOS."
"What about games from other worlds - like, uh, Slog, that's a fairy game -"
The group troops over to the library. It's more crowded than the museum, and there is indeed a line for the computer. The librarian is not in immediate evidence so somebody suggests that Akira just give everybody in line a sandwich or something to get them to get out of the way and let them in front.
Mario Kart looks a lot like she remembers. It's maybe a little more cartoony but not too much.
Pokemon is neat she hasn't seen that before just heard people talk about it.
Sonic still isn't looking familiar but she's slightly more confident she's heard people referencing it.
Pong... doesn't seem like something she would expect there to be a whole world for.
When she sees the clips of Portal a Portal Gun appears in her hand and a Companion Cube appears next to her. "Huh, I didn't remember these being inspired items. People don't tend to use these that much."
Terraria is two dimensional which confuses her a bit but aside from that weird limitation it is a very nearly perfect match to her world... well to the central template of Terraria not her variant.
"Not like, badly but I'm trying to err on the safe side with my list."
"I'd be happy to have help planning out the details. I don't really know if the portal will stay open after the concordance ends but it seems like it would be a really useful thing to test. Even if it only works during the concordance I think letting people go back and forth might have benefits."
"...do they magically appear fish if you dunk them in water?"
"Can you catch and release? We could stock the ocean!"
"What would the fish eat?"
"There's already some plankton in there, plankton are tiny and Dirt Project got some decades ago, the photosynthesizers first and then once they were established some other ones..."
"I thought we didn't know how well they'd been established. I've never seen, like, algae, in the ocean."
"I don't think the fish are alive enough to swim and I really wouldn't expect releasing them to result in them making more fish. Fishing doesn't just get you fish though it also gets you crates and some other stuff. Some of that would include weapons but I think a lot depends on whether biome specific catches are available. The weapons available by default are pretty safe."
"Yeah, I would only really worry if you can get hard mode weapons which would only happen if I gave you materials which might be contagious and I'm not planning to do that. Without that the worst that's available is a chainsaw shaped like a fish... Oh wait, I was forgetting about the bomb fish."
"A lot of them just reclaim their memories and go back to their old lives. Possibly they become creators again for new worlds but we aren't ever sure that's what happened. Some of them just go travelling indefinitely only returning occasionally, and there's some people who just really like watching people go through their worlds without interacting with them or staying undercover and not revealing that they're creators. I think it's a little strange but people vary a lot."
Akira sets up one end of a teleporter and then flies off at her maximum speed trailing an invisible line of wire. When she gets far enough away she sets up an initial teleporter for anyone who wants to reach her and then decides to setup somewhere unique. She builds a giant ice castle complete with furnishings and a permanent layer of snow out along the ground for 500 feet in every direction though not a perfect circle so it looks at least a little more natural. It takes her almost a full day to get everything how she wants it including setting up a gazebo around the teleporter and then she takes a nap.