This post has the following content warnings:
Rebecca witch awakens
+ Show First Post
Total: 361
Posts Per Page:
Permalink

And - they have some new senses. It's somewhat like sight and somewhat like proprioception for a body neither of them had a minute ago. Gwen is 'supporting' Rebecca, but Rebecca is the one who can twist and turn the 'body'. There's a sort of web of places she can reach for and put down bits of her natural power. The web has three main branches from here, two of which are really large clusters and one of which immediately splits off into dozens of smaller ones.

"The one on the 'left' is class - how you improve your magic over time. Over on the 'right' is race."

Permalink

"I can't tell what they are by, uh, feelooking."

Permalink

"Lean toward one and touch it, you'll get an intuitive sense and I can help you interpret it."

Permalink

"That doesn't get me stuck? Okay... She pokes a 'race'.

Permalink

"Nothing will be stuck until we finalize everything. And I'll be blocking you from doing that by accident - this bit over here" her quasibody waves a quasihand "is where finalizing lives, and you'll have to push through me to do it. Don't worry."

There are eight choices here, a couple of them with an extra link hanging off them further away.

"Okay, so you have six I recognize and two I haven't seen in awakenings, though I should be able to identify them with a closer look. Three of them you have the option of taking a racial perk - sort of an upgrade to the normal traits of the race. Like this one here-" she reaches to the 'closest' of the races "- is 'Neutral', which is an utterly normal-looking human witch. And the racial perk you could take would spend a chunk of your natural power to let you grow in the ways corresponding to either of two classes, not just the one you pick. And this one is Daeva, who are humans but unreasonably pretty, strong, tough, and fast, and their perk lets you control your own body temperature, heart rate, et cetera, and control whether you have children and everything about their genes including whether they'll be witches."

Permalink

"Do you know if that counts as artificial contraception?"

Permalink

"Well, it's definitely not artificial... But I don't know. I'm not observant and I've been sterile since awakening anyway."

Permalink

"Oh no, I'm sorry."

Permalink

"Don't be, I chose it. I was adopted, I'd rather adopt than bear my own anyway. It gave me a little more magic, it was an easy choice."

Permalink

"If you say so..." What are the other choices here?

Permalink

"If you need a religious opinion, we don't have to do everything today. We could look at it and you could come back in a week - I can ask a Watcher friend for the behind-the-mask religious authority opinion for - whichever church you attend, Catholic?"

Next to Daeva is Siren - "Oh, another siren. Hi, cousin! We have feathers, though they're not too hard to hide even without the Veil. And we can turn into birds, and it looks like you could get the siren perk, which is mesmerizing song and a beautiful singing voice that carries a long way. We charge mana from taking people's breath away - with beauty, art, or just sucking it from their lips. And immortality, similarly - if someone gives us breath after we die, we can revive. Every race has a different method of gaining mana and everyone but Neutral has a method of immortality. Neutrals just live a couple times longer than mortals."

Permalink

"Ooooooh..."

Permalink

Gwen removes the scarf and hat she keeps wrapped around her shoulders, showing the sandy yellow feathers that fan out around them. (It's a little weird to look back there, like double vision with the awakening-sense, but it's not like her eyes are working badly or anything.)

"I like siren, being able to fly is great and it let me get lots of wind magic, which is my favorite to play with. I would definitely suggest looking at all your choices before deciding, though."

Permalink

"I also love singing," Rebecca says. "But yeah, I'll look." Next.

Permalink

"Next - you've got some interesting family history. Both Lilin and Erinyes blood, ascended demons and fallen angels. No one's really sure if the Erinyes come from the same kind of celestials as the Watchers deal with, the Abrahamic celestials. Lilin earned their way out of Hell with good behavior but still look somewhat demonic and gain mana from breaking their taboos; Erinyes have black wings and tattoos marking their sins, and gain power from causing pain. Both have unpleasant immortality - Lilin have to be summoned back out of Hell, and Erinyes wake up in some new mortal host and overwrite them."

Permalink

"Those sound awful!"

Permalink

"There's ways around it, but yes, not fun. Should I move on?"

Permalink

"Yeah."

Permalink

"Last one I recognize - Dwarf. Small, tough, inexhaustible stamina, metal wire grows in your hair. They gain power from being around other dwarves, and if they die, a proper dwarven funeral will allow them to be reborn into the next child one of their relatives bears, gaining memories gradually."

 

Permalink

"That sounds so awkward for the parents. I mean, if they're human parents. Mine are."

Permalink

"Sounds like it. You'd live several centuries before it was a problem naturally, and probably you'll have witchy or otherwise magical family by then. But if it was soon, yeah."

Permalink

"It would also be weird to be my own grandchild or something!"

Permalink

"I assume the dwarves get used to it. I don't know any clans all that well. You can have another dwarf volunteer to be the mother, if that makes it better?"

Permalink

"I guess it would be better than being a demon but not better than being a singy bird-person."

Permalink

Gwen grins. "That's true. Okay, the ones I don't recognize..." Touching the next one, there's a sensation of - flatness. Memories, stories, art. "Oh, wow, I think I've only ever even met one of these. This is a Fresco. They're living art; two-dimensional, though they can fake it with wrapping themselves into a cloak and using their inherent telekinesis. A Fresco is a specific event memorialized in art that comes alive, or the descendant of one, and if you die all that's needed is a new illustration of the same memory, whichever you had. They gain mana from teaching - knowledge in a classroom or demonstrating practical skills. And there's a race perk - this would give you intuition for what art and knowledge is popular in the world around you."

Total: 361
Posts Per Page: