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Angels in Sanguine
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"Interesting. And physical travel between those realms is possible?"

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"To a limited extent. It is possible but extremely difficult to open two-way portals to Oblivion with magic but most of the time that is a terrible idea, because many Daedra have no regard for the lives of others. It is possible and much easier to create a conjured body for a Daedra to inhabit and then summon their spirit into it, in a contractual fashion; that's what I'm doing with the Dremora, here. Portals to Aetherius are also possible but nearly unheard-of. It's easier to open portals to Oblivion from Mundus than vice-versa, and easier to open portals from Aetherius to Mundus than vice-versa.

"Daedric Princes can mostly travel between Oblivion and Mundus at will, with some caveats, but they mostly can't bring other Daedra with them when they do."

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"I see. Do the departed souls have... a pleasant forevermore?"

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"By all accounts most afterlives are alright, to the kinds of people who go to them. Unless you follow some evil Daedra or get cursed by one, that is, then you go to their realm in Oblivion and those tend to be... less nice."

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"Some practitioners of the Necromantic Arts can affect souls, too."

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"—ah, yes, there's also that. We're probably going to run into draugr in a bit, they're animated corpses with their owners' souls trapped within."

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"Ew."

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"Ew, but trapped souls?"

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"I believe it to be one of Mara's missions for me, to release those souls so they may move on."

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"Your goddess has my support in that. I don't think I can do anything to souls. Or at least I don't expect that I will be able to dispel whatever magic is doing that."

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"How dangerous are draugr anyway?"

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"Varies wildly, pretty much as much as mortals do. On the bright side, all you need to do to free the souls is sufficiently thoroughly destroy their mortal vessels, no specialised magic needed."

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"Oh, cool. Then, can I help you do-gooders by punching?"

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"Can you do ripping of limbs? That would work better than just punching."

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"I would be delighted to!"

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"Wouldn't breaking their bones be enough? Or are they the kind of animated construct that moves through localized telekinesis? When you described them, I assumed they were just taking over the biology of the body as a shortcut for making a body."

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"The magic prevents their bodies from fully decaying and the soul is linked to its integrity. Without specialised magic, the kind of thing that tends to suffice to ensure they can't be reanimated later is ripping their limbs off, setting them on fire, turning them to dust, or crushing multiple vital organs necessarily including the brain."

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"Cool? I hope there is a bath at the end of this, but I can manage various forms of ripping and crushing."

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"A bath can probably be arranged."

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"Cool, onwards them!"

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"What are the goals here, again?"

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"The College is interested in the magical seals placed on the tombs, here, which seem to be very unlike those found elsewhere, so we're doing some preliminary exploration. We're to, basically, look around for anything of particular interest—especially magical seals—and return to the entrance by sundown to share what we found." He pauses then casts a spell that summons a minor illusion in front of his eyes. "It's two hours 'til sundown."

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"Interesting. We should get moving then. I would like to have a look myself then."

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It doesn't really take very long at all for them to find their first draugr. Four of them, in fact, emerging from four alcoves on the walls of a hallway.

They look like... desiccated corpses. The skin is still there, which is surprising given how ancient the whole place is, and their eyes glow with animating fire, but either their clothes have rotted off or Sanguine's prank has also affected them. They're carrying weapons, though, two of them swords, one an axe, and one a dagger.

And unlike zombies from other media, they are not slow, and they are not shambling.

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Gav thinks it's pretty straightforward that you'd remove all the clothes from a place if you are pranking people with forced nudity.

"Battle Strength! Battle Strength!" He casts twice, first affecting himself and then - with a touch - affecting Henry.

The effect is slower to take than the previous demonstration, but Gav jumps into action feinting a rush towards the zombies, that turns into a wing sweep to knock the creature off balance.

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