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Equilibrium!Jay gets dropped on Sith Dusk
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She's a little quicker to establish communication this time, but still fairly slow; she's less annoyed and more curious, now. It won't be wasted, the goat will eat it, she sends, with a brief impression of the animal, and I wouldn't be upset at you even if it was. Do you need anything besides blandness? Normal human nutrition, or something else?

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There's some brief confusion at what a 'goat' is, but it's quickly quashed with a thought of 'animal of some variety'. Thank you, ma'am. Um...Normal I think? It's not something she's ever really thought about - just eaten the tasteless nutrition pastes she'd been handed.

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Concern tinges the channel again, with an undertone of annoyance. Okay. We don't have that but we'll do what we can. Do you need anything else?

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What I ate was fine, she says hurriedly. Um...not really? I don't...take up much. She'd learned not to. Something to do would be good, she's always had a use before, but it isn't...critical.

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I can find something for you to do, she sends, with the impression of a nod. For now you should focus on teaching Daisy your language, once you're settled in.

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Thank you, ma'am, she replies. I can...start now? If that's...okay with... She pauses, trying to figure out how to refer to Daisy (she was told to be polite). Miss(?) Daisy?

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Just Daisy. Now is fine. There's a sense of momentary thoughtfulness. She'll be going into town in a few days and can bring back a few changes of clothing for you, and I'll see if I can fit my travel cot in here if I move some furniture around; is there anything else you might need in the next month?

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She nods and files that away. That's very generous, ma'am, thank you. You-you don't have to bother with the cot. Floor's fine. That sounds like it'll be an inconvenience to relocate things. No, ma'am. Don't need anything.

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- I can levitate the furniture, too, it's less inconvenient than it would be for most people.

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She sits silently for a moment, trying to figure out if it would be worse to continue refusing, or just agree.

If that's what you want to do, ma'am, she says finally. Still, the idea of a cot seems awfully exposed (and strange), but if that's what the woman wants, she's not going to argue.

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I'll put the mattress under the table, how does that sound.

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...That would be good, thank you, ma'am. There's surprise there, she's not used to people taking her preferences into account.

One thing does occur to her: How, um, do I teach Daisy my language? Do I just...talk to her? That is not something she's ever had to do before.

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Mmhmm. I'm reading your mind, I'll tell her what you mean.

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It still takes a moment, but she will start speaking, quietly, and watching carefully to make sure she isn't being irritating. She starts by describing what she sees in the room as best she can, for lack of any other idea what to say. When she's finished with that, she just starts saying words, which is much more disjointed, but she really isn't used to talking this much (which might be obvious in the way she stumbles over her words occasionally).

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Nothing bad happens and neither of them seems to be irritated; the droid sits with them and the woman signs to her as the girl speaks, and when she starts to run out of things to say the droid tries asking questions to fill in the gaps in her vocabulary.

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She does her best to answer the questions, some needing more thought and prodding than others. And some of the words are cobbled-together, half made up to describe concepts she doesn't have the words for. (Mostly mechanical things, related to fixing engines, but also some very common things, that she knows, but never got told what they were.)

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The woman seems upset at more than a few of the things she doesn't have names for; she hides it, but not perfectly.

After a couple hours, the droid calls a halt - "This is good for now. We can talk more later."

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She apologises for those gaps in her knowledge - she doesn't like people being upset, that tends to end badly.

When the droid - Daisy - calls a halt, she nods. "Okay, ma- mis- Daisy." She wonders what she's supposed to do now, and wonders if asking to learn whatever language her host speaks in is a good idea. (Or something she's even capable of, she knows she isn't all that smart, got told that often enough.)

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The woman signs; the droid translates, still somewhat clumsily. "She needs to work. I can show you the other places. She needs to be more sure we're safe before we teach you things."

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She nods again, that is perfectly understandable (she's not worth the trouble if Ma'am does manage to come looking, and she's still a stranger), and she doesn't want to disturb her host.

"If you don't mind showing me?" she agrees carefully.

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"I don't mind."

The droid leads the way to the garage, first; there's space inside for the speeder, and a few more large tools, and metal shelves holding a variety of things, most of them unfamiliar. A significant portion of the back of the garage is taken up by a set of metal rods and large flat pieces, which Daisy describes as "to stand on to work on large things."

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She follows Daisy, at just a little more than arms length.

The garage is fascinating - unfamiliar things or not, she's always liked machinery, it makes sense and doesn't change the rules on you.

At Daisy's explanation for the rods and pieces at the back of the garage she frowns slightly. "Like the..." she pauses, not having quite the right word. "Metal-thing out front?"

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"The sculpture," she offers the word in Basic. "Yes."

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She sounds the word out under her breath. "Thank you," she says. She'll drift around the garage for a little bit longer, before moving closer to Daisy again, tilting her head, ready to move on if Daisy is.

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And Daisy leads the way to the third building. She stops outside, first, to show the girl the garden; "food," she explains.

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