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Equilibrium!Jay gets dropped on Sith Dusk
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If the woman isn't going to take the jug back, and isn't going to actively watch it, she'll sneak a few more sips, until her thirst is actually quenched. All the while watching the woman, at least as warily as the woman is watching her. (She isn't going to risk an attack, she's pretty sure she wouldn't win that fight.)

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The woman stays put, eyes closed.

 

After several minutes, there's a faint sense of presence that fades, then grows, resolving into a sense of concern and annoyance and then carrying a message: How did you come to be in my territory, and where were you before?

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She flinches (psychics projecting never meant anything good), and then, is...startled. Because... That's... Not painful?

Eventually she manages to respond: Sorry, didn't mean to, ma'am. Just...ended up here. She pauses. A...Waystation, ma'am. An impression of a press of people, none of them pleasant, metal walls, and a stale, recycled-air environment. She shuts the impression down fairly quickly though.

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Concern annoyance confusion. Do you expect to be followed?

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The annoyance makes her flinch again, and it's clear she's not...comfortable with communicating this way. (Along with a gratefulness that she can communicate.)

I... she gives a barely perceptible shrug. If Ma'am, and that's slightly different from the 'ma'am' she's been using to refer to this woman, can figure out how I ended up here, she will. But- I don't know what happened, ma'am. It...I don't expect it. Can't ensure it won't happen, ma'am. Sorry.

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The emotional aspect of the communication channel ebbs back, though this does make it a bit harder to hear overall.

I will notice if she does, unless she is very good at shielding. For now you will come with me. I can't maintain this channel while I'm not meditating but I can read your mind, so you can speak to me; if you have a language my droid can learn it and translate. Be polite to the droid.

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Yes ma'am, she agrees, almost subserviently. As you wish. Sorry to be a bother.

She gets back to her feet, lifting the jug with her, and waits for further orders - gestures or otherwise.

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I want to know what happened to you, comes one final message, but we should get out of the heat first. And then the woman stands and leads the way to the speeder, sitting at the back of the seat so that the girl can sit in front of her. (She can still easily reach the controls from there.)

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She nods, not sure how she'll explain that, not really wanting to explain it. But there is an implicit order, so she follows and takes the seat - not quite reluctantly, she doesn't like close contact, but she likes angering people less.

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Such is the nature of the speeder, unfortunately. She stays as still as she can, and waits a moment after turning the speeder on to make sure this isn't too alarming - it hovers up by several inches when she does - before setting back off the way she came.

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There's a slight jump at that, but she settles quickly - and there's a fascination there that she's obviously trying to hide. She's tense, but she's also paying attention to where they're going, and their surroundings.

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The Sith keeps to a slow enough speed to allow her... guest... to note landmarks; the trip takes nearly half an hour, and the final stretch of it takes them past two places where the rocks have been decorated with embedded metal in abstract patterns. Eventually they come to a trio of buildings, one larger than the other two but none of them big, all made of white adobe. A silver humanoid robot heavily decorated with variously colored metal flowers stands by the sculpture in front of the biggest building, watching anxiously as they approach.

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The decorations on the rocks catches her attention briefly, but she doesn't understand the purpose, not really - she's never seen something that was built for purely aesthetic reasons rather than practical.

She shrinks down slightly as they approach the trio of buildings, watching the...robot? cautiously - they don't really have humanoid robots where she came from. Robotic systems, yes, something like this? Not so much. She remembers being told to 'be polite to the droid', and hopes she manages that, although she has virtually no experience being social with anyone. (She can admit that the decoration on the droid is very pretty, even if she doesn't understand the reasoning behind it.)

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Well, that's not surprising, really. (The art, that is. Not knowing about droids is weird, albeit not much weirder than not knowing better than to try to run from a Sith at close range.)

She pulls the speeder up outside the garage and turns it off before letting the girl dismount; the droid keeps her distance.

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She slips off the vehicle, and immediately puts some distance between her and the woman, while trying to stay a non-threatening distance from the droid as well. She doesn't go far, wrapping her arms around herself and looking for some cue as to what she's expected to do now.

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Yeah, fair enough.

She dismounts, retrieves a pack from the speeder's storage compartment, and gestures for the girl to go to the larger building.

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She obeys, scanning her surroundings. Looking for anything that might tell her more about the woman, and just to get an idea of where she is now - knowing her surroundings is important.

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The space around the buildings is mostly flat, dusty ground, with a few points of interest - a small patch of blackened earth ringed by small stones, a large twisting metal sculpture, a tree shading the door to the big building, a well by the door, a few paths leading off in various directions. The second small building is hidden behind the large one, from here, but she had the opportunity to spot a patch of green next to it on the way in, presumably a garden. The nearer one is probably a garage, from the large doors and the way the speeder is pointed at it.

The room immediately inside the large building is clearly a workshop; a huge table surrounded by benches takes up most of the space and is cluttered with parts and tools and an abandoned half-eaten plate of food. Bins on the right-hand wall contain more parts, some of them sorted by color, some not, and a closed wooden cabinet decorated with more metal swirls and a few large tools take up the back wall, leaving room for a door. The left-hand wall, that the entry door is nearest, has a small window, some sort of workstation set into the wall, and a second door. Where the walls would otherwise be empty, they're hung with draped fabric in bright jewel tones.

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She wonders if the tree is something she could climb, but that's something to find out later if she gets the chance. Along with exploring further and mapping out more than the route to where she was, and the immediate surroundings of the buildings - and perhaps figure out what the third of the buildings is.

She maps the room quickly, notes the parts and tools - the woman, builds or fixes things? (The half-eaten plate of food is given a hungry look, before she manages to conceal her feelings again.) The fabric however, fascinates her. She's never seen a room decorated like this, too used to sheer metal walls of ship. She drifts over to one of the drapes, fingers brushing over it, before snatching her hand back, trying to look like she hadn't been touching it.

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The woman is right behind her - and also still reading her mind - so she does see, but gestures magnanimously: go ahead. She then gestures more complicatedly to the droid, who nods, takes the plate and scrapes it into a bin in the workstation, and then begins working there.

The woman herself sits at the table, her back to the far wall; she's much calmer now, though still watchful.

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Then she'll go back to stroking the material, although she will keep the woman and the droid in the corner of her vision. She watches the more complicated gestures closely, but still isn't entirely sure what it translates to - for all she knows, the droid would have done those things anyway, so she can't be entirely sure they're instructions.

She eventually retreats to the corner by the door to the outside and slides down the wall, tucking her knees up against her chest, just watching.

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It quickly becomes obvious that the droid is preparing food, from the smells coming from the workspace. After a bit, she turns back to the woman with a plate of food in hand and signs something to her, which she responds to by nodding and levitating the plate over to the girl - sliced fruit, a scrambled egg, and fried potato slices.

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She looks at the plate, and then at the woman - not directly at her face, but at her. After a moment she takes the plate and looks at what's on it in confusion. She can guess that it's food - the smells were similar to ones that sometimes came out of the galley after they'd restocked - but none of it's actually familiar. She looks back at the woman again, she doesn't think she's likely to take the food back, she certainly didn't take the water back.

Then she prods at the food cautiously. The fruit proves too sweet when she nibbles on it, and the fried potato just a little too much flavour. The eggs are bland enough though - although not entirely bland, just, the blandest thing there. She doesn't however finish the egg, although she eats enough to be full.

She stares at the still mostly full plate. "Sorry for the waste," she murmurs, tensing slightly as she tries to figure out what to do with the leftovers and the plate.

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She has her own plate, by then, but is still watching, and gently levitates the plate back to the workstation for the droid to scrape into the bin. Then she closes her eyes again, like last time she wanted to communicate.

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She doesn't exactly relax when the plate is taken from her and dealt with, but she leans her chin on her knees, and watches her host, waiting to see if she does communicate again.

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