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Equilibrium!Jay gets dropped on Sith Dusk
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She shivers slightly, because part of her is already quietly convinced that Pradnakt could make sure of that, no matter where she is. She is almost convinced that Pradnakt could make sure things were generally okay if she had to go back with Ma'am. (But Pradnakt said she wouldn't have to.)

She smiles very slightly, shyly, up at Pradnakt. Because even if she doesn't get to stay, this is good. This moment feels strangely...good. She feels... cared about. She likes that, she thinks.

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Yeah, like that. She's grinning, just a bit.

Anything else, while I'm here? Questions or anything?

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She wonders if it would be rude to ask about Daisy - not specifically her, necessarily, but droids in general. They are not something she has encountered before. And has in fact never encountered a technical system that had that level of...communicative skill.

Then there's the sculptures, and the flowers on Daisy, and where they came from. She half-thinks Pradnakt must have made them - the stuff in the garage and Daisy's explanation suggested that.

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I made almost all the art around here, yeah - well, not counting the poetry, anyway. We can go out and have a look at some more of it, if you'd like.

Droids... yeah. Human and alien slaves are - a thing, here; she sends, accompanied by a sense of disapproval bordering on disgust. That's always been controversial, and a very long time ago someone came up with the idea of droids as a replacement - with the idea that they wouldn't be people, so it would be okay, and then they turned out to be people anyway and nobody wanted to acknowledge that. Most people might actually not even know; droids aren't usually allowed to grow up past six months old, and they're still pretty much babies then, it's not very obvious that they have personalities. They grow up quickly if they are allowed, though, I think Daisy is a year or two younger than you are.

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That isn't right. If they're people they're people. And they shouldn't- How do they stop them growing up? Is it like when Ma'am's psychic forces people to forget things? (Or remember, or know.)

She can't imagine Daisy being... Daisy is good. And... And people are people. Regardless of how they are made. And it's wrong. People shouldn't be treated like that.

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Like that, yeah. There's machines for it, it's called a wipe. Sigh. I haven't heard of anyone trying to fix the problem and not just making it worse in the end; there's more that needs to be fixed than just wipes existing. But you're right, it really isn't okay.

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There should be a way to make that better. People shouldn't be made to live like that. But surely if it was possible, someone would have managed by now.

Was there something you had to do tonight, ma'am? she asks, because she's pretty sure that trying to explain things to her was not on Pradnakt's main to-do list.

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Not in particular, no. Is there something you'd like to do?

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...Would it be okay to go and see the art? She doesn't understand the art, but it is nice, and pretty.

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Of course. I'll get cleaned up and we can go.

She drops the meditation, signs briefly to Daisy, and heads back for a shower. "I'll make something for you to eat while we're out," says the droid, and starts cutting up a couple of potatoes.

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And she moves closer to watch again - and help if Daisy wants to give her something to help with, she quietly voices the last.

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"No, but thank you." It only takes a couple minutes for her to prepare the potatoes and set them in the oven to bake, and then she starts looking through the cabinet for something. "- you can bring the sketchbook, if you'd like," she adds after a bit.

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"I think I would like that," she says after a moment of considering. She goes and picks it up, along with the pencils, turning back to Daisy, not quite as though looking for instructions, but nearly.

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She's still looking for whatever it is, and doesn't notice the girl watching her.

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She considers her options. She's not sure if offering to help is the right thing to do. They might not want her digging around in their things.

"Do you need any help?" she offers anyway.

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"...I think Pradnakt must have moved it - I'm looking for the light, it's about this long, round, silver - it's probably just not here, though, I'll have to ask her."

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She looks around, not really expecting to see it in the immediate, and certainly not going to go hunting through anything without express permission right now. (If she had belongings, she wouldn't want someone else poking around in them either.)

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It's not anywhere in sight. While she's looking, Pradnakt comes in, Daisy signs to her, and she goes back into the back room for a moment, returning with the object in question.

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She turns to Pradnakt and tilts her head slightly, wondering if there's something she can do to help, because right now she's stood clutching the sketchpad and pencils and looking a little bit lost.

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She hands it off to Daisy, who demonstrates how it works, shining the beam of light first on her hand, to avoid startling the girl, and then on the wall if that goes well; it's reasonably bright and illuminates a good area. "This is for you; we can both see in the dark. The switch turns it on and off." She holds it to show the switch in question and then puts it on the table and moves away.

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She considers that, and then steps forward to take it - the ventilation system of Ma'am's ship is dark, but she expects outside will be darker than that.

"Thank you," she says, then pauses. "It won't interfere with your sight?"

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Headshake. "Don't shine it in our faces, but other than that it's fine."

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She nods, not sure why she would be shining it in their faces, but given the other things she doesn't understand, it's probably logical to tell her that.

And she's ready to go when they are, unless they have something else to say.

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Off they can go, then. Pradnakt sets an easy pace, and Daisy walks beside her, letting the girl stay as far from them as she'd like; they sign companionably as they go, pausing occasionally to point out whatever minor hazard on the trail - a patch of loose rock, a dip that might not be obvious with the light, an encroaching thorny bush; once, Pradnakt calls a halt, and goes ahead to kill a snake by the side of the path with her lightsaber.

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She follows, still staying just out of reach, but she seems relaxed - for her at least. She keeps the flashlight pointed just ahead of her feet, enough for her to see the trail, and not get in Pradnakt or Daisy's eyes. She murmurs 'Thank you' when they warn her of the hazards (and there's a slight warm feeling every time they do, because normally she found hazards the hard way). The easy pace is a relief, she's fit, but she's more used to scrambling around vents than walking along trails.

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