knight commander korva meets knight commander iomedae
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"It's not a strategy I have experience with," he says deadpan.

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Sigh. "I'm going to tell Anevia to keep an eye on them and see if we can fix the dungeon staff in the next couple days before anything blows up. We'd probably want to do that even if we were ultimately handing them over to the inquisition anyway."

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"In a pinch one can use called outsiders for prison guards. It is the only reliable mechanism I have ever found for ensuring prisoners are not abused without very close oversight."

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"I was thinking I might assign the Sarenite clerics to it until we found someone better. It's not going to be foolproof - Sosiel is a Shelynite, and I'd honestly prefer not to ever have him within striking distance of prisoners - but it might be better than anything else. We do have some azatas around, but I'd rather not take them off supporting the patrols."

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Marit nods. "I can keep one of my spies in there and notify you if there are any concerns."

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"I'd appreciate it."

"Have you found out anything useful about - our Iomedans, compared to your followers of Iomedae? I know that's theoretically one of the main things you're here for, but it sounds like you've possibly been busy."

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"I have not yet done much exploration of that. They seem to, to their credit, not in fact be cultists of either Zon-Kuthon or Baphomet, and not to be soul-trapping anyone, and so they've been deprioritized, but once I feel like I have a handle on the emergencies I'll do some digging around. The real question is the god, anyway. I mostly care about the followers as - evidence, on that front."

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"Yeah, mostly curious."

"All right. Thank you for helping with the emergencies. I think I am going to talk to Anevia, and then later tonight we can handle Sunhammer. Tomorrow I will talk to Dorgelinda about starting an official investigation into the stolen supplies, and see who she calls in, and I will do some thinking about what to say to Harmattan. And think about who I want to include in the project of revamping the crusade's entire justice system. And... talk to Woljif, I guess."

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"I won't take offense if other matters are higher priority, Knight-Commander, though I'm glad to hear we intend to handle Sunhammer tonight."

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"I may run out of steam for conversations and give up on that to-do list halfway through tomorrow, but Sunhammer seems important, yes. And if we're going to start a large-scale attempt at not being corrupt, I'd like to be able to use the mostly-honest gloss that it was prompted by discovering that the logistics department corruption was causing serious supply shortages, and not because I had a sudden unpredictable attack of conscience or have a sudden and mysterious source of better advice, which might require being reasonably quick about it."

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"As you say, Knight-Commander," but this time he's smiling. "By your leave, then, I'm going to do the termites while Sunhammer is in his shop, in case he has a way to notice."

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"Go ahead. I'll meet you later tonight."

So she talks to Anevia, and lets her know to keep an eye on the cultists, but not to try to arrest them immediately until they know more about what's going on. If she sees them commit any crimes, she'd like to know.

She tries to think about what she's going to say to Harmattan. She ends up thinking half about what she's going to say to Woljif. He's going to think she's so uncool, getting talked to by an Iomedan and deciding that she can't tolerate theft anymore. He's going to be scared. He's going to wonder what she's going to do to him, and whether he was only ever convenient, and whether it makes sense to feel betrayed.

It occurs to her that any law she decides on about theft is going to have to be one that she's willing to apply to Woljif. And if the law is harsh enough that people feel like she's actually cracking down on corruption - well. She's whipped people she sort of liked, before. They did not like her after.

She's tired, by the time it's time to go after Sunhammer. But she's there.

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Marit is also tired, actually. There were a lot of termite related complications - they're not very polite, even when they're constructs you control completely, and they don't eat all that fast unless they're dire chaotic termites, which invite their own difficulties. He wouldn't actually usually take on a mission with stakes these high. Alfirin would do it, and have a dozen different ways to do it cleanly.

 

But there's a hole in the roof, and invisibly from the sky he can see Sunhammer's bed, and eventually Sunhammer does lie down in it.

 

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You can't resist spells while you're sleeping. You can have spell resistance still operative, and Sunhammer has good spell resistance. But you can't make your mind throw off hostile magic while it's at rest. It's the point where powerful wizards are most vulnerable. Marit, himself, always sleeps in a Rope Trick with Mage's Private Sanctum up. 

But most people - even most powerful wizards - are less paranoid than Marit. 

So it's just the spell resistance.

Marit has invested a great deal in overcoming spell resistance. It's kind of the most important thing, if you're a swordmage. He's not a unfathomably powerful spellcaster, but he hits a bit like he is. 

Sunhammer's spell resistance isn't that good.

 

The Dominate Person lands. 

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"Got it," he says. "I am inclined to wake him, have him disable any contingencies, and have him join us here in the air?"

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"Sounds good."

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Then Sunhammer will wake, to his shock and horror, and there are plenty of traps around his house and room but none which trigger if he Dimension Doors out and straight up into the air and to them, which he does. 


Marit has him doing nothing but what's ordered, and his eyes are wide and terrified and baffled -

"I am an eighth circle wizard," he says first off. "I have a familiar who'll attempt to get help, a silver cat, sleeping in my room. I have a list of all of the recipients of the soul-trapped rings. There are thirty-eight of them. I can activate them remotely and at any time. I don't think anyone else could activate them. I serve Baphomet, and he has given me the power and experimental subjects for my experiments. No one in the city knows my secret, but I have two of the guard captains dominated in case I ever had need of them. A man named Kensellar and one named Hammot. I can make soul trapped rings without the associated materials costs with a special technique I developed. I planned to sell the rings to the nobility of Mendev and then blackmail them with the promise of the return of their soul-trapped loved ones. Then Mendev would fall to civil war and then the world to Baphomet. I keep most of the unsold rings in my workshop, which is in a demiplane to which the tuning fork is around my neck, and a few in a Bag of Holding in case I have occasion to give them out. There may be no one in all of Mendev with the magical skill to see my deception, because it is a land of ignorant fools."

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"Should do something about the cat," says Korva, because that's the part of that she feels most capable of responding to, only now that she's thinking about it she doesn't immediately know what to do with it if she isn't going to just kill it. "Will anything happen if we take the tuning fork?"

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"Also around my neck is a cursed amulet that traps the soul of whoever touches it but the tuning fork is not itself trapped." 

Marit makes him remove the tuning fork and give it to Korva. And tell them if the demiplane is trapped.

"The demiplane is trapped."

In complete and full detail.

"The demiplane contains hundreds of miniature flying babaus with tiny poison spears who will open fire on anyone who enters who isn't me. They also try to kill me but I know the spell to de-animate them. I can disable them. ... I can disable them once I have slept and prepared spells, I don't have a Plane Shift prepared today. I add new babaus whenever I run into them and there are many one encounters in the course of the crusade.

The demiplane also contains a clone. If I fail to disable the babaus I will wake up in the clone unaffected by this spell."

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"Details on the traps on the house below, too."

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He has a permanent Alarm and a permanent Invisibility Alarm and a permanent Ethereal Alarm and a Teleport Trap that drops people in a sealed room full of symbols of weakness, which generally paralyzes them.  Casting the spell Knock on any of his doors will cause the caster to instead gouge their own eyes out, he's very proud of that one, and the doors are locked and reinforced - he's not sure how they got in -

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Marit does not enlighten him. 

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Casting a Dispel Magic - for example, to try to quietly disable the alarms - instead is the trigger for several more symbols of weakness, in the ceiling, and at his word Blade Barriers can spring up everywhere and at a different word of his the floor will fall out to drop people into the symbol-of-weakness chamber.

He was going to do more stuff but he's only been here for a couple of months.

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...that cat is probably not an emergency. She's so tired and in over her head, but that's not really a new feeling.

"Can you disable the traps on your house."

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