A Mobile Medical/Restoration Agent is expected to be conscientious, reserved, and diligent. They work in short bursts, occasionally under pressure, and tolerance for mistakes and errors is low; Incomplete work is preferable to bad work. Some skills and talents that apply well to Agents include first aid or medicine, project planning, civil or other engineering, and visualization/spatial reasoning. Agents will undergo a conversion for compatibility with Khintal, deity of civilization, infrastructure, healing, cooperation, and stoneworkers. Agents will be granted a small pocket dimension to live within, and be expected to answer summons by followers of Khintal on the planet Earthsea and trade with them on a regular basis. Khintal-aligned Agents have special advantages in learning certain kinds of magic, specifically healing and construction magic, so most summons request those services of them. Agents will receive six months' training in magic before being released to answer summons. The primary payment summoners offer is magical energy, which is used to sustain an Agent's existence and their pocket dimension, and can also be used for personal purposes or traded with other people in Khintal's domain, but services and objects may be accepted as well. Agents may negotiate in good faith with summoners and reject unfair offers. Khintal is a deity of cooperation and will support Agents if the Agents are acting in good faith. If there are insufficient summons or summoners are regularly acting in bad faith, Khintal will intervene.
Benefits are negotiable but may include (pocket dimension improvements, personal power increases, various tiers of internet access and other luxuries, and...) scheduled summoning during which no work is expected as 'vacation time'.