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A doctor explores the Deep of Divided Theory
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The John Hopkins underhospital is not a particularly pleasent place, even by the standards of hospitals. It is not built deep enough into the earth that it can ignore the economics of digging underground spaces, and it was first dug more than a century ago, so it is cramped and warrenlike, every cubic meter at a premium, ceilings uncomfortably low and rooms uncomfortably small. Not everyone even has a room, the actual beds prioritised to critical patients, leaving longterm residents, patient and doctor alike, to sleep where they can, in hallways, chairs, and on desks in break rooms. People have built expansions, but they all end up the same way, with perhaps fewer patients driven to risk the light or the Deep proper for lack of a place to sleep. The underhospital is a liminal space, but one that can trap you forever, if you're not careful. 

 

As the doctor moves through these halls, he sees a myriad of strangness that has grown a little familar in his time here - a shrine to the hospital god, surrounded by fresh flowers even this far underground, a man sleeping in a pile of bedding in a hallway, his left side replaced with a mass of mottled green-black tentacles, a monster-hunter lying wounded in a bed, his bandages tended to by a nurse with the huge nocturnal eyes and ears of a galago.

 

The hospital is something of a last resort - if you can't get the treatment you need on the surface, or you are a thing of the deeps already, you can come here, and perhaps you will find what you need. Perhaps it will keep you here forever - the dreams of the deep are all too likely to dissolve into nothing on the surface, and it can be hard to tell which treatments are too unreal to survive. The doctor has seen a man's every scar dissolve into open wounds from the touch of the sun (he lived, but only because the surface hosptial is just as good at what it does), and he has seen a woman with three limbs grown on trees walk unafraid under the sun, her wooden parts flourishing under the generous light. The deep is wonderful and terrible by equal measures, and those wonders can do things which nothing else can do, solve problems which would be unsolvable on the surface.  

 

That is why the doctor is here, after all. 

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Angelica, as always, is foremost in his mind. The love of his life, and the impetus for much of his work in the medical field. Her condition has proven resistant to all earthly medicine, and while her family possesses the wealth and connections to pursue divine or alien intervention, the doctor's talents lie elsewhere. Even before Angelica's condition progressed to its current state and threw him into life-consuming desperation, he had always been one to push himself, and to push boundaries in general. A natural inclination towards Darkness, for certain kinds of Darkness at least.

When the true severity of her illness revealed itself, Fumihito's first thought was to simply push himself even harder, but that quickly proved ineffective, There was simply nowhere left to push, not on the surface at least. Thus, he turned to the deep. He had contacts, perhaps even friends, among the ninja of the dusky western city that was his birthplace, if not his home. He would burden himself with debt to their hidden master, if it would allow him the training and skills needed to delve deeply into the vaults of the earth in search of a tenebrous miracle. He would, in the end, do anything for Angelica, as long as it would not simply trade her present hell for a new one.

Training was not the only thing he was doing. There was work to do, here in the underhospital, and if there was ever a second thing on the doctor's mind, it was work. He needed to restore, to repair, to resolve, to heal, and with bringing health to his beloved Angelica seemingly impossible, he would bring them to whoever was not beyond his reach. Through this work, he's made a number of contacts, be they fellow doctors, hospital staff, or patients, and through them learned of several possible leads to follow in search of a cure. One of these, a patient and now-retired monster-hunter, equipped him with an arcane artifact after hearing word of the doctor's plans, to aid him in his journey. A playful (or perhaps capricious) crystal ball, capable of levitating itself and shinning with light and casting dazzling patterns through the darkness. The 'lightball' as he has taken to calling it, has proven a pleasant, if unreliable, partner during the doctor's hospital work, but he doesn't doubt its utility in the deeper darkness.

More recently, the doctor has reached a level of proficiency with ninpou to feel confident in his ability to travel to deeper depths, and heard of a nearby settlement that may have some medicine or knowledge that could aid in curing Angelica. The doctor now is making his final preparations, before embarking on his journey in truth.

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Adventurers and Monster-Hunters love to gossip about the strange things they've found in the deep, always enough information to intrigue and draw ever-more people ever-deeper, but never enough to truly inform, any word of mouth stifled firstly by the unstable geography of the Deep and secondly by the selfish desire to keep the best finds to oneself. The monster-hunters of Baymore are, perhaps, less prone to such issues, united as they are by the goal of protecting the city from the kaiju that emerge from the underbay, but that self-same purpose keeps them close to home; more than a day's walk from the bay and many things are mysteries to them. 

So when a Monster-Hunter, clad in the story-scribed chitin and stainless-steel chainmail typical of the local martial artists, says that the village which used to sell healing blessings and poultices to her has ceased to do so, and that she thinks based on their last few interactions that this is because they've developed a higher healing art that they intend to keep for themselves, it's the most solid lead that the Doctor has. If nothing else, it comes with directions and a map, and an expectation that at the other end there will be doctors more used to the strange arts of the Deep. All he has to do is make his way through a minor dungeon often raided for beryl and metallic vanadium by new adventurers still finding their feet; the danger of the place is nearly entirely in it's construction, rather than it's inhabitants, which are few and easy to avoid. Skirting around its edges will apparently lead to the village whose healing arts were once used for these hunters, which they traded for textiles and electronics from the surface. 

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The Doctor is a man of some means. He is not incredibly wealthy, not the way Angelica's family is, but as a skilled doctor who takes as many hours of work as he is given, he does not go unpaid, and often is more lacking in opportunities to spend than in money itself. The underhospital is not a general market, not by a long shot, but it is a point of contact with the surface and thus a place of trade all the same. The Doctor has a modicum of goods, light and portable electronics that will fetch a price and won't weigh him down on the journey, to trade when he arrives in the village. It wouldn't be wise to trade on his services as a healer in a village known for its healing, after all.

He doesn't go deeper into the dungeon than he has to on the way to the village, and doesn't detour to collect loot. He doubts that the villagers are lacking in materials available so nearby, and for now he has no other need for the dungeon's fruits.

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The underbay is the last bastion of surface civilisation, a sea under the sea that churns with sealife at gargantuan scale, which if not hunted in it's native habitat will spill onto the surface to die slowly under cruel sunlight, though not before wrecking havoc upon the city. From here, the Doctor can find his way into a tunnel beneath a fortress as old as the city, winding still deeper. 

The dungeon is first identifiable as a glimmer of green light in the distance, and entering is disorienting, as the doctor's tread down a tunnel becomes a climb and gravity reorients to attract him to the exterior edge of a massive geode, crystal spires as high as a man forming a razor-sharp hedge for a maze of glittering pathways, all lit by a pale green sun glowing cooly only tens of meters overhead. It's surprisingly sterile; the doctor has heard that normally life crowds in infinite variety around any source of powerful, static, light or energy in the Deep, but here, there aren't even plants. 

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It's fortunate that climbing at odd angles whilst avoid hazards was a part of the Doctor's training, or else this terrain would present even more of an obstacle than it does. As it stands, he is making steady progress through this glittering maze, even if it is slow going.

As he's forging ahead, though, he may encounter something both unexpected and unignorable.

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A scream echos through the crystal shards, specifically. Not the scream of one surprised; the scream of one unexpectedly in agony.  

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The Doctor mind shifts gears without thought, smoothly transitioning from navigating towards the village to orienting himself towards the scream, traversing the treacherous crystalline terrain at speed towards the all-but-certainly injured individual, preparing his field medicine as he does so.

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He finds a clearing, where a small open path leads into a bowl-shape of razor-sharp crystal; here there is a woman in light armour with a pack that makes the doctor's look small sitting at the bottom of the clearing; she seems to have been climbing the crystal and then fallen; the blood staining the green shards halfway up the wall seems to correspond with the dozens of slices on her hands, knees, and face, some cutting straight through leather gloves and guards. 

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A less single-minded person might wonder what lead this adventurer into this situation.

The Doctor calls out, "I'm coming to help!" as he continues to approach the soon-to-be patient. He continues to move quickly, though not too quickly to ensure that he doesn't lacerate himself on the crystals, at least not in a way that would present an immediate obstacle to helping this woman.

Once he's at her side, assuming she doesn't stop him, he'll begin to assess her wounds and gather the appropriate tools and materials to do his work.

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She groans in pain and does not question the apperance of a doctor. 

Her wounds consist of a stunning collection of long lacerations. None of them are too deep but collectively theres quite a lot of bleeding. She's quite lucky that neither of the ones on her face have damaged her eyes. 

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Alright, looks like nothing terribly invasive will be necessary. Starting with the wounds that are bleeding the most, the Doctor will begin clearing the cuts of debris, cleaning and disinfecting them, then bandaging (and stitching if needed) each of them with mechanical precision and speed,

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