No one is expecting him to be awake at four in the morning. No one, in fact, is expecting him to be awake before around seven in the morning, it appears. The dorms' silence is only broken by the soft snores, and the common room doesn't have even that.
This is Victor's listening face! It is a lot like his ordinary face.
"I'm going to show you what the Bludgers do," Wood says. "These two are the Bludgers," he continues, showing Victor two identical balls, jet black and slightly smaller than the red Quaffle. They seem to be straining to escape the straps holding them inside the box. "Stand back," the boy warns, before freeing one of the Bludgers.
At once, the black ball rises high in the air and then pelts straight at Victor's face.
The ball passes over his head and curves backwards, this time shooting for Wood, who dives on top of it and manages to pin it to the ground.
"See?" Wood pants, forcing the struggling Bludger back into the crate and strapping it down safely. "The Bludgers rocket around, trying to knock players off their brooms. That's why you have two Beaters on each team—the Weasley twins are ours—it's their job to protect their side from the Bludgers and try and knock them towards the other team. So—think you've got all that?"
"Now, the last member of the team is the Seeker. That's you, if you get in. And you don't have to worry about the Quaffle or the Bludgers—only about the Golden Snitch." He reaches into the crate and takes out the fourth and last ball. Compared with the Quaffle and the Bludgers, it's tiny, about the size of a large walnut. It's bright gold and has little fluttering silver wings. "It's the most important ball of the lot. It's very hard to catch because it's so fast and difficult to see. It's the Seeker's job to catch it. You've got to weave in and out of the Chasers, Beaters, Bludgers, and Quaffle to get it before the other team's Seeker, because whichever Seeker catches the Snitch wins his team an extra hundred and fifty points, so they nearly always win. That's why Seekers get fouled so much. A game of Quidditch only ends when the Snitch is caught, so it can go on for ages—I think the record is three months, they had to keep bringing on substitutes so the players could get some sleep.
"Well, that's it—any questions?"
"All right."
He gets on his broom.
...being on a good broom is even better than the school one.
He catches them. He just - wants to catch them and then he does. It's amazing.
They keep at it for half an hour, after which it's proper night and Wood calls a stop to it, utterly delighted. "That Quidditch Cup'll have our name on it this year," he says happily as they trudge back up to the castle. "I wouldn't be surprised if you turn out better than Charlie Weasley, and he could have played for England if he hadn't gone off chasing dragons."
Victor is cheerful. He's not sure he remembers ever having been cheerful before.
"I like flying."
The following Thursday they have flying lessons again.
"So, as you've probably all heard seventeen hundred times over since last Thursday, first-years are now allowed to try out for Quidditch—if I deem them capable of not getting themselves and others killed with a broom. So today's lesson will be a little different, and I'll give you a few instructions and evaluate how well you follow them and take to the air."
She will give a few simple instructions—like, take off vertically, go up fifty feet, then return—and watch as the students do them, writing things as she does.