Okay, if random prostitutes are going around in ....stretchy white things....then she's not going to make any money off a laundry business.
She genuinely doesn't want to go adventuring. She's met adventurers, they're fine, there's only a handful she'd kill if she ever had the opportunity, and she wants them to be her customers at her magic shop where she doesn't do any adventuring. Furthermore, it'd involve using her magic, which is different from the local magic and will call attention to her.
But that leaves making money without magic, and you don't save up a lot of money that way. You don't starve, if it's a good year, but it's not as if after a decade of working on the docks you'll be rich. You'll be a decade older and have back injuries that you can't afford to get touched up. -- well, maybe not the back injuries, here.
What are her alternatives. A life of crime. unAsmodean and likely to get her attention she can't afford. Doing illusions like she's heard they do in Absalom, or being a Detect-Thoughts enhanced fortune-teller. Again might draw attention to her. Selling translations. Works if everyone doesn't just speak Taldane. Prostitution and that genre, of which the least stupid version is probably getting friendly with the adventurers and then fucking them for a share of their riches if they come back alive. Profitability depends on adventurer mortality rates and whether contract law would be enforced in her favor, there.
She doesn't like any of these options. She wants to finish out her term at the Worldwound and start her magic shop in Corentyn and not die.
World's ending. And apparently it's not a big deal if she screws this one up, because some other one will grab her, but - probably more impressive people get grabbed for more desirable worlds.
She will continue wandering, looking particularly hopefully for places where adventurers seem to gather, and for any sign that anyone here doesn't speak Mysteriously Taldane For No Good Reason.
Possibly she should have asked the tea god some more questions.