This soft vs. hard person thing seems extremely difficult. Where is the objective proof it's a real thing? Without objective proof, couldn't a person lie about it? And in that case wouldn't you have tons of women claiming to be hard so they could become priests?
The Teachingsphere doesn't have priests, just monks and nuns. And why on earth would you lie about it? Men and soft people are different. If you were a man and you tried to live as a soft person you would be sad all the time and then you would quickly realize this was a terrible idea.
The publisher commissions some new illustrations where the soft person mom is now a man, and changes the dialogue so one of the moms is referred to as an aunt.
Now, if we come to know of abuse, such as for instance another adult observing it, or a child persisting in telling about it to the point that we know they're not making it up, we do intervene. But it isn't a common thing. Is it so common there that you feel it has to be taught to children? Perhaps if you had access to sacramental graces you wouldn't abuse children so much. We are certainly ready and willing to baptize anyone interested.
Elsewhere, a Teachingsphere theologian-monk has heard that having access to sacramental graces makes people more virtuous, and is attempting to negotiate to organize a randomized controlled trial of baptism to see whether this is true or not.
Meanwhile, Nela has gathered up some classics of horror.
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A work of literary criticism about a podcast that doesn't exist about people who explored a house that, also, doesn't exist, but it would be pretty fucked up if it did, because it is infinite and if you spend time in it it eats all your memories and your personality and your values that don't involve worshiping the infinite beauty and vastness of the house. The literary criticism and podcast also seem to eat the creators' memories, personality, and values and leave them with no desires except worshiping the infinite beauty and vastness of the house. The literary criticism and podcast are both structured in ways that mimic the house, including entire pages that are black, text arranged in circles, etc. Overall, the book doesn't come to any clear position on whether having your memories, personality, and values eaten by an infinite house or literary criticism thereof is desirable state of affairs. Really, it could go either way.
A plain-language adaptation is attached, which uses simpler language and sentence structure. Plain-language adaptations are generally intended for intellectually disabled people, as well as people who prefer not to struggle through dense prose. The plain-language adaptation contradicts the original version on several major details: one character dies in the plain-language version who lives in the other, several events happen in different orders, and some characters have differently spelled names.
It was adapted into a movie, which is to say it was adapted into a six-hour-long talking-head-explains-something video about the symbolism in the original book with a forty-five-minute tangent about how this all intersects with quantum physics. It turns into a splitscreen and two different people talk at the same time about unrelated topics. Some of it is told in stop-motion animation. At one point it becomes a powerpoint. Innovatively, the talking head was depicted as having his memories, personality, and values eaten from the first moment of the video.
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A livestreamed LARP. Great Christendom doesn't seem to have livestreamed LARPs! A LARP is sort of like a collaboratively written play which is improvised at the same time that it's performed. The larpwright creates an interesting and suspenseful situation and comes up with characters for everyone to play, and everyone acts the way their characters would, and the conflict and plot occurs spontaneously. Most LARPs aren't filmed and are just enjoyed by their participants, but at some LARPs some or all players attach small video cameras to their clothes and livestream everything their character is doing. If you're good at improvisation and getting deep in character, you can do this professionally. Some people watch the actual livestream, especially if they work in a factory and are very bored, but it's more common to watch versions edited to just have the good bits, because there's a lot of downtime in any given LARP.
Ten Candles is a short LARP, lasting only one night. (Normal LARPs last about three or four days, but horror LARPs tend to be shorter, for the obvious reason.) Two weeks ago the sun and the moon and all the stars went out. One week ago, monsters appeared on the Earth which brutally murder people; they are repelled by the light. The protagonists have only ten candles remaining and when the last candle burns out they will all die.
Ten Candles is wildly popular and has been played professionally literally hundreds of times, so there are dozens of versions where no one decided to fuck the pain away or lose their virginity before they die or anything like that. They have sent over the full version of one of the best-regarded non-sex-having playthroughs, as well as three shorter Good Part Versions of varying lengths.
In the version they sent over, in addition to the standard ten players, there are two babies, because two of the professional LARPers had babies and it turns out babies are totally capable of LARPing babies. In universe, both babies were adopted a few days ago; one was adopted by a mother whose child had died, and the other was adopted by an extremely overwhelmed college student who has no idea what he's doing but who is trying SO hard.
The characters are oddly prone to self-harm, suicidal ideation and attempts, screaming at each other, assaulting each other, breaking things for no reason, drinking and using drugs, being manipulative and passive-aggressive, and so on and so forth, even given that everyone is about to die. Their moods all seem to swing wildly, and no one seems to think this is at all strange. They do, additionally, use various positive coping mechanisms: visualization of happier times, prayer, singing, telling stories, progressive muscle relaxation, being supportive and encouraging at each other.
There's a long philosophical discussion about why God did this to them that comes to no particular conclusion. One character thinks that they should trust God and believe that everything is going to work out well in the end even if they can't see how now; one character thinks that God has abandoned them and nothing matters anymore and it's pointless to do anything; one character agrees that everything is pointless now but thinks that if nothing matters anyway she might as well be kind.
As the last candle sputters out, the seven surviving players (including the one who thinks God has abandoned them) collectively sing the hymn praising God for the beauty of the morning.