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esper!Victòria in wotr
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And she's not sure how good gods are at just reading the words out of your head, so just in case, she balls up some emotions and shoves them in what she hopes is the direction of Iomedae. Anger and hate and the desire to make someone pay for what they've done, burning hot and bright, fueling the conviction that drove her to kill him, that she draws from when she's fighting dungeons — she feels the same way about the demons that attacked the festival—

—I've only been here for like an hour and they've already murdered a bunch of innocent people, I want to fight them, I want to make them pay, if you give me magic to help with that I will, I assume you can't just magically give me back my gun but if you've got something that can hurt people from range that would be really helpful—

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...This mortal is very confused.

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Iomedae does sometimes choose people who have some significant confusions about Her, particularly in Mendev. Nearly everyone She chooses in any country has at least a few confusions about Good and Evil, though not to this degree. Considering the extreme risks to the state of Worldwound containment resulting from the situation in Kenabres, She is in fact empowering people whom She would not have been willing to empower yesterday.

...However, that would not extend to the point of empowering this mortal, even if she had a compatible alignment (which she doesn't).

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With that being said, Iomedae does expect, on balance, that if this mortal were to be granted a cleric circle by some other god who would not otherwise spend the budget in ways more conducive to the cause of Good, and who is non-Lawful (...not that any Lawful god could cleric her regardless), the mortal would in fact use it to oppose the demons. Considering the present circumstances, She also predicts that in expectation the benefits thereby achieved would outweigh the harm resulting from increasing her capacity for vigilante violence. She transmits an information packet to Calistria with the contents of the mortal's prayer.

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Calistria appreciates the thought but She actually already noticed that mortal's prayer! It's a pretty visible prayer, if you're Calistria!

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In any case, She's definitely interested in clericing this mortal! If She does it now, though, the mortal is totally going to assume it was Iomedae, and given how little she seems to know about the gods it might take her a while to figure out who it actually was. She'll wait a little while, give the mortal a chance to learn that She exists, see if she tries Calistria on her own.

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...Eventually she gives up. It's not like it's weird for a Lawful god to not want to give her magic powers, if she'd even be able to in the first place. 

Can she get some more information about, uh, the general situation around here?

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Sure, Anevia can give her a summary.

A hundred years ago the Chaotic Evil Deskari cultist Areelu Vorlesh ripped open a giant portal to the Abyss, the Chaotic Evil afterlife, where the demons live, called the Worldwound. It destroyed Sarkoris, the country next door. Thanks to the efforts of the Crusades, they were eventually able to place the Wardstones, giant magic rocks that make it hard for the demons to get past, but they still have to patrol the borders to stop the demons from getting past. The political situation there is pretty complicated and probably won't make very much sense until she knows a bit more. 

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That seems like a really sketchy thing to call their wars??? ...Maybe it's less sketchy in, uh, whatever language Anevia is speaking?

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So, the defenders had been slowly losing ground for a while now, but they'd been holding out hope that something would change for the better, and occasionally it seemed like it might.

...Then, a few months back, hostile demiplanes started popping up all around the world, mostly but not entirely in cities, Gating people inside of them. It's usually not that hard for adventurers to get the people back out, but there are kind of a lot of them (Nerosyan, the capital of Mendev, is generally getting hit a couple times a week, and some places are even worse off). It used to be that the Worldwound saw plenty of adventurers, looking to get more powerful or do some Good, but ever since the demiplanes started appearing a lot of foreigners have decided to stay home/go home and fight the demiplanes, and they've been getting fewer donations. To make matters worse, sometimes the demiplanes just... vanish. There are rumors that if you die that way you don't even go to an afterlife.

...so, it sure looks like the demons are taking advantage of the situation to break out of containment. 

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(Seelah came to the Worldwound anyway. The demiplanes also seem like a big problem, but supposedly you can't even Smite the monsters.)

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"...So, uh, this might sound like a weird question, but do the 'demiplanes' have, like, a big black circle that you walk through to get inside them?"

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It's weirdly specific that she knows that but isn't sure of it. "Yeah, why do you ask?"

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"...So, back where I'm from, we've been getting what we call 'dungeons' for about sixty years. I'm not positive, but it sounds like the 'demiplanes' are the same thing. But it's really weird that they've only been around for a few months, I'd've guessed that either you wouldn't have them at all or that you'd also have had them for sixty years."

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Anevia doesn't think she's lying. But she thinks she'd probably know if every city in Tian Xia had been plagued with hostile demiplanes since before she was born — most people wouldn't, at least if they were staying put in Tian Xia, but the Worldwound does actually get the occasional Tien adventurer. 

...Maybe they wouldn't if it were only a couple of them. Or she could be from someplace even farther away, like Arcadia or something, but either way there's clearly something very weird.

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"Maybe the gods sent you here to share what you know?" She would've thought they'd put her somewhere that wasn't about to be attacked by demons, though.

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If the gods sent her here it would have been really helpful to let her keep her gun, she's just saying. 

"Well, I can do my best, but, uh, it seems like there's a pretty big demon problem right now, so anything beyond, like, the basics might have to wait a bit. ...Do you also have espers? Where I'm from they showed up at the same time but I don't know if it's the same here."

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"I must confess that I have never heard of 'espers'. Would you be so kind as to enlighten us?"

(Camellia wandered away from the stranger's stretcher once Terendelev had healed her injury.)

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"So, back home espers showed up at the same time as dungeons. We've all got some kind of special power, like how I can fly, but some of them are a lot more useful than others, and then we also get some other helpful things like better eyesight. It's one in fifty thousand people, basically random — it's not like your magic, you don't have to be a good person, so espers shouldn't get, like, special legal treatment or anything. Espers who've got a power that's good for it mostly fight dungeons."

...That might be different here, depending on the local kind of magic? Back home there aren't people who can, like, turn into dragons.

"So then, each esper has some kind of bad thing that goes with their power, sometimes it's kind of the opposite of the power but other times it kind of just looks random. When you first become an esper — uh, that's usually between, like, sixteen and twenty-three — you spend a week having a really bad version of the drawback. People hardly ever die from it any longer, but I think in history they said it used to kill, like, way more people? Anyways. Once the week is up, you can use your power, except the more you use it the more of the bad thing you get. You can get rid of the bad thing by touching other espers — uh, this is going to sound really weird — basically, some espers are 'compatible', you can tell because it feels good to touch them, and they can make each others' bad things go away by touching for a few hours. And if you don't do that then instead the bad thing turns into a different type of bad thing, we call it acute versus chronic, where instead of being specific to you it, like, makes it more likely your heart stops working, that kind of thing."

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"I admit, I had thought you some variety of exotic foreign sorceress."

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"Kenabres doesn't even have fifty thousand people."

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"What kind of bad thing?"

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"It depends on the person. Like, mine is pain, but I've heard of, like," what are some things that would make sense to a medieval-fantasy person "getting a fever, or going blind, or seeing things that aren't really there?"

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"I've heard of fevers and blind people and illusions. I don't think they usually give people magic, though."

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"There's a spell that can delay pain for a few hours. I wonder if it'd work on you."

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