Sapphire gets gamer powers in Lydriu
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Volume also goes to 300, which makes it thrice as loud! She can easily hear her heartbeat, her breathing is very loud, shuffling a little sounds as if it should echo.

Nametags… do not do anything immediately obvious, unless she’s looking above her own head.

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Does she see it if she looks up?

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Looking up, she’ll see glowing words! They read: Sapphire Irellia, The Gamer, Level 1

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Nobody else seems to have noticed her changing anything or the boxes she'll leave the Nametags on. On to Accessibility

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Accessability:

Colorblind Mode: Off

Subtitles: Off

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She tries both.

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Subtitles also does not have any noticeable effects! Colorblind Mode gives her another intuitive action - if she uses it, it tells her the color of whatever she’s focusing it on.

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She'll leave both on for now, the ability isn't distracting. On to and the last part of settings was controls.

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Speech: Enabled:

Touch: Enabled

Thought: Enabled

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She turns off touch then tries touching the box.

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It feels the same, but it doesn’t change the settings. 

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That's annoying, she turns touch back on. That's it for settings. On to Statistics.

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Please note that Statistics does not track events from before System Activation! Also note that kills of single-cellular organisms will not count towards totals!:

Non-Sapient Kills: 0

Sapient Kills: 0

Steps: [LOCKED]

Items Crafted: [LOCKED]

Best Item Quality: [QUALITY]

Highest Skill: Laundry

Lives Saved: [LOCKED]

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What.... it expects her to maybe kill people. She pauses for a minute to digest that. Maybe the boxes are evil after all. It did also say lives saved though. She takes a deep breathe and continues to Gameplay

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Gameplay:

 

Difficulty: Hardcore [LOCKED]

World: Lydriu [LOCKED]

Mob Loot: Off

Friendly Fire: On

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Friendly fire sounds important but she's not sure what it means. Can you tell me what Friendly Fire does? Doesn't hurt to try.

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She won't change that then. She'll leave the other one alone too. She's already seen Skills so Achievements

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Achievements:

Achievements are milestones that the System grants various rewards for completing. These rewards are usually related titles, skills, items, or new System options. Some menus are locked behind certain achievements.

Note: Not all available achievements are listed here, and traveling to new worlds will grant new achievements.

 

Killer: Kill 1 Human

Killer 2: Kill 100 Humans

Killer 3: Kill 10,000 Humans

Killer 4: Kill 1,000,000 Humans

Dragonslayer: Kill a Dragon

Dragonslayer 2: Kill 100 Dragons

Duelist: Win a Duel

Duelist 2: Win 10 Duels in a Row

Savior: Save a Life

Hero: Save 100 Lives

Big Damn Hero: Save a Planet

Gold, Gold, Gold!: Own your weight in gold.

Evil: Kick a Puppy

Polyglot: Get 10 Language Skills to Level 10

Parent: Adopt a Child

Firebug: Set 100 Fires

Pointers: Meet Another Version of Yourself

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And she's back to thinking the boxes might be evil. She can't even count that high. The elders might say dragons are evil but they don't advocate going out and killing them. Again though it rewards good and bad things and she doesn't have to do the bad ones. The last item was Notebook.

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It opens up an illusionary notebook with an illusionary pen. She can move the notebook anywhere, and can draw and write on it with the pen. Closing it removes the notebook, and thinking notebook summons it again. The writing and/or drawings remain unless she tears out the page.

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Well, that's helpful now that she knows how to read.

She closes all the boxes and tries to get some sleep.

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She sleeps well, and wakes up with a new text box.

Slept in a bed! All hit points restored! 

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What are hit points. Nothing for it. She dismisses the system and goes to breakfast.

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Breakfast is rice porridge, as usual. After breakfast, she’s told to go feed the chickens.

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