Claire took a deep breath and looked around her room, Clinton had helped her set up according to the recommendations. They'd moved her furniture around enough to clear a space for the stretches needed during the calibration process and her bed was also there so she could lie down when she was in full-dive. She steeled herself and fiddled with the interface necklace it was a bit uncomfortable so tight around her neck. With another deep breathe she slid the interface headband (she refused to call it a crown) onto her forehead and tapped the button for startup. There was a brief moment of double vision as her real vision contested with what the headband was sending her before she let her eyes fall closed and the projected image properly took primacy.
Claire in Gates of Eternity take 2
make_it_work
"The game can control all your senses. That goes a long way. If you're uncomfortable though you can freeze your progress towards Mastery in a perk. It won't give you the point back but you can earn more points with time."
make_it_work
"We want players to have agency over their experience. Forcing changes like that on someone before they're ready for them sounds like a horror story premise, so the freeze option is there out of an abundance of caution. There's even ways to reverse your progress if you really want to but those aren't as easy to access."