Adarin manages a little smile at her words. "That one thing will have lots of repercussions, you know. But - all right. I'll leave it up to you. You're the one getting introduced, and the one who had a grab attempt."
"What kind of repercussions?" Isabella wonders. She transfers Path from her shoulder to her arms, where he is quite thoroughly shielded and can get more so in a heartbeat's reaction time.
"The usual. People throwing themselves at me on the streets," he says, dryly. "Maybe some attempts to poison you - all of which will fail, by the way."
"If it's a thing you want to try then I won't check your food and drink for it, if you prefer?"
She laughs. "No, please do check it. I don't want to have to fly home for Earth food twice a day."
They are getting stared at. Everyone in the room's pretty sure that Adarin and Isabella are a thing, now. Technically true, but some of them are going to react badly.
"A short party, I think, and then I'm going for a nice long fly."
She says that in the local language.
During the party, nothing else quite as dramatic occurs. People give the daemons present a respectful distance, and lots of boring small talk is shared. Adarin is definitely hovering around Isabella, all paranoia and protectiveness. He's trying not to make it obvious, but it is, anyway.
Then at long last, the party ends. Guests depart, and they're left alone.
Adarin flops onto a couch and looks extremely tired. "Well that was a nightmare."
"A bit. I fly faster than any of the New Kystle magic types, right? If I open it up? And I imagine people tend not to teleport in midair."
"Yes to both," he replies. "Have fun, Isabella. Mirror me if there's any trouble."
She gives him a hug, and then fetches her cloudpine, and then rockets off, Path clinging to the silks that cross over her chest.
Then Adarin curls up with Vern and talks, for a little while. It's been a long day.
"Do you know where it is, or should I help look?"
Adarin helps in searching for bag. Vern doesn't, she's all snuggly, on the couch. It's not like her location in comparison to the ground is great for finding bags that were probably left on a table, or something.
"S-Stop, stop, stop, stopstopstopstop," he whimpers, slowly reducing in volume as he curls around himself and shudders.
In Enathira's arms, Vern's having a similar reaction. She makes a yelp sound, then starts whimpering and begging to be let go.
Adarin continues to be a heap on the floor. He's making a pathetic sound in his throat, like he's in pain, like he wants desperately to get away. "Vern, my Vern, stop, stop please stop-" he whimpers, barely audible.
He can't get to the mirror to Isabella. He doesn't have the brain power for it, right now. She's too close, she won't let go, it hurts, it hurts. So he can think of nothing else.
She breaks down into sobbing, gibbering and begging to be let go in increasingly less coherence. At one point she attempts bargaining, but isn't lucid enough to manage anything than, "Please - please, we'll do anything, let us go-"
Adarin has nothing of value to contribute. He's incapable of saying anything but 'Vern' and 'stop.'