Path's on her knee, and her cloudpine is propped up against the tree next to her.
So when he appears in an open area a reasonable distance away from the picnicking witch, he is utterly surprised by the large bird that soon follows on his shoulder.
"Um," says the man eloquently, staring at the bird. His clothes are strange, and his hair's an unnatural color that matches his daemon. Obviously, he's not from around here.
"Where'd you come from?" she asks.
Serenely, the daemon on his shoulder says in a feminine voice, "We have no idea why I'm here."
The man goes and stares at the daemon some more. "... Yes. That- is indeed true. Why do you sound like my sister?"
"I have no idea," replies his shiny new daemon.
"Well, you're not a witch, so where else would she be? Did her voice change recently?" asks Pathalan.
"I did not exist recently. Both of us are reeling from the change," explains the kagu.
"...Beg pardon?" asks Amariah. "From where I'm sitting no part of you existed recently."
"We think it's this plane," says the daemon. "And he's now afraid I'm a security risk to him, since I know him."
Obviously something about this is completely unnerving to the man. He looks at the kagu, as if trying to mentally dissect her for secrets. It's quite a strange way to look at one's daemon.
"You mean to say you traveled here from another... 'plane'... and until you got here you were some kind of zombie?"
"Apparently so," deadpans Adarin. "Why am I a zombie if I don't have a magic talking bird on my shoulder?"
"I cannot even begin to explain all the things wrong with that question," says Isabella.
The daemon on his shoulder nuzzles him. She has to lean down to do it. "I won't tell your secrets, they were questions you didn't know how to ask. Things you didn't know how to say, but you wanted to."
Tentatively, Adarin pets her. "This is the most bewildering plane I've ever been to."
"And she's not very magic, even mortals have them and mortals can't do anything else remotely magic," says Isabella. "And everyone has one, except bears, and you aren't a bear either."
"I would hope I'm not a bear. I would be quite embarrassed to not have noticed by now," he replies. "Why bears specifically? Are there, say, field mice that have uh... 'Daemons'?"
"Only people have daemons, not mice," says Isabella patiently. "And only witches and mortals, of people; not armored bears."
"Good day, I'm Adarin. Pleasure to meet you, you've been incredibly helpful so far. I think I'll need more explanation, though, I'm quite confused," replies the man.
"I've never had to explain daemons before," snorts Isabella. "Everybody's got one. If you'd showed up without one I'd have thought you were a zombie. Has she got a name?"
"I don't have a name," says the kagu. "Do you have any ideas? We've never had to name something before."
"It really depends. Daemon names are usually a little longer and fancier than their people's names; your parents' daemons are usually supposed to pick something. I'm Isabella - Isabella Amariah - and this is my Pathalan. How in the world do you get along without daemons?"
"And we're separated, so I can go on errands, though that's only because we're a witch," says Path.
Enigmatically, the kagu replies, "If it's convenient."
She looks at Pathalan. "Separated?"
"Well, by default no one can get very far away from their daemon," shrugs Amariah. "If you do it anyway, then you can go on doing it and it doesn't hurt anymore. Witches do, when our daemons' shapes settle - when we're about thirteen. Humans overwhelmingly don't."
"What level of pain are we speaking of?" asks Adarin.
"...Most thirteen-year-old witches manage it within five tries and many on the first?" suggests Amariah. "It's more of an emotional - thing, than a physical pain."
Time for a subject change. While he was planning to separate from his daemon eventually, he wasn't going to try it in front of her. That seemed rude.
"You've mentioned witches before. Are they your magic-users, here?" inquires the kagu, for him.