Creation thinks of fall damage as something that grows linearly with distance. This is in fact completely sensible, given the way that potential energy and kinetic energy work; though it's anyone's guess about whether that's why Creation works that way. The primordial inevitables who set the rules sometimes got up to some pretty strange stuff.
So how far would you need to fall, to impact into water with a relative speed of 19 meters per second?
You will have been falling downward for a bare bit less than 2 seconds, for a start; after accelerating downward at 9.8 meters per second per second, as is one standard Golarion gravity.
Integral calculus too simple to bother with will tell you that if your velocity is increasing linearly with time, then your average velocity over that time is half its final value; extended over a bit less than 2 seconds, you'll have fallen a bit less than 19 meters. The resulting calculation, if you do it exactly, works out to baaarely over 60 feet; which is unfortunate, because Esta will take an additional 1d6 damage that he wouldn't have taken if it had been 59.9 feet instead. If that strikes you as unreasonable, go talk to the primordial inevitables about it.
The first 20 feet of falling into water do no damage.
The next 20 feet of falling into water do 1d3 of nonlethal damage per 10 feet. Esta takes 4 nonlethal damage.
And then everything else does 1d6 of damage per 10 feet. Esta takes 7 damage.
Esta has 87 hitpoints.