Edie is walking home from school. It's something she's done hundreds, thousands of times before. It's later than usual, but not really out of the ordinary--sometimes clubs let out late. It happens.
It's a perfectly safe route.
haven't seen it. If you're a magical girl you can heal literally anything that doesn't destroy your gem - the body's just remote puppeted
(100m distance limit)
but you have to worry about becoming a witch
yeah i dunno
it seems obviously not worth it yet but when the big witch is killed and looping is less necessary I'll think about it, I might if I think of a really really good wish
I'd like to short circuit the whole ecology somehow
what with witches killing people a lot
girls wind up farming them so they'll be able to keep charged, letting familiars bud off and grow
I think the fluff said something about grief seeds sprouting, would it be possible to fill it up, let it sprout and kill it for a fresh seed before it killed anyone?
No, only witches that have grown a bit even leave seeds, familiars and new hatchlings don't.
I think you can get a seed off a fresh witch but even that means a girl witched
I was hoping there was something else, too. Damn.
If a witch kills someone and they come back doe the witch still get the benefit?
I think so but it's one resurrection to a wish
at least with the fluffs siphoning off half the energy to power their civilization
The fluff said Emily didn't have the capacity to resurrect people, what kinds of standard deviations are there on capacity and do you know any factors that influence it?
They only take the high end at all.
And only girls, there are more girls who want it to be a girl thing than boys with fuel grade emotions.
And only teenagers ish, like 12-17
Maybe if we could find an extreme outlier...probably not a productive line of investigation, one girl with resurrection powers couldn't fuel the whole economy anyway.
probably not
I really really hate to bring this up as an option but without magic everyone dies eventually, if we could save half the people on the planet by feeding the other half to witches at age ninety that would be horrific but in pure numbers it would be better than no magic at all
the fluffs did not optimize the magical girl system to be positive sum trade we can do better than that
I want to steal their thing
they didn't even make it, they found it
stealing their thing sounds like a great idea
I wasn't suggesting that as the best we could do but it helps to tell myself that even if we somehow manage to fuck up it's still better than doing nothing
the PR problems would make the system insanely hard to maintain
also like 90% sure that being a witch is intensely unpleasant all the time
yeah like you said we can do better
should we be compiling a list of experiment wishes that would be a terrible idea to keep but I can have my sister do while looping
way ahead of you
I can keep small physical objects, I'll store notes &c
though we might be able to keep eidetic memory wishes if we're lucky
my "weapon" (shield) opens up and stores things outside of time. so I can also dupe stuff
that is really cool
first time Emily's (my sister's) was a greatsword, we should test if that changes
and costume! and slight differences in wording results wrt efficiency power.
the last seems slightly harder to test
can you keep a list of the loops where things happen to her that she wouldn't want to remember later, if we can get the rest of her memories wished back on?