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Ellie in Worm
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She'll have to steal equipment like before. Probably better equipment, both for producing larger numbers and because getting the end result closer to her power's mental image will be more important when stealth is a goal.

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This is an industrial district. There must be usable things around, free for the taking by the enterprising parahuman who can walk through walls.

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She doesn't have forever before the night ends and people might see her. For everything not stopped by time constraints, she can find anything she needs aside from the really exotic.

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Then she can begin work as dawn breaks.

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She'll pretty frequently think "if only I had a whatever," but that's more just because tinker powers aren't very understanding about circumstances than because she prioritized badly.

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The important thing is that she is making progress.

It's relaxing to be able to tangibly achieve something, after spending those days on the run.

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Extremely tangible. It'll take more trips, and so more days, before she can get a fleet of really good drones, but she can do it.

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And once she does have them, she has no further reason to stay. She spends the day dismantling the workshop.

When night comes, she's ready to leave. But she's short on cash, and since she's leaving the city anyway, she might as well rob a bank on the way out.

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Spur-of-the-moment bank robbery. Sure why not; it's important to be spontaneous.

The nearest bank is nicely placed on her way east.

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She sends a pair of drones in via the roof to scout the layout. She wants the shortest path from an outside wall to the vault.

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It's coming in from the back. The vault is itself up against an exterior wall.

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...Well then. Nothing fancy, just in and out. She's not expecting trouble, but spreads her drones out in a screen just in case.

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It's a very thick wall; multiple layers of very tough material. Still just a wall.

As soon as she sets foot on the inside several different alarms go off. Presumably. They don't come with sirens on the inside.

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She has a bag, a drone to carry it, and another to help fill it. This shouldn't take long.

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She doesn't have long. But response time isn't literally zero; she can slip out before they get the place surrounded.

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It is for the best if she leaves without a fight. Yes. This is true. She exits out the back again.

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They'll know she was here; there have to have been cameras in the vault. But they'll also know she passed up a fight she could easily have won, so maybe it's worth it. Besides, "under threat of law enforcement" is the traditional way to get out of Dodge.

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Which she proceeds to do.

She only keeps a few drones with her as she travels, the rest are spread out, keeping pace. She decides to try for the Carolina tinker first. She'll never get there if she travels on foot, driving a car would invite awkward questions if anyone looked in and saw her hands. She could take a bus, if she can get a ticket. A few towns over, there's a station. Anyone around who wants to make a hundred dollars for five minutes work and not ask questions about it?

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That raises curiosity, but curiosity doesn't beat literally being paid to not ask questions.

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A drone offers a stack of bills. She wants a ticket to North Carolina, keep the change.

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Then she's on her way. It's a long slow trip but a much faster increase in the Protectorate's search radius.

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She keeps her hands hidden, and doesn't interact with other passengers.

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No one bothers her or needs any terrifying.

Eventually: Raleigh. It has a medium-sized Protectorate department, and the tinker she's after is part-time and strictly noncombat. Finding him might be tricky.

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He must visit the Protectorate at some point. She can have her drones keep watch for that and then trail him back to wherever he lives.

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Cask is pretty identifiable. Between his size and the barrel-shaped costume, not to mention the large bottles he's always carrying, the fact that there's someone called "Cask" would be enough information by itself. The drones can spot him without having to go inside the secure building. When he's on his way out, he's usually either going to the North Carolina State campus or to...yep, wherever he lives. Perfect.

(He's much less identifiable without his costume. Not that it matters; his power looks exactly the same.)

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