Ambela in Thedas
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"When what is all settled?"

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"Saving the world. I mean, if you want to go learn about magic before that, I won't stop you, but I also won't be able to spare an escort to the Circle tower unless teaching you about magic looks like it's going to help with the world-saving."

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"...it seems like I probably can't do magic. But I know a lot of things about how the world works when magic isn't there, so it might be that I could come up with a way to use magic to do something useful."

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"Hmm... if this was a month ago, I might've taken you up on that, but most of what we have left to do right now is politics and killing the Archdemon, and I'm not sure how much to expect useful tricks with magic to apply to those."

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"Probably not. I'd be more useful trying to raise the level of - things that have been thought of, don't have the word -"

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"Things that have been thought of as in general knowledge, or...?"

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"...how to make things that do stuff?" she tries.

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"Engineering, the sort of thing Caridin does?"

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"Well, not magic things, but yes."

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"Most things that do stuff around here are magic one way or another. I wonder if you'd like Caridin."

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"I might!"

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"We can find out."

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"Thank you for helping me - settle in here."

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"It seemed the thing to do. Honestly I'd want to find you somewhere safe to stay even if you weren't such an obviously useful person, because it's not your fault you ended up here and nobody deserves to be eaten by darkspawn in the wilderness, but you are in fact obviously useful and I expect good things to come of it if I introduce you to Dagna and/or Caridin once the Blight's over."

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"How long will that take?"

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"Hard to say. Shouldn't be too long. I'll start worrying if it takes more than two months. Which is ridiculously short for a Blight, previous Blights have tended to last one or two centuries, but the Grey Wardens have been getting more efficient over time."

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"How long are your months?"

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"Thirty days each."

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Note note. "It's good that they aren't lasting as long!"

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"Yeah, agreed. Although there are dwarves in Orzammar who'd argue that. Blights draw darkspawn to the surface, which means there aren't as many of them around to wander into our tunnels and kill us."

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"Can't find where they come from -?"

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"...There used to be hundreds of dwarven cities underground. Then the darkspawn showed up. Now there are two. If I had a map of the Deep Roads with me I could show you lots of places that are no doubt full of darkspawn because they moved in after they killed the people who built them. Unless you meant something else by 'where they come from'...?"

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"I mean how there begin to be more darkspawn."

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"...I do know the answer to that question, it's the sort of thing that people who dream have nightmares about, and it's not particularly useful information for the purpose of getting rid of them because all the things it suggests doing are already good ideas for other reasons."

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"I didn't have nightmares about orcs."

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