Amentans colonizing places
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Reds are gross, there aren't very many of them, some places have managed to "modernize" but Tapa still uses reds, they live in segregated neighborhoods, they murder roboticists.

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...What do roboticists do? What are segregated neighborhoods like?

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Roboticists try to develop machinery that can automate a lot of work. Limited forms of robots are present in factory work but more complicated robots are now getting invented in "modernized" countries where it can be done safely!

There are not pictures of red neighborhoods to be found on the public internet.

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After the next day's discussion with farm purples about pesticides and phosphorous contamination, she asks the city planner blue if there will be a red neighborhood in the new city.

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"We're actually hoping to avoid that! Tapa's a big country and modernization seems to work best for small polities but we can probably avoid having to include reds in the colony city. I'm not the final decisionmaker on that, someone might decide to bring reds anyway if they're nervous about riots or expect there to be a particularly high death rate or something like that, but it would be nice."

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"If there might be reds I really should meet some. And- I understand the institutions are not really the same, but it is very easy to draw parallels to outright slavery from our perspective, which is a bit troubling. Segregation, avoidance of outside contact..."

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"Oh, it's not like that at all. Nobody owns reds - no one would even want to. They have a lot of restrictions on where they can go to make sure everyone can keep clean, but they form their own businesses and keep their money till they buy credits with it like everyone else."

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Ear-flick. "Yes, it's not really the same thing. But the whole situation seems unfortunate, especially because Amentans are ephemeral so they never get the chance to be born into a better station... I'd like to speak to whichever greens have been experimenting with Well twigs, by the way. It'd be wonderful if there was a way to fix that."

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"Sure!" She can get escorted to a lab where they are trying to grow cuttings and figure out how the fuck this tree works.

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Cuttings don't work. You need a proper seed and certain insects and carefully finicky fertilizers with things like semirare rocks and certain wildlife organs in it. Though maybe Amentans have the relevant substances in purer form, she'll be able to tell. She has lots of observational information about the Well and some insights thanks to her magic, too, though nobody understands how it really works. Dwellin have a brain region that corresponds to ability to contact the Well; A famously horrible warlord liked destroying that region and then keeping slaves alive for decades knowing that it was completely pointless.

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Oooh can they MRI some Dwellin? Also here are all the fertilizers they have, are any of them closer than others?

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None of them are particularly close. They can MRI her. The others are a bit reluctant to tear themselves away from museums and sporting events in favor of sitting in a weird tube, but she convinces two others to do it if they get to quiz greens and oranges about medicine.

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MRI!!!! What does a Dwellin look like in the MRI?

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They look surprisingly similar! Thick skulls and lots of different brain activity patterns and more activity in the spine than an Amentan, but pretty recognizable. The Well-brain-region is just there at the spine-brain joint.

Stoneheart looks like... Static and noise as she twitches and grimaces. The interference settles down but she has a hard time holding still.

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"- are you all right?" asks the MRI orange.

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"-Magic. My magic. Feels - intense. Turn it off."

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Off goes the MRI! Does she need anything??

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Deep breaths.

"-I think I'm fine. That is a lot of electricity-force, gods. Hopefully I didn't damage it."

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"The important thing is that you're okay, but I'll run diagnostics on it later."

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"Nothing feels off, it was just reflexively lashing out really. Maybe I can get used to it and not do that. Magic enlarges the Well-connection region slightly and I'm curious what else it might do. I don't suppose you have... Electricity rulers?"

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"We do have ways to measure electricity, yes!"

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"I think playing around with one would advance my understanding of magic. And I may as well tell you all how mine works now, it seems like the sort of thing greens would like and know how to do clever things with. I can feel the electricity-force - magnetism - and affect it, just to start."

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Her escort can get her a slew of doodads for this. They take a bit to be delivered.

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She talks about the Dwellin understanding of medicine while they wait. They don't have much biochemistry or epidemiology-type knowledge but are a bit better at anatomy and Dwellin-applicable therapy and physiology.

-And manages not to break an oscilloscope, when one arrives. And to light up lightbulbs and with some trepidation charge a pocket everything by focusing on it. Apparently her magic has to do with - potential energy, is how she puts it. She can fling things around or stop them and absorb light and heat things up (cooling them down actually costs energy, she has to move the heat), and make these tiny bundles of intense stored energy and use them later, do the greens want to poke one? It explodes pretty hard for its size if disturbed too much or if she leaves it somewhere away from her for too long, fair warning.

It seems to her that most of the things magic does... Don't seem completely impossible from what she's heard of the Amentan understanding of physics. That's interesting, isn't it?

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Whoa the greens super want to poke one!!!

That's interesting, though physics is not necessarily fully understood yet so mostly that means that she isn't time traveling.

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