Amentans colonizing places
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Sure, here's a really big painting of the Battle of Shapto Mountain, and here's a sculpture of an Erethani fighting a polar bear, and here's an exhibit of portraiture of martial artists in fighting poses.

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Oh wow, now she wants to fight one of those. She'll look into getting appropriately good stuff to potentially exchange!

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Awesome! They will want examples of lots of different artistic traditions and there are many more Amentans than Dwellin so they can probably absorb as many art objects as they can spare.

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Oho, a call to get creative, some people will enjoy that. Have a lovely day, Amentans!

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They are! They are having a very lovely day.

After they have finished their preliminary survey of Three Bells they promise to come back with the ambassador and the trade goods soon, and hop over to another biome.

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This one is a chilly, craggy lake area, with sharp mountains and lots of cliffs cut up by a mix of forested and open valleys, lakes, and rivers.

There's several villages they could land nearby, and- Actually, what is that? It's the size of a house, whatever it is, a silhouette broken up and half hidden by the trees, shaking them as it moves with bellowing rage. A big pack of Dwellin run along the shore with more weaving in and out of the trees, some of them carrying wounded on their backs.

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Oh no, the poor natives!

The shuttle lands in the shallow water and a couple greys assemble their rifles and take shots when they have them.

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This only adds to their panic and confusion, but they recognize a weapon when they hear one, since bursts of blood and monstrous jerks tend to follow the sharp cracks.

The hunt leaders herd the thing out closer to shore and away from cover, knocking down trees as it goes. It looks... Sort of like a giant, scaly, six limbed beaver-bear? It's already wounded in a bunch of places, with spears and arrows sticking out of it and blood smearing the green scales of its front arms.

It roars at a grouping of Dwellin, so loud that it distorts the air. The targets all stumble and clutch their ears in pain.

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The greys have loud rifles and hearing protection. They pepper it with a few more rounds, aiming for the eyes.

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It's much less of a threat blinded, and the Dwellin continue working hard to harass and hurt it. One goes flying into the lake from a paw swing, another loses an ear and falls to the ground.

The creature can take one hell of a beating, apparently. But it's panicking and slowing. And after more punishment than something that size should be able to take- It falls, and doesn't get up.

A victory chant goes up- Only half intelligible from the language they've been learning. Locals wave in the shuttle's direction and throw their weapons into the air, celebrating.

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Greys unload their rifles and toss them too, whooping! Hopefully this will get across all right.

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They seem to get it!

More Dwellin emerge from the trees, many of them carrying large packs. They start treating their wounded. A pair of white-furred ones leave their compatriots and jog towards the shuttle. (The lake-tossed one manages to swim to shore).

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The greys aren't super keeping up with the language acquisition and are joined by more Amentans. "Hello!"

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This language seems to be kind of far from the previous one. "Hello strange (people?)! Many thanks! You (something) killed the walkutan! Are those wealons salk? Stupid (us?) were (something something something) dead! We give you (something)!"

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They can do the new vocabulary game with these folks too!

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Oh, okay, vocabulary games.

'Salk' is 'magic' - the word for abilities that beings don't normally possess, like the king's telekinesis and the walkutan's sonic scream. These Dwellin were a hunting party specifically trying to get this thing to steal its magic! But they underestimated it and were probably all going to die. Therefore, Amentans get first pick of the kill!

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Gosh. How does stealing its magic work.

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Well, you have to find the bits of magic inside it and eat them. You don't get the same kind of magic it had, and you have to figure it out yourself. That's by far the most valuable part of this thing so if the Amentans want its magic they can only have most of it, and none of the flesh or bones or scales or anything!

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They would like enough magic parts for one Amentan to try it out, since they don't know if it will work for them.

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Huh, okay. That's perfectly reasonable even if they do all the butchering work. Also, the Dwellin are really curious how the guns work, are they like bows in some way? And where did they even come from and why do they look like that?

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They are sort of like bows but powered by explosions! They came from another planet and everyone there looks like them, and they've been bopping around here meeting Dwellin.

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Well they saved these Dwellin's lives! Most of them. They should come join the feast!

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Okay! They aren't sure yet about whether they should eat lots of Dwellin food yet but they'll come hang out.

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It's definitely a loud party. They're building bonfires and washing things off with ashy soap in tubs filled from the lake and dancing and hollering and steadily chopping up and cooking the giant beast and many couples have snuck off with each other. More and more Dwellin come in, with walking wounded and non-walking wounded and bloody extra equipment and camp supplies.

The hunt leader says this will be an excellent story- Even if they kind of stole his glory, he didn't deserve it in the first place!

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They are glad they were able to help! They don't have many dangerous animals on their planet any more and they seem like a real menace. Which part of the animal is the magic part?

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