The partly-finished mask unravels, and a whole new set of tools appears. The Assistant guides his hands through a swift and bewildering series of operations. First he pinches off a bit of soulstuff from the heap and spins it into thread, then he braids the thread into a cord, then coils the cord into a disk, sewing it to itself along the way with neat little stitches using more spirit-thread. Around this central core he molds more soulstuff like clay until the original disk is completely obscured, not even visible to the soulsight spectacles, fully melded into the whole... except when, moments later, he carves into the clay to make an engraving of an open eye, whose pupil reveals the center of the spiral. On the back of that piece he carves a rune that is almost certainly pure Spirit; this, then, becomes the forehead of the mask, and he sculpts eyes beneath it, then the rough shape of a face.
Overall it's... not not a skull. There is definitely something notably skull-like about it. But it's not quite a human skull, and there are parts that are hardly skull-like at all. Perhaps elements of Demon? It's hard to be sure.
Once he has the basic shape formed, the next stage is—well, probably these are the Decorations, or some off-script equivalent. Antlers? It has antlers now? They sweep up from the mask's temples to curve around above the head like a halo or crown, deeply grooved in a pattern reminiscent of abstracted woodgrain.
After a brief pause, the Assistant guides his hands back to the mask's forehead and has him carve out two more eye-shapes above and below the Hollow-looking left eye, then add more material into the right eye to divide it into three smaller eyes, for a total of seven. Then comes the engraving: over and over, he carves thin, smoothly curved lines into the mask's surface, inside and out, following some invisible contour map that only the Assistant can see. The lines are barely visible once placed. As he passes over the nose and mouth areas of the mask, he seems to incidentally shape them into an odd sort of beak-like arrangement that flows perfectly into the skull-like shape of the rest of the face.
Finally, when the whole mask from the end of the chin all the way up to the tips of the antlers has been patterned with those smooth-flowing lines, he spins an enormous amount of soul-thread and crafts about a hundred different individual little oddments from a bewildering variety of materials some of which don't even seem to be soulstuff at all—is that his diamond in there? But each of them, once it has been tied to the antlers by soul-thread, fades out into the same translucency as the rest of the mask: half-visible to the mundane eye, crystal clear to soulsight.
The end result, when the guidance stops, is a translucent silvery-black mask that looks like an alien skull made of moonlight and shadows, with seven asymmetrical eyes and elaborate antlers full of dangling beads and charms. The barely-visible engravings give the whole thing a sort of liquid rippling look.
"There!" says the Assistant, sounding a little out of breath. "I think that's the best I can do. You'd need a spirit to complete it—I can introduce you to some candidates if you like. The eyes are meant to let you see everything at once in as much detail as possible; I expect them to be a little overwhelming to start with, but it should be possible to get used to them with practice. The mouth and nose aren't special by themselves; they're just there to balance the rest. I put in as many Trinkets as I could, but that means they're underpowered right now, about half strength; you'd have to spend a long time taking them apart and putting them back together before you could get ones that will fully restore someone from the brink of death. Still, Trinkets are one of the best places to start if you're learning maskmaking, the more the better. The rune is pure Spirit and I supported it with engravings but the engravings are mostly taking advantage of the rune to hold the eye situation together; they won't help you all that much with learning Spirit magic faster. And I carved channels in the antlers that will let you add Tendrils once you're a little farther along, but I recommend waiting on that as long as possible because there could be side effects if you mess up the placement, and even if you do it perfectly, they're going to rebalance the whole system and you'll probably only be able to sustain about six Trinkets at a time maximum once they're all filled in. And if I've done it right, installing the Tendrils will also enhance the eyes to the point where you'll have to get used to them all over again."