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Cultist Fernando Meets Justice
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"I would be particularly interested in the greater intelligence headband, if no one has objections." He looks at the other wizard, that being the only person who might plausibly have objections. "I presume you would be interested in the amulet? I would be willing to pass down my headband to you, of course." 

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"What circle does the pearl do? If it does thirds I really want it — uh, you guys can borrow it for the trip back if we need a wizard third, but an extra third a day for me would be really nice."

She could get a whole extra Remove Disease every single day back home!! And on the road she can just lend it out to whoever needs it most that day, it doesn't really matter who's carrying it.

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"I already said I wanted the rope for that Bellflower. One of the Wisdom headbands could be nice for the trip back but I'd probably trade it once we're home." 

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He will let this go... for now.  Actually, he really does have no reason to bring this back up, and he can just ditch Mateo when they get to Andoran and let him run off to play pirate while Fernando makes a reasonably comfortable living selling spells.  (Assuming uncomfortable living isn't actually necessary to make donating most of his money count for Good.)

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"That sounds fair to me, I'll be able to make better use of a bonded item amulet, and the armillary amulet function I think I saw on it is arguably better than a step up in headband at least in narrow applications, without even considering the other functions."

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He kind of wants to keep messing with the wizard about it, wizard tend to be arrogant bastards that can't appreciate the value in just stabbing someone quickly.  Also, splitting the loot is a much more important topic, he'll put the issue aside... at least until he see a funny little jib he can get in.

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"Are we going to get some sort of calculation or appraisal and divide the money up to balance out the difference in the items we each keep?"

He's pretty sure the intelligence headband is the most expensive item, maybe even worth as much as everything else combined?  Which maybe isn't a bad thing if it means he gets more money for his cut?  Well, if its worth half the entire lot's value, maybe there isn't enough money in the rest of it to compensate him evenly?

"And by the way, I think very skilled crafters can repurpose items, so we should hold off on destroying the cursed headbands."

The way they were taking about the scrolls of malediction has got him wary they might want to destroy the headbands just because one is cursed to help make someone obedient to Baphomet!

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His anger dissipating he remembers to answer Justice's question. 

"It is a first circle pearl of power, sorry if you were hoping for uh..."  think fast, biggest money making third circle spell... "more remove diseases."  He isn't actually sure how the average price works out compared to create food and water, but the peak demand price is worth way more, she could really make a lot of money when there are outbreaks and plagues.

"Repurposing items is an unusual specialist skill, but hopefully we can find one and get at least a normal headband's cost out of them?"

He takes a moment thinking about the math on the total value of items and scrolls they have.  He thinks probably they should have enough easily liquidated items?  (So that he can get both the amulet and Sinashakti's old headband without him or Sinashakti owing the rest of the group money).  Besides the stuff in the bag, there was also the stuff they were wearing, so they've got a number of standardly useful (and thus straightforwardly appraisable) items.  He doesn't remember what market prices of headbands are but he remembers raw materials are very roughly quadratic with magical strength, so the headband at twice the effect strength is worth, very roughly, 4 more normal strength headbands so between the two normal strength wisdom headbands they have and cloaks and Sinashakti getting part of Fernando's share for trading him his old headband, it should work out.  Except as items go higher in price the skill in the labor required goes up and thus the cost of that labor goes up until it equalizes and then surpasses the cost of the raw materials.

He just won't say anything unless someone complains about the deal he and Sinashakti is getting.

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Mateo totally will complain if he thinks he need to, but he figures the group is pretty tight with each other, so the strategy to complain about his fellow defector's share (he's pretty sure he forgot to introduce himself, so it is his fault, not Mateo's fault, that Mateo still doesn't know his name).  He starts thinking of arguments he can make about how the amulet is probably actually worth a whole lot.  Considering his arguments, it occurs to Mateo that the amulet probably actually is worth a lot, it was the bonded item of sixth-circle item crafter wizard, who knows how many spells it has laid onto it!

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Fernando has already counted, it has 3 spells built in and the two he can identify are commonly valuable.  But there is a few problems with just adding the prices together.  They are all tied to the item's function as a bonded item, they won't work for a non-wizard or even a wizard who doesn't have the item bonded.  You also can't just add the prices of similar items together even overlooking that: armillary amulets are more of a thing a retired wizard would want for item crafting or spell research than the best pick of amulet for a wizard going into combat, whereas the natural armor effect is the sort of thing a direct combatant wants.  He is ready to make this argument if anyone objects that the amulet is worth more.  Luckily Sinashakti is the person most knowledgeable to make an argument, and seems to agree with Fernando's assessment with his prioritization of the headband.

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Mateo is totally on to you, you stupid wizard bastard, he is going to make sure that amulet is properly appraised!

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He nods to Mateo. "We can have everything appraised and divide up the proceeds from the items we sell to account for discrepancies in the value of the items we keep." If it were just the four of them, they might split their gains unevenly and trust that it would eventually even out, but that sort of thing is widely agreed to only work with people you know, trust, and adventure regularly with, and not reliably even then.

"I expect that we will be able to find a crafter interested in the headbands." 

(His best guess is that the conditional-torture headband will command a higher price; combining Intelligence with Wisdom is an established technique, if a difficult one, while that sort of conditional could potentially have enormous applications if it can be applied to anything other than torturing people for defying the creator's god. He isn't a craftswizard, though, so he isn't confident in how the pricing will work out.)

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He continues to like Good people!  Maybe its pathetic on their part to not push harder for more for themselves, but it doesn't really feel that way to Mateo.  He is realizing he doesn't even know what to do with all the money.  His brief time as a bandit wasn't very profitable, and in his time in the cult they were too secretive for him to get to spend what money he did get.  Well, he can always buy equipment for being an adventurer-pirate, cloaks are apparently really important!

"Sounds good to me.  Were we just going to hide out today so we would have fresh spells for traveling tomorrow?"  It's kind of boring, but he's gotten used to boring hanging out in the central base, and he did just have a good fight.  If they are all going to stay in a rope trick to make it harder to teleport on top of them that will be kind of annoying since Mateo wanted to start inventing his future dual Glaive style.

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He looks to the other wizard.

"I didn't get your name yet, all the loot distracted me, ha." 

He kind of chuckles but it is an awkward chuckle, not a mocking chuckle, so it shouldn't restart their earlier dispute.

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"Oh, uh... Fernando."

He continues to be distracted adding up loot totals.

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He looks to Elettra and Independence.

"You ever heard of anyone dual wielding spears or glaives or other polearms?"

Adventurers are always figuring out wacky tricks, maybe they've heard of an idea he can use to get started?

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"I've never heard of that, but that doesn't mean it's never happened... I think it would be hard to put the force you need into your strike if you're holding something that large with just one hand." She pauses. "How does Enlarge Person work with things you pick up after it's cast?"

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"Using the standard version of the spell, they expand when picked up even if you were not originally carrying them, and return to their normal size when set down. I have never specifically heard of a non-standard version for which that is different, but I would not expect it to be widely known."

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"Still, it seems like the sort of thing you should be able to do if you were a giant with two human-sized glaives. I'm not sure it would be better than being a giant with one giant-sized glaive, but it seems like it should be possible..."

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"Ermete had that weird spear with points on both ends. But that's not exactly the same thing."

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"I've heard of adventurers figuring out all kinds of weird techniques and fighting styles and unconventional weapons, but I'm not sure how useful of a time and effort investment those sort of things are compared to getting good at more conventional techniques."

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"I guess if I can't figure anything out, I can just find someone else that needs a silvered weapon to fight devils with.  And I can teach them some of my conventional techniques with glaives.  Do any Good Gods or Churches like glaives?"

Hopefully it isn't just Baphomet worshippers that uses glaives, that could make his preference for glaives raise some awkward questions.

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"There's a mural in the big temple of Shelyn in Augustana that shows her holding a glaive but I'm not sure if that's because she likes it or if someone just thought it would look cool."

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"The glaive is traditionally associated with Shelyn, yes, although followers of Shelyn tend to be less martially inclined."

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Nod. "But loads of people use weapons that don't have anything to do with their gods. Like Iomedae used to be human, which makes it easier to know things about her, and we know she used a longsword, but plenty of Iomedaeans fight with spears or bows or whatever works best for them. If you want to keep using a glaive you can do that no matter which gods you decide to follow."

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